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About speeder

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  1. thanks moderator And for the others, I will explain why I am unhappy with Obsidian: Point 1. the game itself, disappointed me in many ways, I really wanted to like it, and I had a blast at first, but the problems are too much, the bugs (that seemly will be mostly fixed as 2.0 gets up), and VERY questionable design decisions (I made other threads about them). Point 2. The problem is not of the shipping company service, the shipping package itself arrived without damage, the problem is that the game packaging was poorly designed, it is just a very, very cheap box, easily damaged, an
  2. My Kickstarterted box finally arrived today. It looks like a dog chew toy, it is smashed up, and with tears on the box paper and shrinkwrap (that I don't removed yet so I can take photos later). I am already frustated with the game bugs at launch, the bizarre game design decisions, and now this... I paid 65 USD + 15 USD for shipping, you know how much that is in my country? 80 USD in my country is a week wage, for someone to buy POE in my country they would have to not eat, not pay rent, not pay electricity and whatnot for a entire week to afford it. Please, be considerate to peopl
  3. I got an e-mail some days ago about my box being sent to me... I today clicked on the tracking site to check, and the box was returned to sender due to invalid address. I checked my address on Obsidian, and it is correct, then on the first e-mail where they told me it was being sent, and it was just plainly truncated, like if someone started typing and stopped, it is truncated in the middle of a number no less (ie: not in a space between words or numbers). I clicked on the link on the e-mail, but ended on Paradox support site, that don't have PoE on their options.... So I am co
  4. Yep I personally will wait until the game is stable to mod it, and I will either put XP rewards on combat or remove lots of combat, right now the game is just annoying, with lots and lots and lots of unavoidable combat that give ****ty rewards (specially when the reward is like 1 ingredient after killing waves and waves of annoying monsters).
  5. The wiki claims that Dragons are beast. And yes, the bestiary should be better... I found out this for the same reason (I was going to enchant a weapon, and noticed I had no idea what each type was, specially what the hell "vessel" meant, since it was important for the cleric spell thing... then I noticed I had to look on the wiki, and noticed that the dragon was on "beast" category, and looked sort of out of place, compared to the other beasts).
  6. I am a Paladin fan and I wrote about it in other topics. The problem is not a "balance in single player game", it is plain outright bad design, games can be fun while hard, and can be fun while easy, PoE is repetitive and boring, yes I do have great hope that it can get fixed (otherwise I would not be on those forums), but PoE gameplay right now is press sneak button, fast button, run around searching for whatever you are looking for, and hen seeing an enemy kill it with guns at first, and then use the tier 1 classes to kill them in the same way every fight. Some classes at least you c
  7. Unfortunately the rules are retarded, you need high mechanics skill instead, and this only works while sneaking (meaning the "correct" way to play the game if you like hidden stuff is to just sneak all the time and use fast-forward so you don't die of boredom... I personally will wait until the game is stable, and then if by then there is no mod for that I will make one myself to change such stupid rules)
  8. I have the clear impression the best part is to just spam druid/ciphers and fighters. Paladins suck, wizards used to suck and got nerfed, and rogues have some nice capabilities but the stealth system make them also suck (ie: the fact that if anyone attack, your rogue is not invisible anymore, of course this also means that having more than one rogue is absolutely pointless, since after one attack the other become visible)
  9. That's legit, I guess, but those bugs only happen for a percentage of people. They're not universal. I'm over 80 hours into PoE and I've yet to experience any of them. And the racial ability loss is hardly game breaking--the racial powers are pretty minor and make virtually no difference in actual playing. This bug IS game breaking. Although it might not affect much some characters, some builds rely 100% on the stuff this bug breaks (example: this bugs break the paladin defense habilities, and also breaks godlike habilities, if you made a godlike paladin... you are basically screwed,
  10. I think the game weapons balancing is very broken. Kana is the only character on my party with a gun. Kana is the character htat most killed enemies and most dealed damages, because of that gun... For example fighting shadows, Kana is the only character that could kill them, the melee characters would get repeteadly frozen and die, and archers would miss over time more than the gun (example: suppose a archer can fire 20 times while a gun fired 3 times, the gun would hit twice, while the archers would hit like 10 times), and finally, archers keep doing 1 or 2 of damage, while the gun de
  11. I fully agree with Gromnir, except on this. Or rather, I am probably missing something. What are the advantages of the fighter, multiple engagement? late game DR boost? Wont the fighters defenses be lower anyway? As for the monk, I thought the conclusion was that the monk was an ok tank with some offensive capabilities (as opposed to the other two)? Obviously the monk can negate some (10%?) damage if that is still in the game, and will have slightly more hp/endurance, but somewhat less defense again. Reading this thread, it's like if some believe that D&D invented the name "pa
  12. By the way, I noticed hirelings make you have a net loss of money, since taxes are seemly tied to quest amount, but hirelings are tied to days passed, meaning that if you are a slow player, or rest a lot, or keep getting lost and moving between areas, you will lose lots of money. Also if you are not completionist, again, lose lots of money. And finally, even if you ARE completionist, theoretically at the end of the game the hirelings can drain your money forever, but you have no source of income (since you already finished all quests, thus taxes stopped, and nothing respawns, so there
  13. I don't think Faith and Conviction even work. At least to me it does nothing at all (And I have several points in the favoured stuff and no points at all in the unfavoured stuff).
  14. I am playing with a laptop with crap screen. I don't even press the M button anymore, the map is almsot completely pitch black, I can't see anything. I know it is partially my crap screen fault, but there are plenty of other games where I can see the map perfectly fine.
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