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Serdan

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Everything posted by Serdan

  1. You're either dishonest or ignorant. http://i.word.com/idictionary/censorship cen·sor·ship \ˈsen(t)-sər-ˌship\ noun : the system or practice of censoring books, movies, letters, etc. Full Definition 1 a :the institution, system, or practice of censoring b :the actions or practices of censors; especially :censorial control exercised repressively 2 :the office, power, or term of a Roman censor This move certainly can be regarded as censorship. https://www.aclu.org/free-speech/censorship Feel free to contradict the ACLU, but I'm going to give a bit more credence than you. There's a historical context that you are either ignoring or is ignorant of. But it doesn't matter, because even *if* you think the word applies this sh!tstorm still has absolutely nothing to do with censorship. There are a number of people who will cry bloody murder if anyone so much as considers doing anything for the sake of social justice. It's completely ridiculous.
  2. No. This would be a complete non-issue if the bigots hadn't thrown a fit. Go read the replies to the other thread. Someone actually vowed to undermine everything Obsidian ever does. The reaction is completely, hilariously, out of proportion.
  3. No. It's a bunch of anti-SJ idiots throwing a fit, as usual. Anyone who thinks this has anything to do with censorship is an ignorant tool. Obs did the right thing. *Gets the popcorn*
  4. Awesome! :D Now I just have to convince my employer that I'm not needed the rest of the day.
  5. The major bugs that people are complaining about have nothing to do with the hardware though, so that excuse seems a bit disingenuous.
  6. If you have to go to an inn often enough that it becomes tedious perhaps you should consider the possibility that 'Hard' is too... hard for you.
  7. Constraining one's own experience beyond what is enforced by the game seems to be a foreign concept to some people. As far as I know, you won't have any problems with playing your physically weak, but "mighty" character.
  8. What nerf? Maybe they are referring to the Slicken spell "balance" in the next patch? Probably, though that's a fix, not a nerf. The spell is currently broken.
  9. Fun combat and enchantment ingredients has so far been plenty incentive for me to kill monsters. As I predicted beforehand the XP rewards, or lack thereof, have been a complete non-issue. I simply don't think about it. I actually still want the option to turn off XP notifications in the log.
  10. If it is so fun, then why do you need to be rewarded for it?
  11. *grumbles* Why would they put an outdated manual up on Steam?
  12. From the manual: p. 4 - Intellect: A character’s logic and reasoning capabilities as well as their tactical instincts. Affects the size of all Area of Effects and the Will and Deflection defenses. p. 15 - Deflection is used to resist most weapons and the natural attacks of monsters. It is defi ned primarily by the character’s class and level. No attributes affect Deflection. Just curious.
  13. You're wrong. E.g. Cipher has a talent that increases the points gained from attacking. That's not a new talent. I know. BlueLion stated that there are no class-specific talents.
  14. You're wrong. E.g. Cipher has a talent that increases the points gained from attacking.
  15. I'll be maxing out mechanics very early to get all that xp. So if there's no lock-picking XP you'll be fine with leaving locked chests behind? I don't believe you.
  16. Do you need achievements too? If XP is an essential part of the reward structure by design, then that tells me that the actual gameplay is lacking.
  17. XP is a tool to control power progression of the player. If they can do that without kill XP then there's no reason to complicate matters.
  18. All the FMV's have been changed in BG:EE, probably because of the resolution. The new ones are not nearly as well done though, so I'd recommend modding in the original files. The ending with the statues has always been there, AFAIK.
  19. I do not see the point of per-character inventory at all. There's no encumbrance and as far as I know there's no range limit on moving items between characters. Could just as well make a shared inventory.
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