
jaguars4ever
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News! China launches 'improved' version of RotS
jaguars4ever replied to Kaftan Barlast's topic in Way Off-Topic
It truly is. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Othello. Though degenerate primitives tend to refer to it as Reversi. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Um...no. German 3:1 = requires min. 3 units. English 1.5 = requires only 1 unit. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
We're only using the German board, Archie - not their ruleset. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
My interpretation is that set out in the rules: each Klingon unit has the strength of 1 1/2 normal units when attacking only. The unit has normal strength when standing or defending. Thus, one Klingon unit may always dislodge one unit of any other government. However, this bonus strength only applies when the Klingon move is not being supported by any unit, including other Klingons. <{POST_SNAPBACK}> Ah, we're talking about different rulesets. I'm referring to German & you're referring to English. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Ah, the Borg Space. It's not a wormhole separated Quadrant like the Gamma Quadrant. Instead, it merely designates where the Borg Movement Bonuses apply. Also: Check your mail! -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Yup - in fact the infiltration can get passed along (via dislodgement)! -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
I guess so. :D -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Right. The Dominion get one infiltration every season (and lose control of that infiltration at the end of the season). This is providin the use that infiltrated unit at the end of the season. If they don't they do if fact get more infiltrated units as previously said. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
So the Dominion overrule another players units (randomly at the beginning of each year), and if they don't make up a SC that year, then they lose the control of that piece and cannot take it over again ... Yes? <{POST_SNAPBACK}> I'm gathering control over the infintrated unit is reliquinshed at the end of the season regardless. But given that any player cannot be victim of an infiltration 2 years in a row, the Dominion player would have to infiltrate a different player. Also, upon re-reading it, I suspect only ONE infiltratoin is allowed per season regardless of supply centre numbers. Important points: At the end of each Spring and Fall season, the shapeshifters of the Dominion infiltrate one unit of the opposing players. The Dominion player's control of an infiltrated unit he orders lasts for one season, including both the movement phase and the retreat phase. At the end of the retreat phase, subordinate officers in the unit realize their command structure has been infiltrated and retake control of the unit for its original government. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Do you have a preference? <{POST_SNAPBACK}> I think I speak on behalf of everyone when I say, Let's get this party started! :D -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Do you think the latter part means (A) Klingon defenders prevent the opposition's attackers from retreating; or, (B) Enemy defenders prevents Klingon atackers from retreating? --- Also: If we incorportate the second rules (the English one!), with the first map (the good one!), we'll have to modify the Cardassian abilities. Given their adaptable characteristics those Cardies are allowed amphibious abilites to cross land and water (as per standard diplo map). But given the use of Space in the Star Trek map, one might think we would have to tweak this to use of "shuttles" which can travel space and act as troops. But I believe the second rules have only ships as units so we can just ingore this trait altogether. ^_^ <{POST_SNAPBACK}> I think it means that if a klingon formation of 3:1 attacks, the defender cannot retreat. I don't see the problem with Cardassians having ships that are Long-Distance (Warp: Ships) and Short Distance (Impulse: Armies) at the same time (giving them the equivalent of amphibious vehicles. I think the English rules are better balanced than the German ones; Ferenghi are real gimps in the German rules. The English rules are quite complex, though, especially with respect to Borg and Dominion (if I read that correctly, the Dominion get to infiltrate an opposition unit every year ... I don't know whether they lose that infiltrated unit next year, when they get another, or if they get to keep it ... I suspect they lose it, but again it isn't very clear). I think it would be easier to just run with the English rules on the German board, and throw the German rules out. What do you think? <{POST_SNAPBACK}> I agree - English rules, German board. As for the Dominion thing, I believe its handled similar to borg unit assimilations. So even though you're allowed to have more units (due to assimilation) than supply centres, unless you make up the difference (by capturing supply centres), the following year...you lose them. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Do you think the latter part means (A) Klingon defenders prevent the opposition's attackers from retreating; or, (B) Enemy defenders prevents Klingon atackers from retreating? --- Also: If we incorportate the second rules (the English one!), with the first map (the good one!), we'll have to modify the Cardassian abilities. Given their adaptable characteristics those Cardies are allowed amphibious abilites to cross land and water (as per standard diplo map). But given the use of Space in the Star Trek map, one might think we would have to tweak this to use of "shuttles" which can travel space and act as troops. But I believe the second rules have only ships as units so we can just ingore this trait altogether. ^_^ -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
I was about to suggest the same exact thing. I mean Borg & Dominion is Serbia, Bulgaria, Constantinople & Aegean Sea? WTF - talk about blowing the whole fanstasy. <_< ---- I'm sure we can do it. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
I'm reading it now. It looks good. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Mets says we need extra cannon fod..err, no wait a player - yes that's it! Let's get Baley. :ph34r: -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
And the are mine! You can't dispute the power of dibs! Also: What's the Star Trek equivalent of newspaper press releases? Holo-deck neural-net or something like that? -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Aww...those Emoticons are so . After our powers are chosen, players should be forced to integrate their corresponding pic into their sig. -
News! China launches 'improved' version of RotS
jaguars4ever replied to Kaftan Barlast's topic in Way Off-Topic
The best picture/subtitle combo was clearly: :D -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
EAR LOBE POWER BABY! FEAR THE FERENGI! -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Perhaps we can interpret it like this: When the Klingons attack the SAME space with 3 or more units, the attacks ALWAYS succeed providing all the attacks go through and the support isn't cut. This makes a successful 3 prong Klingon attack capable of beating a defense of 3 or greater. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
I think what it means is that Klingons have an automatic win when their attack to defence ratio of said province is greater or equal to 3. If not, then the individual attack orders are resolved normally. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
Hey, I didn't write it - though I've been fixing it. " I call dibs on Klingons! :D -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
I've been trying to fix it. -
OBS-4 Discussion (game and roll call)
jaguars4ever replied to metadigital's topic in Pen-and-Paper Gaming
I'll try editing their quote to make grammatical sense.