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Lord Wafflebum

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About Lord Wafflebum

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    (5) Thaumaturgist

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  1. That sounds like an excellent sandwich. Regardless, has anyone tried PMing Josh or Brandon? They're pretty good about responding. Eventually. I think they just have a lot on their plates right now, and disappointment with any physical goods is probably pretty low on the priority list as compared with their patches and such. Truly, I know many of us that have sent Brandon PM's have eventually gotten a response. His responses also tend to be faster for those that are [Diplomatic] about it.
  2. I actually did the Ogre level when I was level 5. It was brutal, and I very nearly didn't get through it. You may want to adjust your tactics. I recommend using Aloth to do some crowd control, or get GM to help out with status effects. Or you can wait until you level up a couple more times, but I've also gone through with a level 12 party and you can take quite a bit of damage if you're not careful.
  3. My thought is that if there were old gods, they left somewhere and kinda just left the wheel to do its thing. I could see an issue where the "old gods" tried to come back and found these, I guess artificial intelligence gods, in their place. They were unsurprisingly unhappy about that and are looking to take their place back, and mayhaps that's why Woedica is trying to shore up power because the "new gods" can't seem to come to a consensus on what to do about it. My thought is that Eothas, being a generally good guy, wanted to find a way to live alongside the old gods and Woedica, having been burned by her fellow gods before, was unwilling to give up even more power and influence. Thus, she started to shore up alliances and plotted with Thaos, Magran, and Skaen to become as powerful as possible to hopefully get rid of the old gods trying to come back to do god stuff. I could see a future installment dealing with the fallout of some sort of god war.
  4. I agree about the cat hair. The PE shirt attracts cat hair so violently that I sometimes become a cat. Nice shirt otherwise. I really like the mouse pad. Way better than the one I had been using.
  5. This. I enjoy resting for free. I wish it wasn't such a hassle (also that the bonuses were better).
  6. This is literally what I'm asking of you. You mistake directness for aggression.
  7. My problem is that based on the criticism you have barely played the game and haven't given it a chance. If you don't want to have to defend your criticism you could have sent a private message to one of the devs, yet you posted in an open forum.
  8. Then as a business owner I'd think you'd be more understanding of what can be done with a budget. This game is phenomenal considering what they had to work with. Is it perfect? No, but it's very good for what they had to work with. This sets them up to make even better expansions and sequels. I understand many of your criticisms, but this game was designed for everything to be possible. If you want free, unhindered exploration your game is gonna be Skyrim. These IE style games are about story as much as exploration, and following what very little you have to do to progress the main plot isn't asking much. I'd recommend trying to play the game as it is intended. Who knows, you might even have fun.
  9. It stands for Original Poster, so that would be you. edit: Ninja'd
  10. Atheists generally believe that all religions are man-made and manufactured in a very obvious fashion. The allegory here is not subtle. The religious establishment that Thaos represents is 1) a system of lies created for the purpose of control and domination, 2) relies on the premise that people are too weak-minded to bear the truth, 3) obscurantist to the extreme and hostile to "science", 4) entirely willing to commit atrocities in order to preserve the status quo, and 5) not only unnessecary for the world's peace and prosperity, but an active impediment thereto. These are the same arguments and criticisms pitted against real world religion by atheist polemists. Add the fact that Thaos' organisation has many similarities to the Spanish Inquisition, and that Thaos himself is the ultimate religious boogeyman, and the ending feels like a preachy progressive morality play wherein an atheist protagonist is beating the stuffing out of a strawman that wears a papal mitre. It is within Obsidian's creative freedom to make whatever points it wants, but personally I found the ending's heavy-handed allegory to be a swing and a miss. Despite the early association of Thaos with Woedica, it wasn't clear throughout most of the game that the narrative was building to a smash-the-church climax. Iovara is too under-defined and introduced too late in the narrative for me to care about her person or her valiant undying stand against the establishment, and it doesn't help that much of her dialogue feels like it jumped straight out of an argumentative youtube comment (the "my reality is true whether you believe it or not" or somesuch line caused an involuntary eye-roll). The big revelation was a surprising twist, sure, in that I certainly didn't predict it, but it wasn't an effective one. The motivation behind the engwithan manufacture of their counterfeit gods falls flat for me; a civilization that was (with the exception of its skill at animancy) less advanced than modern Eoran civilization proved the nonexistance of god(s) with such certainty that it altered the course of their civilization and the world... so we're dealing with a civilization that learned how to prove a negative (a logical impossibility) before it mastered metallargy, or chemistry, or invented the printing press. Not particularly convincing. But, okay, I can put up with dodgy logic. The larger issue for me here is that this twist about the truth of this setting was delivered in the very same game that first introduced us to it. I've only just started learning about these gods, I'm not yet remotely invested in them, and therefore I'm not emotionally affected when they are discredited by a sudden revelation that comes with all the theatrical power of sitting on a half-inflated whoopie-cushion. If Obsidian had made Baldur's Gate 3 and written an ending which revelaed Ao the Overfather as some super computer responsible for generating the multiverse, or as the eventual apotheosis of a time-travelling Tiax or something, I might have been impacted. As it is, exposing these gods as fake really meant nothing to me in the context of the narrative. It only becomes meaningful if I consider that Obsidian is not just imparting information about the gods of their new setting, but rather is making a statement about religion in general. Which again is their point to make if they want. I just find it dissapointing to get to the end of the road and find nothing waiting for me but one-sided allegory. "prove a negative (a logical impossibility)" Can you prove that? Joking aside, proving a negative is quite possible. Not sure why people say you can't prove a negative. You can prove there isn't any milk in my glass, you can prove there is no largest prime number.Though I did find it odd how easily the companions were convinced of what she had to say. It explained a lot though, but I saw no reason to believe her until.. Well moments later after the talk and fight with Thaos. I was convinced because in a past life I tried (unsuccessfully) to hook up with her.
  11. I think that's what the point they were trying to make with the gods are "fake." They're plenty real, but what really is the line between a god and an extremely powerful being?
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