Everything posted by GhostofAnakin
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KotoR 3: Ideas and Suggestions
... Just as soon as Calax is finished drooling over it ... <{POST_SNAPBACK}> Drooling....is that the British word for it?
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PC's names
Howie Feltersnatch - he was a rogue pilot.
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KotoR 3: Ideas and Suggestions
And you call that a story? It didn't even have horse sex! <{POST_SNAPBACK}> It did in Jack Thompson's version.
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KotoR 3: Ideas and Suggestions
Just humor him and let him tell us a story. Old people like telling stories.
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KotoR 3: Ideas and Suggestions
Ouch. The old guy is past his bed time and he's getting cranky.
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60 Hours of Hopeless Romancing
You're just lucky you don't post on the Codex. You think what I said was mean or offensive about you not figuring out the plot twist? Try posting on there that you didn't see it coming. Perhaps then I should rephrase. The only people who didn't see it coming are people who seem oblivious to the obvious.
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60 Hours of Hopeless Romancing
You must be the only one. You don't pick up on clues very easily, do you? "
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KotoR 3: Ideas and Suggestions
Gabs is a Morrowind fangurl. Get her!
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Malachor VI? Malachor III?
Why is Yavin IV called Yavin IV? Probably for the same reason Malachor V has the 'V' in its name.
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How old are you?
Old enough to date Meta's daughter. As for Darque, I've given up on her. She's too difficult to tame.
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Does Revan's fate make any sense?
Anyone know if Mike Gallo was one of the ones sacked? If not, why not? :darthgallo:
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Obsidian Concept Art Gallery
On a K2 related forum? What are you, nuts?
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[REL][TSL]Holowan Plugin
Too bad you couldn't have both, and remove GoTo instead. "
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KotoR 3: Ideas and Suggestions
...which goes back to the big problem of why Korriban and Dantooine were the most boring of the planets in TSL. "
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KotoR 3: Ideas and Suggestions
I don't think Korriban is important enough to be in all THREE games, especially when there's not much else you can do there. We already got the Sith Academy, we already got the tombs, we already got that cave to revisit our past. There's nothing else you can add to make it bigger or better. There are literally thousands of planets in the SW galaxy. Why re-use one?
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Dungeon Siege 2
Hmm...that looks interesting. Except it seems rather limited in character creation and character types.
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Black dragon at IGN
Would a sushi bar on Manaan be the equivalent of a cannibal bar in America? (I was going to say on Earth, but then I remembered that cannibalism exists in certain parts of the world :ph34r: )
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Does Revan's fate make any sense?
That was the one thing they mentioned, but I believe they said there was still some other things that Lucasarts said they had to include, and also some things they weren't allowed to include. I'm just speculating here. Maybe the True Sith was Obsidian's idea 100%. But Lucasarts is known for some pretty dumb ideas (just look at LFL's novel ideas in the EU), and if Lucasarts wanted Obsidian to do that cliff hangar ending, chances are they're the ones that gave the specifics about why there was going to be a cliff hangar (ie. True Sith).
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KotoR 3: Ideas and Suggestions
I agree with this, btw. Also, I don't want to see Tatooine again because of the same reasons I felt Dantooine and especially Korriban were weak in TSL.
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Does Revan's fate make any sense?
Nurbie, keep this in mind:
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KotoR 3: Ideas and Suggestions
"
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Does Revan's fate make any sense?
He's the lead designer and writer. Because of that it seems he gets 100% of the following: -if the person liked TSL, he gets all the praise for great writing -if the person disliked TSL, he gets all the blame for poor writing I liked the writing and I thought TSL's dialogue was deeper than KOTOR I, but regardless one thing people should keep in mind: Obsidian was allowed to write the story of TSL, but Lucasarts placed certain conditions on what had to be included and what couldn't be included. Perhaps the "True Sith" was a mandate from Lucasarts, and thus it became Obsidian's job to try and make it work in the story.
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KotoR 3: Ideas and Suggestions
I think it's the nostalgia theory that makes the connection. Games like BG are always heralded as "100+ hours of greatness", so now those people automatically assume that 100+ hours=great.
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Planescape: Torment
Not sure I agree with this statement either. Not that I dislike PS:T. Matter of fact, I enjoyed it. But I'm not sure what you mean by "do not have the ability to appreciate". If you mean its complexity, I got it. I just don't herald it as much as others do.
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Planescape: Torment
I meant it's your opinion that no game will come close to PS:T will ever be made. Unless I misunderstood what you meant, since I figured you meant PS:T was some sort of benchmark for greatness. If that's not what you meant, then disregard what I said.