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nightcleaver

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Everything posted by nightcleaver

  1. You could set a strategy, I think. Maybe pre-set combination moves and let it play out, and you can alter it along the way. On easier skill levels, it would involve less "twitching". Blah. You get the idea - I think common ground should be looked for.
  2. Ahh, stealth... hmm... You're giving me ideas. T his isn't fun.
  3. I'm sure they could've seen it as rare, but they just don't see it as interesting. All argument and flaming can be attributed to that disagreement, hurt feelings or no.
  4. Yellow should've been made golden, or more lemon-yellow, as it's rumored to be in KotOR II.
  5. I don't like the idea either, but evidently there's a way for it to work. I've never been a comic book fan, and it seems like a very comic-booky thing.
  6. I liked orange and purple for two blades in the original. None of the colors interested for a double-bladed saber, but I think the silver (if that's not just a stupid rumor) is going to change that. There was an earlier screenshot for KotOR I that had the black-robed, short haired, somewhat nerdy looking guy with a scowling face, fighting Rakatan's on the beach with a green double-bladed saber. I tried to implement that look, but it just didn't have the same effect. I also really liked the green/purple combo that was in a screenshot of a male revan fighting a tarentek in the caves of Korriban. That's what I did for my first game. If I can manage white robes, I'll wear them. My character will alternate between silver/orange and silver double. Still haven't changed my mind about the persuade/awareness skills, (I always have diplomacy skill in RPG's) though now that you guys remind me repair really has some awesome options. Maybe I'll split three-way, or add a few points to int and go sentinel. I was liking the idea of a muscle-consular, but...
  7. Hmm... I guess that's how saber whips would work, too. It's not so unrealistic then, but sheesh! You can't block blaster bolts with that, and the chances of you touching yourself... well...
  8. not just the reference, though. Putting you alongside chewie for no apparent reason other than to be, "Hey, I'm fighting with Chewie!"
  9. And sexy wookie dancing, ala SW: Galaxies! Bring back Zalbaar just for that. Hey, maybe bring Chewie as a cameo...(ignoring the fact this was 4000 years before he was born, it's about as sensical as a lot of the Star Wars fan games)
  10. look at 2/33... he's dancin'!
  11. You get glimpses of the outfit in game for the video. No good long glimpses, but you could pause. No, it doesn't look quite as good, but it's the same outfit.
  12. If there's silver, my Jedi is going to use a dual-sided silver lightsaber. Male lightsider, of course. I think I'll go with persuade and awareness my first game, and if more I'll get treat injury, repair, or computer in no particular order, doing the other skills in other playthroughs. Maybe I'll do repair and security for darkside, or something - it looks like Darkside might be worth it in this one.
  13. They have larger times between loading zones, if that's part of the problem.
  14. They're wierd here, too. Maybe it's what browser we have? I'm using Microsoft Internet Explorer.
  15. I agree with Maria. I don't say you over-analyzed everyone's post, just mine. I was trying to be sarcastic and incite a response, saying "politically correct,"... though of course that was stupid. Not just for being sarcastic, but I guess I must've been playing with words in a way most people don't... which I do a lot. I said, 'you feel like arguing,' and it was in response to a prompt I felt by you disputing it's writing style. I would've tried to say how we agreed, or figure out common ground, but that tends to be rather ill-fated. And you have vastly misinterpreted half the things I've said as inflammatory, if I'm not mistaken. I brought it up because I was sick of being seen in various oddly infuriating ways by people I have absolute respect for, yourself included. Maybe it's just my own insecurity, but no one's really addressed any of those instances when they came up. That's fine, they don't feel like arguing; I can understand that, or if they just don't see the point in proving that they didn't actually think that, but it's built up, and you just laid (blah...forget my grammar) the last straw on the camel's back. Obviously, this doesn't mean I want to argue with you. I suppose I should just be more careful, but I really have no idea what to be careful about at this point.
  16. Yes, just like I'm a f***'in bigot and think george bush hates all muslims. You feel like arguing what style it was written in? I don't really care. Maybe I'll try to explain myself, and you'll start over-analyzing and get really condescending about how I'm trying to condescend YOU. It's fixed. No more, "fallout doesn't have serious writing." I'll remember to be completely PC on this forum from now on... though to be honest, it's getting hard to tell what politically correct IS.
  17. I just don't think it looks that fun as a game. The only thing that would have interest for me is the social interaction - and that looks to be relatively limited in Jade. Fable will do that aspect of RPG better, by not pretending to have a plot.
  18. Umm... did you know they had a racing circuit to master in swoop racing?
  19. Ahh, so were you talking about removing voice acting and making the battle cries generic? Yeah, it wouldn't help anything for a game that tried to be cinematic, story and ESPECIALLY character driven. Fallout was a good game, but this isn't fallout. That game didn't have writing of the same style (note: I don't mean calibur), and it had very little VO compared to KotOR. It did what it did well. Additional improves, yes, but it doesn't really make it less annoying. You still have repitition, even if it takes a little longer for you to get tired of it. Thus, I'm not arguing against it - but nothing short of 20 hours of variation or an option to turn off battle cries would really solve the problem. I can't imagine how they'd manage 20 hours of variation, though, unless each combat cry were based off of very specific situations. That said, I didn't notice that much. I'm pretty good at tuning that stuff out.
  20. Stances. That would a perfect way to implement this, and stances are already in. Depending on your stance, the flourish would be different...
  21. Hehehe... what do you mean? Of course you can change it, silly! In the game, there'll be some villain named Darth Nihilus, but you can rename him Mr. Pinky or something, and he'll get real irate. Wait... what do you REALLY mean? Darth Nihilus sounds familiar. I wouldn't be surprised if that were his name.
  22. Hey! don't leave me out... We should organize this (if you're willing, ender, of course...)
  23. We're all gay, somewhere deep down, why don't we just accept it and move on? But seriously, what's with saber whips suddenly turning to the infamous anti-gay talk? Well, I think saber whips are a lame, if funny, idea. It's strange enough that lightsaber's are INFLEXIBLE and made of pure energy, but directional, controlled WHIP LIKE pure energy? What's the world coming to?
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