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Sking

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Everything posted by Sking

  1. Hey Lord Wafflebum, I haven't seen this myself and I'm going keep a close eye out. I don't know if it is a bug or some odd combination of options, but all dialogue will show up in the dialogue box. You can flip the combat log into the dialogue box anytime. The companion banter is definitely worth the click is you miss some. Keep up the good work citizen
  2. Hey fluent, Could I get your save file, output.log and Dxdiag? Would love to give this a look see on our end. Thanks
  3. Hey Arctic, This one is kind of an embarrassing oversight. But! I've added this to our database and we will be looking for a fix in an upcoming update. Thanks for catching this
  4. You can switch Eder out of the party in the Stronghold until a patch comes out with a fix. Sorry
  5. Hey guys, Anyone who has this issue and cannot load a previous save to fix it. You may be able to just go to the abandoned house in Magran's Fork and kill/talk to Kolsc there.
  6. Wait really quick, are any of you playing on a none English language?
  7. Awesome, Thanks for the feedback, saves, outputs, and all that stuff. I think we nailed down the steps and I've added the issue to the database and we will work towards a fix for an upcoming update. Until then avoid save loads on Companions home maps. Keep up the good work citizens
  8. Oh man guys, Don't know how I didn't place this issue before. This is the losing passives bug after double clicking an item to equip it. We are working on a fix for the next update. This is this link for the issue, if you want to get some more information. http://forums.obsidian.net/topic/72923-psa-game-breaking-bug-affecting-everyone-including-you-temporary-fix-for-party-members-only-currently/?hl=passives My bad
  9. No, all damage is separated in the combat log now. It will show x fire + y slash - Dr = z
  10. hmmm.... If anyone else runs into this issue, if you can get me a save of right before it happens (I know kind of hard) that would be awesome.
  11. Great stuff guys, I've added all your information to our database and we will hopefully have a fix in for an upcoming update. Keep up the good work citizens
  12. Alrighty, Thanks for the information guys, I've added this issue to our database and we will be working on a fix for our next patch. Keep up the good work citizen
  13. Awesome, Thanks for the information guys, haven't seen this issue on our end, but I'm throwing your saves/output.log to the programmers see if they can figure something out. We will be working to get a fix for this in an upcoming patch. Keep up the good work citizens
  14. Hey Arindis, Can you attach your save games, output logs, and dxdiag/system specs? Save Games location: %USERPROFILE%\Saved Games\Pillars of Eternity\Saves Output log for Steam: \Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\output_log.txt Output log for Linux: Home/.config/unity3d/Obsidian Entertainment/Pillars of Eternity/Player.log) Output log for Mac: -"Library">"Logs"> "Unity"> Player.log Thanks!
  15. Hey VanishedOne, Seal of Faith is a Priest only ring, that extends the amount of spells per rest they can cast. Lora sells this ring. It looks like you got them stacked on top of each other. Is this the case indefinitely or does the shop correct itself after a save/load? If it is stuck this way, I'd love to get a save file/output.log from you if you could. Keep of the good work citizen
  16. Hey IS.Pushkin, Thanks for the suggestion, we are considering low performance options for a future patch.
  17. Hey sdedalus83, You can email support@obsidian.net and they will answer any question about your pledges.
  18. Hey mega-T, I've been messing around in Gilded Vale and the Late for Dinner quest with no luck in reproducing your issue. All of my prices go down in the Inn after saving him. Can you send me a save file and tell me a little bit more in detail about what you did before the issue occurred.
  19. Hey Maberous, I've taken both your saves and I have not been able to reproduce the issue with the before save. I attack Raedric and Koslc shows up after to congratulate me. Can you try to kill him one more time but this time close down Steam completely and load the game from the frontend. That being said I'm still going to give your saves/output.logs to a programmer to check out. I'll update you if we get some results.
  20. Hey Gusmonkey, The map is starting in the wrong position. It seems to default you to the bottom of the map which has not be revealed yet. If you scroll up to the top you can see what you have uncovered and travel to the different levels. I'm putting this issue into our database and we will look to fix it in an upcoming patch. Keep of the good work citizen
  21. Hey pmts, All of our cross platform saves are not agreeing with the Steam Cloud, we've added this to our database and are working on a fix for an upcoming patch. Keep up the good work citizen
  22. Alrighty, so... we have a bug in our system about the extra slots appearing locked after switching between characters in the inventory. That is only graphical though, and goes away if you equip and unequip. You somehow made it permanent. The extra weird thing is your Kana has the same ability but he still has full use of his. I'm going to through your information into the system and see if the programmers can see what happened. There is nothing we can really do about your current dude though, sorry man. You can either just weather the wasted talent or start fresh. Keep up the good work citizen
  23. Hey 1,233, Four gun pally is my jam, so I'm going to check this out. Can you send me over your Save File, and output.log? Thanks
  24. Hey Giolon, I've been looking into this issue on our end and that is in fact the case. Enemies shouldn't be triggering the Auto-Pause option. I've put the bug into our database and we will look into fixing it for an upcoming update. Keep up the good work citizen
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