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Everything posted by Jediphile
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Advantages because of glitches
Jediphile replied to cybershow's topic in Star Wars: General Discussion
Not sure if it's a glitch exactly, but when you're escaping Peragus and the Sith soldiers swarm the hangar, don't shoot them with the turret - at all! They'll all (25) come aboard the ship where you can slash them for xp and treasure (just be sure to collect the treasure, since it will have magically vanished once you get to explore the Hawk). Shooting the Sith with the turret seems to give no xp Be warned that it's a fairly tough fight, though. -
KotoR 3: Ideas and Suggestions
Jediphile replied to Fionavar's topic in Star Wars: General Discussion
That's a possibility, but I think it's cooler to have them back in the group, so sue me... Yes, that's what I suggested... -
It's just the same as usual except that as GM you don't tell your players how many xp they have earned - you keep it to yourself. You then do all the math totalling up xp values yourself, and when the characters have earned enough to advance and you think the time is appropriate in the campaign, then you tell the players who can advance and who cannot. If you play with level training, as I do, this is really convenient, because you can "time" when and where the PCs get an opportunity to take some downtime to increase their skills and abilities. Basically it just comes down to the GM totalling up the xp values instead of the individual player, but it changes the gaming experience a lot IMHO.
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KotoR 3: Ideas and Suggestions
Jediphile replied to Fionavar's topic in Star Wars: General Discussion
I don't see why having a new main PC precludes the possibility of having Revan and the Exile as playable characters - i.e., companions - late in the game... Sorry, but I don't. Whatever happens in KotOR3, we need closure to their stories - even K2 constantly had Revan (or at least his ghost) in the background... That's why I said I wanted their classes to be selected by the player as well as their gender, alignment and appearance - so it will by my Revan and Exile! -
Creating your own PnP rules system
Jediphile replied to Kaftan Barlast's topic in Pen-and-Paper Gaming
Well, I do see your point. All the "light" category did in the Player Option system was to restrict the character to 75% of his normal maximum movement rate - that's not really worth the bookkeeping... This sounds akin to the "should AC go up or down" argument that has been on this board recently. Not that I want to revive it, but I don't quite agree that addition is easier. I've both added damage together and subtract from the hit point pool in my time, and I really can't say it made much difference either way... ymmv While a complex system is precise, it's usually pretty cumbersome. Though I do have the AD&D encumbrance system IMC, I don't often use it except in "surprise inspections" of the PCs I usually presume that they just keep an eye on it themselves and then tell me if they don't. Then again, if I find my trust is misplaced during a "surprise inspection", there is a price to pay indeed - trifle not lightly with the kindness of the GM!! -
Even if I were to agree with that (and that's a big "if") and we assume that publishers release publications purely on basis of sensationalism that keeps them in business economically, they are still subjected to the laws of what you can and cannot write, and if they continue to publish illegal material, they won't be publishers for long. This is not a major problem in western societies, though there are those who claim it is otherwise. Besides, if people buy their crap, doesn't that say more about the people than it does about the author or the publisher? That then begs the questions of how and when? There have been outcries over GTA3 San Andreas inspiring all sorts of violence due to its graphic contents. I find that argument just as ludicrous as when Pat Pulling accused D&D of the death of her son and similar. It's just nonsense and blameshifting by people who think that everybody but themselves are responsible for everything that goes wrong in their lives. As for Clockwork Orange, that is the choice of the creator. Oliver Stone's Natural Born Killer was also accused of inspiring violent behavior, but I would agree more with Stone that if people commit violence after seeing the film, then it's because there's already something wrong with them in the first place.
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Who Kriea actually could be?
Jediphile replied to SSgtSniper's topic in Star Wars: General Discussion
Why isn't it okay for those of us who are interested in the topic to continue discussing it for however long we want to? Nobody is holding a gun to your head and forcing you to read it... -
KotoR 3: Ideas and Suggestions
Jediphile replied to Fionavar's topic in Star Wars: General Discussion
How does the Exile's alignment being opposed to Revan's add up, when you began your suggestion by saying they should be set by the player? I know I'd set them both to LS male more than half the times I play... Also, why would your new main character die? No reason for that, I think. It's perfectly possible to have an excellent plot without forcing the player into the shoes of either Revan or Exile. What would be interesting is if you play evil, you get to decide whether Revan, Exile, or the new character gets to become the new Dark Lord of the Sith Empire (which would mean that the other two and Bastila must all be killed). But in the LS ending, I want Exile, Revan, Bastila and the new character to survive and become the heroes and protectors of the republic. As for meeting Revan and the Exile, I think my own plot had you meet the Exile about halfway through and Revan about 2/3 through. It should be a victory to meet each of them, so I don't think it should happen at the same time. Finally, you should be able to set not only gender, alignment and appearance of both Revan and the Exile, but also their various jedi classes. -
Creating your own PnP rules system
Jediphile replied to Kaftan Barlast's topic in Pen-and-Paper Gaming
What it does is split your HP pool into 3 intervals, 0% 33% 66% (examples, not actual intervals) and each interval brings a set of penalties to reflect how the damage taken affects the characters ability to act and think. These intervals are written out on the character sheet so you wont have to remember wether your "injured" interval begins at 8 or 9 <{POST_SNAPBACK}> This sounds similar to the encumbramce/fatigue/channelling magic system combined as described in 2e PHB and the player option books Combat & Tactics and Spells & Magic respectively. I use myself in my 2e campaign, except that penalties are imposed at 75%, 50%, 25%, and 10% of max. hp, and finally the most severe category for characters at only a single remaining hp. I combine them, however, so that if you have one penalty from encumbrance, one from casting a spell (which is considered fagituing to the character), and a third from injuries or wounds, then these all accumulate to a more severe overall penalty, because body is taxed in several directions at once. Well, keeping it in one hp pool would keep it closer to my AD&D system (though I do use hit locations, after a fashion), while keeping the hit locations separate puts it closer to the system of Twilight 2000, which is also very workable. That would presume that a character can still be perfectly good at using his other limbs after his leg (or arm) is crushed, which is not unreasonable, so long as the injury is not so massive that it puts the character into shock or extreme pain. Ah, I've heard of it and even have players who know and love it, though I've never played it myself. Sounded a little similar to GURPS from what someone described to me, yes? -
And who would publish that? You seem to have the impression that censorship needs to be applied in case this person expresses something harmful, but the truth is that to be heard he needs to appeal to the media or a publisher, and they usually have ethical standards. Even if they do not, they would think twice about publishing something that will tarnish their image or get them into trouble with the law. Therefore I find that censoring this man's right to free speech does not present much of a problem where it concerns his victims or their families. On a related note (which wasn't brought up, so I will), we might argue that such a book (or whatever form) would inspire violent actions by people enraged or encouraged in some form of perversion. However, I do not accept that as relevant point - if you do something harmful, then *you* are to blame for it - you don't get to shift the blame to some book you read or some program you saw on tv. There is a sad tendency to shift the blame these days, so that nobody is ever truly responsible for anything they do, like "I read <insert book here>, and that's why I killed him - it was not my fault". Nonsense, I say - people are allowed to use the insides of their heads too... <_<
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KotoR 3: Ideas and Suggestions
Jediphile replied to Fionavar's topic in Star Wars: General Discussion
Atton is nowhere as cool as Han Solo - he's much to whiny for that. -
Creating your own PnP rules system
Jediphile replied to Kaftan Barlast's topic in Pen-and-Paper Gaming
Well, in the interest of avoiding derailment, I'll just ask how the hp-system is going to work. It's not that I really find the notion of a point-based health system bad, I just find the way D&D accumulates hit points illogical and stupid. On the other hand, they did have a hit location system in Twilight 2000 (I think it was that, but I could be wrong...), where each body part had a number of points dependent on the the character's Health attribute (and the relevant part) which dropped by health levels as the character was injured. That was a pretty simple, good, and logical system. -
Creating your own PnP rules system
Jediphile replied to Kaftan Barlast's topic in Pen-and-Paper Gaming
Sure, go ahead - see if I care... :D Seriously, in AD&D, the xp progression requirements are so massive at higher levels that the players advance very far unless you give out hefty awards like that. Then again, I don't entirely follow the rest of the rules either. After all, the rules state that I must also give out an xp award based on the value of gear and treasure (and coins) equal to the gp value in 2e. I don't do that, since I believe finding treasure and magical items is a reward onto itself, nor do I want to reward players for simply carrying as much as they can back to town with them - that's just silly and counterproductive to the role-playing experience, I think. But the story goal xp awards I give out more than compensate for this. I do usually tally up the total, then double it, triple it, and then give ten times that... And the players still find progress slow, at which point I explain exactly why they have little reason to complain -
"Three editors and a staff writer at the New York Press, a weekly alternative newspaper, resigned after being ordered not to publish reprints of the Danish cartoons, former managing editor Tim Marchman told CNN. "We have no desire to be free speech martyrs, but it would have been nakedly hypocritical to avoid the same cartoons we'd criticized others for not running," editor-in-chief Harry Siegel, who also resigned, told colleagues in an e-mail." Found at CNN
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What You Hate Most About Darth Malak
Jediphile replied to Jedi_hunter101's topic in Star Wars: General Discussion
I put "other" The thing is hate the most about Darth Malak is that he never tells us how he lost his jaw - it's driving me crazy... The stupid git! -
Who Kriea actually could be?
Jediphile replied to SSgtSniper's topic in Star Wars: General Discussion
well he says "as a padawan" which would suggest his initial training, it'd have been different if he just mentioned that Revan was Kae's padawan somewhere in the middle of his training <{POST_SNAPBACK}> Well, Obi-Wan was also Qui-Gon's padawan in Ep. I ("be mindful of the living force, my young padawan"), so it seems to me that the term 'padawan' goes beyond initial training... But then, I do agree with your conclusions. <{POST_SNAPBACK}> Thats like for a mom with her kid: it will always be a 'kid' <{POST_SNAPBACK}> Perhaps, but then it's wasn't just an term of affection. Obi-Wan was Qui-Gon's "padawan" at the time - note how the later appeal to the jedi council that Obi-Wan is ready for the trials and is given the rank of jedi knight only at the end of the film after he has defeated Darth Maul... -
Creating your own PnP rules system
Jediphile replied to Kaftan Barlast's topic in Pen-and-Paper Gaming
A pretty big restriction. In fact, I find that the fixed class-system is probably the biggest and most annoying game mechanic of D&D altogether these days. It's ancient, inflexible and limits role-playing. It is also founded on principles now more than three decades old, and it shows. It should have been abolished long ago IMHO... -
Creating your own PnP rules system
Jediphile replied to Kaftan Barlast's topic in Pen-and-Paper Gaming
Yes, I think that's a fair question. Though I run AD&D 2e, I never give out xp to the group - ever! I just record it myself and then tell the players who can advance in levels when there is appropriate downtime in the game. That takes a lot of annoying focus on xp away from the game, especially if you're used to players who will hunt down every last little orc just because he's worth a few xp... Except in my game - I don't give xp for a non-threat like that. I do, however, give out massive story goal xp awards, which helps emphasize the focus on the actual role-playing experience. I do recommend not letting the players tally up their own xp, since it's my experience that this helps to make campaign evolvement feel much smoother. -
Who Kriea actually could be?
Jediphile replied to SSgtSniper's topic in Star Wars: General Discussion
well he says "as a padawan" which would suggest his initial training, it'd have been different if he just mentioned that Revan was Kae's padawan somewhere in the middle of his training <{POST_SNAPBACK}> Well, Obi-Wan was also Qui-Gon's padawan in Ep. I ("be mindful of the living force, my young padawan"), so it seems to me that the term 'padawan' goes beyond initial training... But then, I do agree with your conclusions. -
Who Kriea actually could be?
Jediphile replied to SSgtSniper's topic in Star Wars: General Discussion
Good points that pretty much sums up the major points that support the idea that Kreia might be Kae. I will have to question the above, however, since you seem to conclude that Kae was Revan's first master solely on the basis that Revan was her padawan, which is not particularly compelling when Kreia says several times that Revan had many masters. We're never told who was actually first, just that none is mentioned earlier than Kae. I do agree that Kae was probably Revan's first master and so is Kreia, but we must admit that we have no proof of it, only circumstanciel evidence to suggest it. Nice picture btw - sure does support the idea that Brianna might be Kreia's daughter - they do seem to have a striking resemblance to each other if you factor in Kreia's decay from using the dark side of the force, I think. -
Btw, Newsweek has an interview with the editor, who made the decision to publish the danish caricatures. His points go right to the core of freedom of speech, I think.
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I would tend to agree with that, which is why I don't like the concept of religion altogether. However, this does not prevent me from thinking that Jesus, or Mohammed, makes some very clever and wise observations. The problem lies with those who interpret the texts once the originator is gone, which is usually priest. Now, if the text is just a text that has to justify its own worth like any other text, then it has no special connection with the divine to it. But that would also mean that the priest has only the lowly function of trying to inform others of the text, which does not give him much, or indeed, any authority. If he, on the other hand, can claim that the text is divine, then he becomes a representative of the higher being behind the text and so gains authority in his society. This has been the practice in many, if not most, religions throughout history, and is the reason why I don't like priests much, or at least the concept of the priest...
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I concur with Lucius - for once we are in complete agreement. In fact, I would go as far as to say that now the real danger is to the moderate muslims - yes, the do exist - who don't want this matter to escalate. I fear they could be silenced in the muslim countries, as dissenters or 'sympathizers of the infidels', and not be heard in the west because, to the media, they are not as interesting as the extremists, or, to the muslims, because they are not "real" muslims if they don't agree with the violence... There are extremist forces out there, I think, that really do want this to be a religious conflict, and they're not interested in having people of their own faith trying to calm things down or even show understand of "the enemy".
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TSL Restoration Project: The Phantom Deadline
Jediphile replied to Aurora's topic in Star Wars: General Discussion
Seemed to happen to Ulic Qel-Droma, though... At least, his body faded into the force (in the "Redemption" comic books) just like Obi-Wan and Yoda did, though we haven't seen him as a force ghost... And Ulic had no connection to the force at all at that point. -
KotoR 3: Ideas and Suggestions
Jediphile replied to Fionavar's topic in Star Wars: General Discussion
I agree with this. My own suggestion for a K3 plot tried to play very specifically toward these qualities of Revan and the Exile, with Exile using his wound-in-the-force abilities as a "new" Nihilus and Revan sacrificing himself to the DS in a strategic maneuver to stop the true Sith.... My main concern is that I really don't want to see a plot where those characters *again* lose all their power/memories and have to start over. That said, if they are to be groupmembers at one point, I do think their powerlevels may need to be adjusted down slightly to fit with the rest of the group, but they should not appear until the main PC is at least level 15+, and they should both be set to always be higher level than the main PC, I think. This is agree less with, if it means giving the new PC some special powers, because it again brings us close the mechanic of the "chosen one". That said, I did give the PC an ususual ability in my own plot, but that was just to gain an understanding of what had happened to Revan and Exile and facilitate their eventual redemption.