
nightcleaver
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Everything posted by nightcleaver
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Why they shouldn't have a new engine just yet
nightcleaver replied to ampulator00's topic in Star Wars: General Discussion
After a certain point, it just gets more and more difficult to slosh through the code and get more juice out of it. We don't know if the engine can be improved from where it is; in fact, I'd hazard a guess that it can't be pushed much farther. I'd hazard a guess people would just complain about the improvements that were made to the engine, and more improvement would make it laggier and buggier. However, I don't think the Source engine sounds more plausible. It's untested both as an RPG engine and as a console engine. Having to choose between the two, though... the latter is definitely much cooler. Still... if it were developed for next-gen, either way would be a lot more plausible. It still wouldn't be up-to snuff compared to other games in the generation, though... or so I would presume. -
There are other instances? interesting... I would rather they not step into that, though. The Force should stay mystical.
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Yuzhan Vong? I thought that there was a special reason for the Force not meaning anything to them. Hmm. Maybe I need to give up work on that lightsaber I was building. :/
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So I guess I gotta know...Revan?
nightcleaver replied to Azazel005's topic in Star Wars: General Discussion
When something's blacked out like that, it's a spoiler. If this is a spoiler you want to know... highlight it to see what it says. -
@Ender It doesn't surprise me. Something I've noticed, though, is that all of the "bad" video game movies were from video games that, frankly, didn't have a plot. Interesting... I would prefer something a little more original, though. The story's already been told in it's native form... maybe it could be the story of Revan or similar character in the Old Republic, but it would have to be very, very different.
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I didn't know it was yours...
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Maybe True Sith means something other than race. Maybe it means the True Threat, the True Empire of the Sith ideology. Actually, that's what it seemed like she meant to me, but oh well.
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If your character is female, that explains it. Female characters don't get the handmaiden.
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Umm... unless you're talking about the color crystals, no... upgrades didn't affect the look of the saber in the first game. At that, this game has more options for color crystals.
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In my opinion, K1 was pretty derivative of everything else star wars. K2 at least tried to be original about it. K1 had some interesting characters... but it, too, was incomplete, and it wasn't as ambitious with creating other sub-plots, many of them dynamic to the situation at hand. They should've explained a bit more of what happened in these side-happenings, even though they can all be explained easily enough. It made the story feel disjointed, at the end, and it just sucks to start a sub-plot and never finish it.
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That said... I liked the exile better. I'm more interested in what happens to him, simply because his situation is a bit more complicated and unresolved. Revan had no established relationship, (K1 spoiler) I would've expected the final confrontation with malak to be detailed, but it wasn't. The backstory of Revan's relationship to HIS party members was a little better done, but I don't know. I just like the Exile better, and I have more a sense of personality from him.
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Yes. The Int bonus isn't gimped... and it counts for dialogue options. A lot. The Awareness skill counts even more - but a good thing to note is that Int also helps in solving puzzles, and has separate dialogue choices that Awareness couldn't ever get you.
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My main gripe with TSL...
nightcleaver replied to jaguars4ever's topic in Star Wars: General Discussion
The exposition isn't bad... and you can actually SKIP the out-of-engine cutscenes this time around, which you couldn't in the first game. Plus, the first game had all sorts of completely non-RPG and non-cinematic happenings that were annoying and distracting from the experience. Not to mention the REPEATED, totally MONOTONOUS cut-scene that followed... and you couldn't skip. Hmm. The turret mini-game - what a pain in the butt. And heck, K2 actually mixes things up a little, gives you a few different types of turret mini-game... but never forces you to do it. I found it more natural. So what if it's not centered on your character - have you ever played a PnP (or NWN dm'ed game) that involved only you as the important character? NO! The other members of your party have a life to them in DM'ed games - and it's not JUST because they're played by other PC's, either. Was Star Wars just about Luke Skywalker? It was about the saving of the galaxy, and the hero's involved. There's something to be said about the fact that they COULD have given us more potential to talk to them one-on-one, and I regret the loss of that. It was special in the first game. However, the first game wasn't dynamic about it, and it relied on gimmicks to make the character's personal backgrounds seem at all relevant to what was happening around you. And honestly, the dialogue this time around was far more innovative and original than K1's dialogue - K1 followed a very direct formula. I find it ironic that people complain on the lack of NPC sidequests - ok, wait a second. Where the heck did SUNRY come from? This is star wars; why are we talking to this guys kid? And heck, why didn't they develop that a little more, make it seem like part of what was going on around you on Korriban? It was interesting and well done, in its way... but it could've been done so much better. Where K2 lacks in interaction, it makes up for in quality K1 lacked. Anyway- not to be antagonistic, but someone needs to give the strong impression they know what they're talking about (not that you don't), and defend this game. It's amazing how much hating people do on it. -
I haven't seen anyone saying that there was a "better" ending. A few people have been saying it's not so bad, what's there... like myself... and just about anyone else who's defending it hasn't actually played the game.
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narr shadarr warehouse door t3m4
nightcleaver replied to masterruss's topic in Star Wars: General Discussion
I believe it was counter-clock, counter, clock-wise.