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LadyCrimson

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Everything posted by LadyCrimson

  1. After roleplaying his friend & enjoying his story/chr etc., I now find his dour & serious demeanor to be absolutely hilarious to poke fun with! Which reminds me: (it's only 7 seconds long) And if you don't want to watch even 7 seconds:this time Boone REALLY wants his beret back... ...it's more funny when you hear him say it, tho, imo.
  2. There's a broken fridge near Goodsprings, with a skeleton in it, that spawns the 'fancy gambling hat' or something...(for female chrs. it's the purplish one w/the feather)...that's Wild Wasteland too. From what I understand, beside the weapon replacements, a lot of WW is mostly dialogue related.
  3. Yeah, I'm having similar experience as mkreku, only I'm still lvl 3 (enforced by my quickie modding). Each 'next better' weapon seems to increase dmg exponentially even with skills only at lvl 30 or 40. I can't initiate any dialogue skill-checks at all, and I'm certainly not getting "all critical kills" but I'm still punching through most things because of the weapons that drop from relatively easy enemies early on (like Legion & cowboy repeaters). I know where the risk-free sniper rifle is but I'm leaving it alone for now. heh For kicks, I'm considering letting myself level naturally until about 8 and then activating a mod where I'd need a billion xp to reach lvl9, so I'd have to plan skill use very carefully...and see if I can beat the game at that level. If I don't quite make it, that's ok...I just find it really fun trying. Edit: @ cant - It's odd because I wouldn't normally think of myself as 'hardcore' but games like this I guess I am. What I find entertaining/challenging can get a bit quirky! heheh
  4. Hubby went to bed for the night and as he did so we had the following conversation: Hubs:I might have a week off around Xmas again. Me:Did you want to do anything? Hubs:Maybe I'll play a video game like last year. (Borderlands) Me:Then you'll have to decide which one you might like/will play. Hubs:No, I'll play yours. Me:What if you don't like the game I'm playing at that time? Hubs:No, I mean *your game.* Me:Are you saying I'll still be playing FO:NV? Hubs:Yes. Me: .... Hubs:And you can tell me what to do/where to go again, since I'm lazy. Me: ....
  5. I completely agree. Open games such as this one, trying to balance for all possible ways someone might wish to play it out, it's always a problem. Which is why earlier I was saying I wasn't complaining....because I can change things myself via the editor, while others who think it's fine the way it is can leave it alone. It's all good.
  6. LadyCrimson

    Food

    I would disagree about a generalist more sterile statement. There are always conflicting "studies" about things like that. The pro-wood one from 1993 didn't have a lot to back it up tho. Last I knew many commercial food service still aren't supposed to use wooden ones, but it's been a while since I've checked that. Plastic should be replaced more often because it damages easier over time (especially w/serrated blades) giving germs more "area" to cling to, but they also tend to be cheaper, so it's easy to have many separate purpose ones/buy new ones. They're also light. If you replace them often enough, clean them w/bleach, etc. the non-porous surface & other conveniences still beats wood, imo.
  7. Without serious self-gimping, it makes you too powerful too fast? I don't mind being a killing machine in games like Diablo (in fact I kinda like it) where items and the hunt for very rare ones is what keeps me going, but games like NV have me wanting combat scenarios to have a little adrenaline & satisfaction kick to them. Otherwise I get little bored of doing 100's of 'go here do this' quests to finish the plotline. It becomes "ho hum, another location, another Vault" instead of "ooo another scary/tough Vault." And no, for me the plot isn't enough. Tho I do really enjoy torturing Boone and other non-essential silly things for hours, a whole lot, too. ...hence why I'll restart over and over...the early levels are the hardest/present the most challenge. Or I'll try beating a game while staying lvl 1 or reload a tough battle repeatedly. I've been having great fun trying to take on a lot of Freeside & its surrounding areas whilst lvl 3. My low skill scores (speech is 20, Barter is 14, etc), however, are starting to be an impediment to doing quests they way I want.
  8. ...and here's an unrelated one. Too bad some of the best/funniest shots are via using VATS... "Eat This!"
  9. First time I tried the Raider armors on Boone. omg I was LOL'ing so much!! "So that's what you want, is it, Boone?" "All right, time to play..." "Like that? Do ya?" "I like this outfit on you better." "Day time already? Time to go back to Legion hunting..."
  10. In most games I haven't minded weight limits much at all (tho I prefer none, obviously) but in this game the rapidity with which I'd reach 200 or 250 weight units drove me insane. Having to go back to 'town' to sell gear every 10 minutes, even w/repairing stuff to consolidate, was a serious detraction for me. Plus, using Boone, he not only refuses to wear faction armor, he also refuses to carry it. The silly goose.
  11. I would like a Fallout:San Francisco/Bay Area, please.
  12. I give up. There's no good/not expensive program I can find that's different in this regard. I guess I'll go back to using Fraps 'half-size' option at least for things like dialogue trees. Don't need 1920.1080 for those anyway.
  13. I'm not complaining per se:I'd still play the game even if I couldn't change it, because I like it that much. But the joy of game editors (& why I still love pc gaming) is that you can alter things into something much closer to the way you personally may prefer them to be, whatever that may be - thus you don't have to complain in the first place. My complaint, if I have one, is that I can't seem to quite figure out how to do it/get it quite right, yet. And yeah...leveling is auto-triggered. You can't escape it. Nor can you escape some of those triggered actor events like the Star Bottle Cap guy interrupting me right as a Gecko's arm was in mid-swing in my face, then him running off screaming "Hey, wow, look out!" when his forced dialogue ended.
  14. lol, that always works. So does self-gimping. I just don't want to have to use Varmit Rifle through the whole game or something. hehe
  15. @mkreku - I have no idea. Just using the simple 'global settings' stuff, it doesn't really seem like it - it's just multipliers or hard definitions of xp for certain actions - but there might be a way using scripts, which I have no idea how to do. I'd have to Google as well. @virumor - Yeah, I finished one NCR main quest, I didn't kill ANYTHING and via the rewards of 1300+ exp, I leveled up from 22something to 23. I wouldn't mind changing rewards for some of those quests, but I don't want to alter all quest exp. in one multiplier-swoop. edit:I'm really on a roll for spelling/grammar typos this morning...
  16. I think the ease of the game mostly (as always) depends on one's playstyle. For some reason, I'm not sure why (even w/out Boone/companions) once I got used to the way things work, this game is really easy for me....but there's plenty of games where everyone talks about how easy it was for them and I can barely kill the lowest monster in under 5 minutes. heh
  17. Ah! Yes, I agree about nuisance...I call it tedious. I do get why some like it, and I wouldn't mind some more 'hardcore' attributes but eating/drinking aren't the ones for me....especially when those things are so easy to come by anyway. And I almost never need stimpacks so it doesn't matter much whether they heal instant or over time. What things are you interested in changing? I could try to find which settings they are. For instance Gameplay > Settings > the line fAVDActionPointsMult changes how many AP you get per point of Agility. Btw, I find the editor tends to seem like it's frozen when it loads a mod file, but give it a minute and it finishes loading. Like I said before, I don't know much about the AI/actor/area scripting for making complex mods (that others would want) but most of the game global settings are easy 'fixes'. Gameplay > Settings are where all the main gobblygook lines for specific parameters, in list form. You just have to know which ones you're looking for. You can filter the massive list via keywords like XP or 'weight'. Change a setting, hit Save, and that's it. When you want to change it again, make sure you load your named esp file as the 'active file'. If you want to mess with NPC's/items you look through the Object window list, (ie Actors/NPC/Caucasian/Male-->CraigBoone), see what weapons/scripts they use. I can then find Craig's weapon (WeapBooneSniperRifle) under Items/Weapon/Weapons/2handrifle and change its attack damage if I want. I haven't, but I could. heh. Or if I r-click on his name & Edit I can alter what inventory he'll carry. I can also change his SuperSniper 'class' SPECIAL/skill stats to make him stronger/weaker but that would also change any other NPC that uses that 'class'...I don't know if anyone else but Manny Vargas uses it, but cause I'm not sure, I don't mess with. The cell view is where you open certain areas (like Boone's room in Novac) and can then see the list of objects/scripts in there and mess with them or drop copied/new objects into it. It's a lot of r-clicking and double-clicking...
  18. I noticed that too, and I agree... I've been using the merchants/timing whenever possible in order to reach distant locations at lvl 1-2. Ok, you can do it without their help too, especially with a Sneak of 40+ but I find it more fun this way. (also, I wish you could alter chr. appearance after...this time she came out too tan, heh)
  19. After staying up all weekend (stupid video games, haha) I finally crashed hard at 9pm last night....just waking up now. Gonna be a busy day of family obligations, errands, and other little things.
  20. What I did was I edited one of the Traits.- Add new perk entry - Entry point: Adjust Experience Points - Function: Multiply Value = 0.50 Just make sure you pick that trait and you'll get the adjusted XP from everything. Should work like a charm, unless you of course are looking for more sophisticated adjustment. That'd certainly work. It pretty much would do the same thing as what I'm doing, just taking an opposite route to it (decreasing xp for actions instead of increasing xp needed for level up). I think I prefer it to not be a trait/perk I have to choose, tho. Basically I want the first 4-5 levels to take longer but not tooo long, and then have it slow down dramatically. I'm having difficulty finding a good balance I like...if you set the XPBase/BumpBase low enough to feel like you can still get to at least lvl 3 or 4 without it taking fooorrrever it's still far too easy to get past lvl 5. If you make it so the higher levels take very long to reach, like I want, you can be stuck at lvl 1 or 2 for a very very long time. heh
  21. Convinced of what, that the combat is easy? I've kept in on VH since I first put it there. At least I have a chance of dying occasionally if someone manages to melee me (I always go 4 or less END...) or gang up on me. The hardest part in the game for me is level 1 to 2, when you have nothing. Then convicts & viper gangs start dropping 10mm's, cowboy repeaters and leather armor and the challenge is over. Thus I go get Boone and have silly fun instead. Like Cant, I don't mind if it's easy as long as there's tons of other things I love, which there are. I noticed for the first time last night that if you loot Jeannie May's corpse, when you close the loot window Boone mumbles down at you from his dinosaur perch the "I'd really like my beret back please" line. I only looted her the first time I did it (I've killed her dozens of times now, lol) and didn't have headphones on that time....he says it so quietly from the distance that if you have music on etc you canl miss it. Made me laugh. I also really love on the first journey to Novac, how those armed merchants & NRC tend to meet up on the road & fight Legion together. Then I follow them in safety the rest of the way, looting as I go. Just love the things in game like that, watching/seeing groups fight each other... I still haven't finished the game. My lvl 23 chr. is close to it, but then I get distracted by wanting to test or goof off... (edit:too many smilies look funny...)
  22. Meh, Boone only feels bugged until you're about lvl 12 or 14 or so. From what I got out of that info was he's supposed to start at 53 but ends up with 100 no matter what so until you catch up to him he seems overpowered. After that any of them can kick butt with the right gear on for their skills, or something like Pushy. I could make a player-chr. that has 100 in guns at lvl 6-7 if I really wanted...but I'm not an aim-bot. He also made it sound like some of the others might be starting a bit lower than they should, skillswise. Not sure on that tho. if they really wanted to decrease the overpoweredness of companions they should decrease their "I'm gonna attack now" range. I mean, I put cyberdog on Wait and he still ran down stairs, a hallway, and into a room to beat up on some bad guys. Boone/others literally walk entire floors or more of the Vaults on their own, flinging open doors while hunting baddies. To me that's what's wrong with them more than anything.
  23. Stayed up all night, playing/testing FONV stuff while listening to the loud rain. Rain rain rain rain! And Hurl, I'd advise at least learning some basic music-reading. It's not hard learn the basics of that at all, and it doesn't hurt to know, even if you end up mostly using tabs.
  24. I'm double-posting again! ...so far setting iXPBase (what a lvl1 chr. starts out needing to reach lvl2) at 250-300 and the iXPBumpBase (the multiplier?) between 180 & 200 seems to be making a decent difference w/out forcing you to be level 1 forever....much better. Editors are fun.
  25. It wasn't easy/felt terrible, lol. But I'm also fickle, and anything goes when it comes to testing stuff. It's also the Normal difficulty. But yeah...early game the extra hp's help a lot. And the high str.
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