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LadyCrimson

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Everything posted by LadyCrimson

  1. Finally dealt with Benny and all heck breaks loose as far as possible quest directions to go in. lol I definitely don't like the Vegas/Freeside stuff as much as the open land/small town stuff (except that Black Widow thing, that was funny). But I guess it's time to let Boone wreak havoc on Caesar.
  2. Turning the mouse turns the bobby pin. Then the W key to check if it'll turn. I find the trick is to not press the W key for a long time because that increases strain/breakage of the pin. Just tap the key long enough to see if the lock is going to turn at all. If it 'feels' loose/turns then press it slightly longer each time while moving the pin in small increments.
  3. Source, please? (Edit: NVM, I found it on the Beth forums) And I was wrong, he doesn't prefer This Machine, he keeps switching back and forth like it's either bugged, or sometimes he wants 8 bullets instead of 5...and I doubt the latter.
  4. Well apparently between having talking to Contreras during the start of "I Put A Spell On You" (causes a note-quest option not to appear) PLUS having Carrie Boyd bugged out/stuck in that room means I can't get This Machine without taking a big hit to NCR rep. AND taking advantage of yet another bug (killing Keller right off gives me the option to tell the weapons guy that I talked Keller into leaving him alone). Boone seems to like This Machine better than the regular Sniper Rifle but I'm not sure it's worth all the buggy trouble since I'm trying to be good "for" the NCR. I suppose there's enough stuff to make up for the rep. hit but bah humbug! lol
  5. That right there is how I feel about it all, as well. My 1st chr became unstable enough to crash so often it was terrible but my 2nd chr, for whatever mysterious reasons, has been much more stable in terms of crashes so I'm good in that area. Everything else is sometimes a bit annoying, but nothing that bothers me enough to make me think 'omg this sucks.' I've never meant a perfect game and I don't think I ever will. The gameplay in NV is awesome and that's what I keep diving in for. Something I've been finding amusing is how doing things out of order produces funny situations with dialogues that are obviously meant to have been read after you've done other things. Doesn't break anything, it's just funny for a chr. to tell me I've done something that I haven't etc.
  6. I was thinking...I don't know if this is actually a bug or if it was intended, but I noticed that all my weapon hotkeys are reset every time gear is taken/given back. I find this very annoying. Maybe someone can make a little fix for that?....
  7. My understanding from reading around is that if you put the extra cards in a container and then take them out again, they'll get properly put into your 'deck'/disappear from inventory like they should...and if you don't do that (still in your inventory), they won't appear for use in the card game. I think that actually is a bug. But I haven't tested any of it since I don't play.
  8. Love is when you're too tired to buy/restock your mt. dew before you crash into bed early and then waking up to discover your spouse went out after you went to bed and bought some for you.
  9. Maybe Lucky's gun is just....Lucky? Oh hahaha....I know, I know...
  10. LadyCrimson

    Food

    I'm not sure I ever learned to cook, exactly. I'm no chef for certain. I liked cooking breads as a kid for Xmas, but that was about it until I left the parents, moved in with my boyfriend, and started trying out recipe here and there. From that I learned the basics of general temps for general cooking concepts & other things. Beyond that I usually wing it. For instance, I started with a basic tomato base noodle sauce, decided I preferred tomato paste over tomato sauce, and just toss everything I like into it until I figure out what tasted best. Same with stir-frying. I like beef, so I sliced it up really thin and started playing with sauces, spices, vegies, etc. I decided that cookie recipe needed another half egg, more vanilla, and more chips. To me cooking is either about following known recipes exactly, or about lots of experimentation to make up your own recipes/versions of other people's recipes to suit your personal tastes. I think most of my stuff never comes out quite the same each time because I don't actually follow a recipe. I just go "garlic" or 'needs a little more pepper' and start tossing it in.
  11. I did notice two handed melee weapons were pretty slow to swing, and I did notice the slow down between having a weapon drawn and not having one drawn at all, but not so much between different weapons drawn. Hm. I'll have to pay more attention.
  12. That 'bug fix' feels more like a 'what I don't like about the game' fix, which are two different things. I saw one 'fix' in there that made the sheriff & his wife's dead bodies disappear in Primm because they didn't like that they remained. Sometimes users can solve tech issues but that file doesn't seem to be only about that, thus I don't want it. I'll wait for more official patches.
  13. Oh yeah...also, VATS means I can't pause the game to get a nice monster screenie w/out numbers & squares all over it. I've resorted to rela time & grabbing video frames. I didn't realize armor slows you down, either. Is it only the power suits? I'm wearing combat armor (DT15 I think?) and I don't feel any slower. Maybe it's not enough for me to really notice tho.
  14. I guess there is a point to the issue that the character runs slow. You can speed it up in the editor but...I don't play enough shooters to be always-used to how fast chr. movement/strafing should be. FONV doesn't feel all that slow in that regard to me...that is, I don't find it much slower than Borderlands movements (which wasn't a 'real shooter' either, tho), or what I remember of Half-Life2/Quakes. It mostly feels like enemy movement is faster than in those games. But I'll take your guys word for it. And I'm not complaining either. As long as there are options that help me deal with whatever the weakness (or my weakness), I'm cool. Most times ranged works and like I said, that's why I like at least one companion to cover my arse. It just amuses me/amazes me sometimes how fast the enemies are in RT. lol VATS: the terrible inability to (sometimes) accurately target the piece of a monster that you want is one reason I don't like using VATS. Seemed like every time I tried VATS, I'd want to click on the head or torso, but the game wouldn't let me because it kept insisting my mouse/cursor was clicking on a claw or leg. It drove me insane. Even past that tho, mostly I don't like pausing the game/action because I don't find that fun for my adrenaline. Plus, VATS is just ugly, as pointed out by others.
  15. I think you're right about the fat32. There are probably better programs but likely more than I'd want to spend. Cheaper video editing programs you find on a shelf generally all suck, in my experience. I still use virtualdub for fraps-made avi's. heh Regardless of what file size the original video is when people upload it to YT, if they're uploading 15 min game vids. at least some of them are likely to be recording in resolutions that end up going past the 4GB limit, so either they're splicing segments together before uploading or have other programs. I know YT doesn't use 'real' 1080 ala DVD/BluRay quality or whatnot...it's just that if you give them a high enough resolution and an ok quality to start with, they offer different levels of whatever they use for compression, or something to that effect. If you go full screen between their 480 and 1080 options you can see the difference...assuming the video was decent quality to begin with. It's kind of confusing what they do, actually. I don't really understand it. If you use a video camera and edit w/those type of editors, YT seems to detect/do things differently than when you upload a plain fraps avi compressed via virtualdub...I had to upload in 1920x1080 resolution (I compressed it, of course) before it would come out not looking like crap on YT. If I tried 640x480 resolution that looked great on my monitor, YT compresses it into hell.
  16. I'm not sure if this is 'game' or 'tech' subject but I'll put it in here... I've always used Fraps for game videos and it's been fine and dandy for a long long time. But since I got the new rig & sometimes want to record in the full 1920x1080, I noticed it cuts recordings into approx. 4GB chunks, creating a new file after that size has been reached. 4GB equals about 90-100 seconds. It doesn't cause lag in-game when it starts the new file, but is annoying if you're trying to record dialogue strings and it breaks it apart in bad places or something. Even if you splice the pieces together, in terms of dialogue you may still notice odd jumps. I think if I record at half-size it'd still only mean about 4-5 minutes of record time before it splits off. I see people posting 15 min. high quality game videos on YouTube...they must be using something else. Anyone know of a similar program without the limit? That's not too expensive? If not, I can just live with splicing together I guess... Or is such a limit standard for many because of some kind of average editor/format tech reason...
  17. Can't speak for your game but I don't have any mouse/combat lag. It's not about my own speed but rather that they move faster than my brain can even process information to direct my arm/hand. Enemies with guns usually aren't too bad even close up because they have to stand still more often to shoot/throw, but melee is tougher, in close quarters (like vaults or caves). Uploaded video example: http://www.youtube.com/watch?v=MaSyl9dAS18 The big guy running to me, my brain is going like "ok point to the left, wait no to the right, no to the left" as he moves before I can even move the mouse. That's on FRAPS enforced 40fps too, at my more average 60-80fps he moves even a tiny bit faster. If the guy had been, say, a DeathClaw, or a pack of those orange dogs w/lizard like heads, I'd be dead. Yeah, I started on Normal and after a bit the sniping became so easy I bumped it to Very Hard. The sniping is still fairly easy (crits don't always take them down in one or two shots unless crouched) but I can no longer survive many hits from most things of or above my level like I could in Normal. Sometimes only 2 hits. So I can't aim/shoot/kill fast enough before they're on top of me and I'm done. heh (pps...at such speeds I tend to panic after a few seconds which doesn't help, either, lol)
  18. Even set on passive? He doesn't strike first then...but if you don't crit/kill on your first shot, he does tend to finish for you. Sometimes I take away his big Sniper Rifle too, since later in the game that default rifle of his really isn't that strong. He still crits semi-frequently since he is, after all, an aimbot, but will often complain about needing a bigger caliber & takes a lot more shots to kill things. Or you can give him good armor, a sword, passive-mode and then he's your defensive tank. The other thing I use him for is to tell him to 'wait' a little distance away, and then if I get in trouble I can easily run back towards him and he'll react/help me out. I've decided companions are great for people like me who don't like to use VATS but aren't super-skilled at close range combat. I don't know if it's my fast PC or what, but chrs. in combat move/run/turn so fast that once they're close-ish I can hardly respond fast enough to target them accurately in real time. It's almost eye-blink fast, heh. Even in the few shooters I've played + Borderlands, enemies were a lot slower/I could do better at it than in NV.
  19. LadyCrimson

    Food

    Cold weather always makes me want soup and noodles. That includes, when I'm lazy, cheap Top Ramen (with added things put in), but good pho, hot & sour, or wonton-styles soup are always the best. Mmm, comfort food!
  20. Today, since I apparently have been posting so much in the FONV threads, I've moved into the 2nd page of top posters for the first time ever. At least temporarily. It won't last long I'm sure. Good games make me chatty. Well, actually a lot of things make me chatty, but that's another issue.
  21. Not sure what you're referring to exactly but there at least a few quests I think that are time of day based, among other things. But yes, some quests seem to get broken with no indication. Different radio stations play different songs, and some stations don't come in, in all areas. I haven't counted to see if all of the music in the game folder is played between all of the stations, tho.
  22. lol, that's ok. It's a spoiler thread after all. I just don't want a bulleted listing of all their locations type thing. heh
  23. That's what I liked about Boone, and will probably like about some of the others when I try them, based on what I already know. It felt more like they were just plain ol' folk I might meet in such a world and decide to travel with as "we" all tried to figure out a way to survive/what to do in the crap wasteland the world has become. No save the universe and you are the foretold "one" type stuff...er, well, at least not yet, since I haven't actually finished the main plot myself. Edit: I'm fairly convinced of that as well, but it's impossible to be certain since there's a random factor of a lot of the loot. But it sure felt/feels like I'm finding a lot more stuff/higher end stuff faster, and more of it, w/my higher luck chr.
  24. @WorstusernameEver - yeah, that's kinda my take on it too.
  25. If you haven't done it yet, I found this amusing: fire your companion far away from it's 'home' location and then follow as they walk back. They'll still fight enemies they encounter. Just save your game first since they can die when not your companion (not 'essential'). Which probably explains why some people can't find their companions to rehire...they get shot on the way home. LOL So if you want to 'fire' someone, better to do it when close to their home. Oh that. Yeah, she was interesting, but I actually didn't use her much as a companion, so I guess I thought of her as more of a main-plot NPC rather than a companion, if that makes sense. I don't recall the others being all the integral to the main plot, tho. They had their influence bits and story cutscenes and stuff, but you didn't have to do them/could progress/win if they weren't there. (edit:it's been years since I played however)
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