Everything posted by samm
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NWN2: Storm of Zehir is out
Finished SoZ at last I'm quite pleased with the ending this time, even if the editing possibility does seem a little buggy , but without help, Volo gets everything right. And I must say, the music and artwork in general was good too. So: One happy player here.
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The Music Thread
David Bowie - Life On Mars?
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The Music Thread
Dead can dance - Severance
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The Music Thread
The Inchtabokatables - Hoywoi
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The Music Thread
Killing Joke - Millenium (Live @ John Stewart Show)
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WINEhq
How's that supposed to work? Files are scattered throughout the harddisk, so an Ubuntu installed like this will be terribly fragmented, wouldn't it?
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What you did today
Tale: Damn, another last day? We're going to be a board of unemployed soon... While I still have too much to do :/ Calax, you may soon be attacked by some board members (two, probably three I can think of ) for your opinion on tax break vs. social services (--> "evil socialist"), so let me assure you I'm totally with you on this.
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The Music Thread
Deathstars - Death dies hard I love bands that don't take themselves seriously when being clich
- The Music Thread
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NWN2: Storm of Zehir is out
Well, you only need to cart back and forth between him an the nearest inn really. If you attack him, you may need the right spells to bring him down, with my usual allround caster spell selection and without Lionheart (potion of L. lasts for one round ) for my close range fighter, I had a damn hard time
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NWN2: Storm of Zehir is out
11. I.e., as far as I know, all.
- Who am I?
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What you did today
You three all have new/other jobs on the horizon, don't you? Because that seems relevant in times where employers tend to think they'll make money by not employing or even sacking people. Anyway: Enjoy the new freedom
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The Awesome Dudes Appreciation Thread
Hm yes, you two kind of have a point here. I just rate spiritual strength higher and there's all these martial displays here. Can see the fascination for those, too, just not really share it most of the time.
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The Music Thread
Atrocity - Aeon This album (Atlantis) isn't youtube'd enough, and when it is, it's by some nazis (username: blood and honour and similar) interpreting the provoking titles like "superior race" or "wir sind ein volk" in their nazi favour. Too bad, it's a good album.
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Puzzle Quest Galactrix flash demo
Thanks! I'll keep trying and will try out your hints.
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The Awesome Dudes Appreciation Thread
All in all, it seems awesomeness has a lot to do with violence. Probably gonna take my suggestion out of this thread then...
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The Music Thread
ASP - Denn ich bin dein Meister
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Puzzle Quest Galactrix flash demo
Damn, I'm stuck at this stupid two headed Ogre in PQ (Wii). I think my druid needs one or two more levels, and I need more luck. Each time about 18 damage from three skulls?
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Any Visual Basic guru's here?
All right then, can we get back to topic? I mean, Rhomal is working with VB.NET, and the thread was started for programming questions. Thanks.
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The Music Thread
can't ... resist ... must write... into this thread ... again... Amplifier - Hymn of the Aten
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The Music Thread
Collide - Halo (Sensory Gate Aura Mix)
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The Music Thread
What? Gotta check if it is I like that Amo Bishop Roden track. (don't know if the film shown on youtube is available in English. If so: watch it, it's very good and not at all like that clip could make you think. Otoh, the clip is spoilerish).
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What you did today
Shryke: Thank you! That yellow flower's nice touch, too. Krezack: Yes, sadism is pretty close in meaning, if one leaves out the sexual aspect. Black humor not so much though, as Schadenfreude means "damage happiness" (no wonder no direct translation exists, that sounds pretty stupid), laughing at other's damage, and black humor isn't quite the same thing.
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NWN2: Storm of Zehir is out
I agree to some extent, but will add that there are several things lacking that show that some people working on the expansion hadn't thought about the stuff a PnP DM has to think about (like "what will I do when the players don't follow my preset oder of events", "how do I tell a story that connects with the game world") and stuff an NWN2 module wiz has to think about (like "how do I connect areas / modules in a way that doesn't annoy the player", "how do I define active areas to be a) reachable and b) not overshadowing other active areas"). A very good game none the less, and could have been great with few changes.