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A Special Announcement From Obsidian
It was good while it lasted, I guess.
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Rumours about acquisition by Microsoft
Pillars of Eternity 3: EEE
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Why is it still not possible to turn off the narrator?
tinysalamander replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Turning on and off speakers (while guessing how much time narration will take in case it's between the lines) is surely not the most enjoyable thing to do.
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We need a proper abilities descriptions (cry of my heart)
tinysalamander replied to Phenomenum's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Still remember when I've chosen some cipher level 1 power (Antipathetic Field, I think) which says the beam will affect enemies between you and your target except it will affect anyone, friend or foe. Party didn't approve. That's downright sabotage.
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So, shall we request more passive talents for casters?
tinysalamander replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)As I'm seeing it, since talent points is a limited resource making the player choose what is essentially the same talent multiple times is just not fun (although it can be mechanically effective). What needs to be done is to evaluate whether a given talent is good enough choice (more or less) throught the time you can select it till max level. If it isn't you don't create Greater/Better X talent, you make it so that this X talent scales at some fixed point(s) where appropriate. Although, I suppose, as hilfazer mentioned it's more like lines in PoE2. D&D and its descendants seem to like feat trees for some reason. I don't, though.
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So, shall we request more passive talents for casters?
tinysalamander replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'd rather suggest we move away from talent trees and if those 2 aren't up to the task they should improve with character level.
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New info about DLC 2
tinysalamander replied to Daled's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)*throws money at the screen*
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[Suggestions] Racials
tinysalamander replied to MaxQuest's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)IMO, leave pale elves as is, and make fire godlikes +4 burn armor plus something else.
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Attribute Changes in Deadfire
tinysalamander replied to Artaios's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Since when you have to do a game only the way it was done before?
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Wizard Spells by School
tinysalamander replied to gkathellar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think I'd rather see schools go. Not sure what I'd replace them with, though. Maybe keywords themselves are enough and you'd just specialize in some shtick, not the whole school of arbitrariness.
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Pillars III Speculation Thread
tinysalamander replied to StrangeCat's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It's not the sameee. One can not enter the same river twice ¯\_(ツ)_/¯
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Who are you, Edér?
I didn't because… it didn't sound like a joke? %) Ok, that's kind of a weird way of going about it if I don't understand it myself. But, well, ok then, thanks
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Who are you, Edér?
So, I've just imported my PoE1 save and… Why is "Who are you?" shown as a result of my PoE1 actions? I had Edér all the time, unlike Durance, whom I never allowed to join. Or is that icon not what I think it means?
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Pillars III Speculation Thread
tinysalamander replied to StrangeCat's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'd rather not have any prequels. They can't live up to what you have in your mind when you pick bits and pieces in my experience.
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Introducing the Seafarer's Scavenger Hunt!
tinysalamander replied to Mikey Dowling's topic in Pillars of Eternity II: Deadfire Announcements & NewsWhich kinda sucks for those of us who only play once. Well, fortunately, there is alternative solution.