Volourn
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Everything posted by Volourn
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"- the fact that your companions disagree with you will have more consequences than simply them leaving your group. Reminds me of the bonus in AP for a negative reputation with some people." This happens in DA. And, you don't even have a 'grouop' in AP. Justn non joinables. "- the flash-forward/flash-back thing for telling the story." Been done so much by everyone, it's silly to say they're ripping off any specific company. Kinda how BIo was accused of 'ripping off' SW/ST for ME despite the fact that ME bascially heavily borrowed from so many SCI-FI sources it's not even funny. "- the dialogue wheel showing moods and stances instead of a summary of what you're about to say. But then again, this is probably because the few "reports" I heve read about the thing present it as a huge difference." Eh. No biggy. All this is BIO moving THEIR 'creation' (the dialogue wheel) forward. Can they REALLy steal something from AP thatw as stolen from them? L0LZ "I don't really see it myself." Neither do I. I beleive it's just the people who are butthurt over the accusation that 'AP is a rip of ME' that they need to make this counter. All these things seem to be are BIO using features they had in previous game(s) of theirs or borrowing from multiple sources.
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"At least it may make for some fun moments where I can claim that Bioware ripped off Obsidian and watch the Bioware forums explode?" How so? Nothing about DA2 remotely sounds like it is ripped off from AP/ Dialogue wheel? BIO did it first. C&C thatyou see the aftermath of in game? OMG rpgS - INCLUDING bio ONES including DA1 - has done this alreadty a billion times over. So.. what exactly is BIO 'ripping off' of AP? Other than what looks like a step backwards for DA franchise. "A lot of times picking a dialogue option in DA:O lead to the same NPC response anyway,
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C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"There's some pretty amazingly retarded stuff on the BioWare forums." have you read this thread? It's littered with the same stuff. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"I've never seen fanboyism quite so blatant on the Obsidian forums as I have on the BioWare forums. " Kiddin' right? -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"For me 4x AP due to it's replayability easily triump ME2 which was one nice playthrough but I cannot see playing again any time soon (unlike AP)." Awesome. i finished ME2 3 times... I haven't even finished AP (yet) ebcause its story is just so bland. Oh noes, terrorists and conspiracies! Oh noes! -
DA2: Let's Go Stupid. L A M E I must have been completely mistaken about the DA series. My bad.
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Spy films similar to Alpha Protocol
Volourn replied to Conrad Gray's topic in Alpha Protocol: General Discussion
" but the trust-no-one environment with focus on personal relationships between field agents, handlers on an earpiece, and the mysterious motivations of the organization they all work for is spot on. " You just described every spy focused genre piece ever. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"Ok Nintendo was a bad example but still my point is that you don't have to buy all their games to be a fanboy. I'll use another example Valve i know people that have just played the half-life series and counterstrike series and will defend Valve to the death because they love the company for making those great games. Same with Bioware they liked Mass series and kotor but never played dragon age or the other games they made." K. Except, unlike your fictional fanboy, I have heavily criticZed BIo and their games. Heck, go check on threads disucssing ME2 here. I was calling it dumbed down and getting attacked for it. *shrug* Like i said, you have been inflicted by the common internet disease of selective post reading memory. That's cool. "but that it did damn well better than any rpg before it." Nah. More than a few RPGs did it better. Including previous Obsidian games. *shrug* "Because ME2 really is the better game?" Yes. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"I have read most of the comments here and it seems you are the defendant of Bioware. While most everyone else is the defendant of Obsidian, while i'm here just amused at everyone comments. " Must explain why I 'defend' KOTOR as overrated, couldn't give a crap about Sonic RPG, found SOU merely 'average', rated the 'perfect' NWN OC an AMAZING 75%, and praised without question the dumbding down of ME2's character system... I believe you are inflicted with the rather common internet diseases known as selective reading memory. L0LZ P.S. "Since when did you have to buy all their games to be a fanboy, there are Nintendo fanboys" Poorm comparison. nintendo is a mega company that produces a bunch of games and has a bunch of other companies make games for their differencet machines while BIO is a company that releases games at a rate about one per year. Very poor comparison. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"Also it's funny seeing a Bioware fanboy (Volourn) vs Obsidian fanboys (almost everyone else)." People keep saying this even though its blantantly not true. I quite likem Obsidian. For the rcord 9again0, I have bought 100% of Obsidian's games yet I have not bough all of BIO's games. Yet, I'm a BIO 'fanboy'? The math here is illogical. "I've never understood the Obsidian OR Bioware fanbase that seems to have built up..." Hilarious thing that most hardcore Obsidian fnaboys will dread to admit is that Obsidian's audience is basically just a subset of BIO fans. Seriously, if Obsidian were to fold 9which I doubt and hope they don't); their fanbase wouild just continue buying BIO games anyway). "Bioware can quite often feel like a "travel to four hubs, accomplish sidequests, meet a bunch of dysfunctional characters, and kick ass" Sounds like Obsidian's games as well. heck, sounds like almost evry RPG ever. *shrug* -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
And, Obsidian's. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
The above post was written on behalf of the RPG Codex. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"As for what comes to Obsidian taking chances.. I think it's a quite huge chance Feargus etc. took when they formed their own indie crpg studio. " This. This is hilarious. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"And now you are comparing c&c from AP to ME and the dialogue system that differs quite a lot from Bioware's system. C&C in ME series so far is something like you getting an email, or meeting a npc that wouldn't show up at all if you did something differently in the original game as well as your basic c&c that has been in pretty much every western rpg done by Bioware/BIS/Obsidian/Troika. Now compare that to AP where a lot of things change during your playthrough depending what you do. Don't get me even started about the dialogue system..." The dialogue systems work in the basic same way. The C&C - whether or not you think Obsidian or BIo does it better - work the same. 'Differs quite a bit' is such a ridiculous stretch it's quite laughable. Based on the same principle where the tone/approach of the character's choice is more important than the exact words. "So with your awesome logic a game can't be original or creative at all if it's a sequel even though they might have added and changed stuff that are creative&original and as well as created a way better (and new) plot, dialogue and characters. " Quality is irreleavnt. They're sequels, and they're made strictly to take advantage of the the pre made fanbase. You cana rgue to you are blue in the face that KOTOR2 is better than KOTOR1 but the bottom line is as a sequel it's not creative since the game is a sequel to KOTOR and is not original. "He isn't saying that the game itself doesn't have original ideas." This. BG2 is not more 'creative' than BG1 even though its approach tom quest design is difference since it's a sequel. We were also talking about taking chances, and BIO has taken way more chances than Obsidian ever has. From medical software to games. From suing the publisher for the rights to keep a game (NWN), from deciding on making a ME trilogy which was an unknown IP instead of simply sticking with the KOTOR series (KOTOR MMO notwithstanding, of course) which is the mor well known IP. That's taking chances. You aren't taking chances when your list of games is a who's who list of popular games/series made by OTHER developers like Obsidian; NWN2, KOTOR2, DS3, and FO: NV. The only 'original' game in Obsidian library is AP and has been pointed out by EVERYBODY including Obsidian is there is a LOT of commonality with ME. Just a fact. deal with it. And, there's nothing wrong with Obsidian's game plan. Sticking with sequels to popular games has worked for them and it's why they can keep going and be successful despite the misstep with AP. They'll bounce back. FO: LV will sell a couple mil, and DS3 shouldm at least hit the mil, and the failure of AP will be forgotten. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
Sure, they do. I even gave an example. The main characters. Please don't tell me you don't see the similarities between Thornton and Shepard? Even, the fact that Thornton got recruited to a 'super duper elite organization' just like Shepard is a similarty. Seriously, did you actually play the two games? -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"BTW...does this thread need to become Bioware/Obsidian fan-boy war? IMO, the story is not that simple... " Now ar from me. Despite my dissapointment in AP; I still quite like Obsidian. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"I found KOTOR2 more original and creative than KOTOR as a Star Wars game." KOTOR2 is a sequel to KOTOR which is a pre existing IP. " Mask of the Betrayers soul eating thingie (can't remember what it was called) was also somewhat original if you compare it to say NWN which didn't have anything creative nor spectacular when it comes to sp." MOTB (which, btw, I love, so I'm not about to bash it) is an expansion to NWN2 which is a sequel to NWN which is a pren exisiting IP. " Calling AP ME3 means that ME2 was Gears of War 3?" Again, AP and ME series have a lot more in common than ME and GOW of do. At best, the only thing ME and GOW have in common is a similar combat system while AP and ME share a heck of lot more similarities including and not limited to dialogue system, main charater, actual C&C,a nd overall style. " And you haven't even played DS3 or FNV. " They are sequels to popular series. It's not creative to make a game with a number beside it. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"AP isn't ME3 more than Mass Effect is Gears of War 2." AP and ME have a heck of a lot more in common than ME and GOW do. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"At least Obsidian tries to do something different. Bioware doesn't have a single creative thought in their collective brain." This line of thinking continues to be hilarious. Obsidian hasn't done one original or creative thing. NWN2, KOTOR2, ME3 (aka AP), DS, FO:LV. Nothing creative. BIO has gone from making MEDICAL SOFTWARE to creating games. From RTS to Action RPGs, to RPGs to RPGsn with 'shooter elements', and they've created original material. Wake me up when obsidian actually does something on their own and soemthing different. P.S. The fact you then complain about the cancelation of the Alien RPg which is MORE proof that Obsidian hasn't done anythuing creative on their own says a lot. -
While I eprsonally don't care if someone knows my real name on the net (heck, i've given both my phone number and adress out freely, R00fles!); the idea they'll force someone to share their real name on the forums is scumbuggery to the highest level.
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C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"Eh, not that ballsy to announce ME was a trilogy - like Blizzard, gamers are lemmings for Bioware games." Then, explain why taht while the majority of BIO RPgs sell in the heighbourhood of 3mil that JE got stuck in the 1.5-2mil rnage and why Sonic RPG was nothing but a blip on the radar despite the fact it had a built in double audience with both Sonic and BIo fans? No company can blindly rely on fans to blindly support them. Fans will drop you like a hot potatoe if you don't deliver what they want. fans don't give a crap about BIO or Blizzard. they care about the games they make because they enjoy them. Do they have leeway? Sure.. but that because their history speaks for themselves. If they stop delivering the goods people will stop buying the goods. This is why certain past popular publishers/devs exither no longer exist or are merely shadows of the past. " I do wonder what the one major flaw was in your opinion, for me it was more of a combination of things. " Oh. AP has more than one flaw (as well as more than one thing it does right) but when I refer to '1 fundamental flaw' I'm mainly referring to why it failed with the 'masses'. "Also, it's QA, quality assurance, not Q&A" Yeah, don't know why I added the &. I should know better. -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"Please give us few examples of the huge risks Bioware has taken?" They went from making medical software to game devlopment. They went from action games to rpgs. They completely scratched their plans to make a full fledge RTS to make a D&D game under a publisher (Interplay0 that had utterly failed with the D&D license up to that point (DTU). Heavily focused on NWN's MP/toolset despite the fact their fanbase (including me at the time) much prefered SP games likethe BGs. Jade Empire's combat system definitely not typical BIO. Announcing ME series as a trilogy before ME was even released. That takes ballz. My question, is in what world does a company who has made sequels to two very popular games, and are making two more sequels to popular games taking bigger risks than the company that completely changed industries? Let's not forget that BIo flat out turned down sequeslm to their hit games and gave them to Obsidian to make some easy money while BIo focused on creating their own IPs. "As for your bioware nuthugging, cba to even comment." Only an ignorant tool truly believes I'm a BIO 'nuthugger'. If youn actually read my reviews of their games you'd know I'm anything but. It's funny that i criticzed the NWN OC a bunch but people don't remember that. let's not forget I have bought a higher percentage of Obsidian games (100%) comapred to BI0 (about 75%), found KOTOR are overrated. But, yeah, keep deluding yourself. "Main stream gamers like rpg mechanics?" BG series. NWN series. DA. FF (yes, turn base and all). " Since when?" Since forever. "Main stream gamers like a game that actually will punish you for your stupidity in developing your character? Since when?" Since forever. "No. Most of if not all blame considering release date fiasco goes to Sega. The game was ready, but Sega decided to push it back, not Obsidian. Since when is it good publicity to a game or good pr towards your customers to just remain silent about the release date when the game is supposed to be out during that month? And I'd like you to point out how you can blame Obsidian for Sega's stupid decision to release the game on the most crowded month of 1st half of 2010. Especially if you consider the fact, yes a FACT that the game was ready to be shipped anytime Sega wanted it to go out. " Reelase date did not matter. AP's fundamental flaw wouldn't have changed no matter when it was released. This is a fact. P.S. I like the way you make contradictory arguments on why AP 'failed'? So.. which is it.. was it Sega's screwing up the release date' or the make believe 'harcoreness' of the game? -
C&VG: Sega rules out Alpha Protocol sequel
Volourn replied to funcroc's topic in Alpha Protocol: General Discussion
"yay for emphasizing the most useless part of a review : the score. " I actually agree with this 100%.