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Everything posted by Meshugger
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I dunno, there have been a number of gunning down people movies. Straw Dogs, Death Wish, Falling Down... Now you can argue that games making the player part of the process makes it different from viewing violence as a spectator, but American culture is facsinated by violence. But I'd also argue that games journalists (as opposed to the weird "I write about games but am not a journalist" crowd) shouldn't be advocating for anything other than better games. Which a good discussion could be had whether Hatred is the right move for the game industry towards that goal, but as far as I can tell that discussion was never had. Interestingly enough, I did some digging, and all the articles I've found at the usual suspects - Kotaku, Gamasutra, y'know, the "SJW sites" - have said "this game is pretty much a desperate attention grab, a cynical attempt at riding controversy in order to avoid the only question that should matter: 'is this game fun?' - but it has every right to be published". Censorship! Bias! They're all book-burning anti-intellectual fascist nazi scum! And that's fine, I was addressing your "the only context where I've even heard (from second-hand accounts, with no direct quotes) of games journalists advocating for stopping a game from being distributed/made is the case of How To Gun Down Unarmed Civilians Begging for Their Lives: The Game" comment, which clearly isn't the reviews you mention above but other reviews (potentially hypothetical, as was my response). Ah, that's fair, I guess. So, I've scoured the "SJW headquarters" and didn't find such articles. Could anyone here point me to any? In case you haven't noticed, it's derogatery term used for anyone fighting for social justice by removing freedom & liberty. It's about the authoritarians vs. libertarians. But if you wish to find the philosophical foundation, you can look into the Post-Modernistic school (only power is real, everything else is personal experience) and if you like to read som literature about it, then anything by Foucault or Derrida is recommended. Basically, a post-modernist thinks that the video below has the same value as Beethoven's 9th symphony because of the personal experience of it. The only way to enforce this view is through coercion: directly or indirectly.
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As you have probably noticed, they are taking themselves tremendously seriously.
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Derek Smart has more to say: https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/10644336_10152956785572679_8487895367754726987_o.jpg Former Looking Glass dev shares his view (anonymously) http://i.imgur.com/mI48TQ1.png http://i.imgur.com/fiEv0Yk.png
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Bill Hicks was right then and now about our current culture. The good people are killed and scared off, all while we let the demons run amok.
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Derek Smart weighs into the discussion: https://twitter.com/dsmart/status/546668184196382720?lang=en
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I am much more inclined to believe that Keyrock is a reasonable person with a good set of standards compared to blue haired girl. The very idea to coloring your dog shows that you a child-like mentality to begin with.
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Seriously though, I was never really caught up with Bioware as a company to begin with. Knights of the Old Republic was a damn good game, i guess. The rest that i've played after that are either forgetable or plainly bad.
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Remember the blue haired girl that created the gg_blocker for Twitter? Turns out she takes pride in animal abuse without even being aware if it herself:
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If, *if* it goes to the European court, prepare for some asswhoop. They have thrown the hammer down on M$, Google and many others.....problem is, is that it usually takes them 4-5 years to do so.
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Part two on DiGRA's own research has been posted, i'll post part one as well for those that missed it: TL;DR: Part 1 is about how DiGRA themselves came to the conclusion that people do not relate to their game character as an identity, unless you were interested in studies of gender (what a surprise). Part 2 is about changing the medium itself, since people who game simply do not care about the characters as explained in part one.
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Now i have this sudden urge to listen to Megadeth. //link for those who are not familiar with the reference:
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The leaks, if not the underlying hack, have reportedly been traced to the network of a fancy hotel in Bangkok. It's a weird sort of mentality all over the web these days that first suspects some kind of false-flag attack for, well, everything. I suspect it originates from the 'chan universe (where such suspicions are usually quite justified), but it is very rarely justified elsewhere. Bangkok, that's in N.K. right? America to the rescue....some days I wonder if WWIV will be started by the American's complete lack of geographical knowledge. Just bomb everything west of Seoul and east of Hong Kong to glass, just to be sure.
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Amentep: Siskel & Ebert were quite open about these matters: https://www.youtube.com/watch?v=2m3ojn325H0#t=225
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That article is more about how it ought to be, compared to what is at the moment.
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Reddit? Hah!
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No, whenever they're calling something "problematic" they generally mean a very specific thing that doesn't reflect on anyone or anything but the actual thing in question. Which you'd already know if you ever stopped for a minute to listen to any feminist ever. As for the "deciding which opinions are ok to be heard" part, I don't think it's a difficult concept to grasp that whenever a journalist chooses to report on something, they're simultaneously not reporting on something else. Let's assume you're a subscriber of a news source: would you prefer to hear about [insert big-profile game that interests you and a lot of other people], or some dude whose ideas might or might not be completely inane (but based on the fact that he was blacklisted, I'm leaning towards the latter)? People generally don't get successfully blacklisted solely for being obnoxious jerkwads, they also have to be obnoxious jerkwads without anything useful to offer in order for it to stick. For a tabletop example, see the difference between Zak Smith (a dude who's generally seen as the devil in socially conscious geeky circles - undeservedly so, in my opinion -, but has consistently delivered imaginative, powerful and great content) and James Desborough (whose biggest contribution to tabletop gaming - discounting "being a misogynist jerk" - is a tentacle porn card game). As I said earlier, Steam is not your friendly neighbourhood mom & pop-store, it is THE store. Therefore they're not allowed to have an opinion on a game because...? What i said was that they have to have a clear set of guidelines on what is allowed or not and clearly state them and follow them. The whole point of greenlight is to allow consumers themselves to decide what should be sold under the rules that Valve themselves decide. Which is not what happened. Again, look again on Welles vs. Hearst and see what happens when THE media decides not liking a person because...reasons.
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You get to blame people with having poor ethics and being biased for no-platforming someone when you have actual proof that the person from whom they've denied a platform had more worthy ideas than the person whose ideas they decided to publish instead. Not before. Herein lies the core of our disagreement, doesn't it? I think a store deciding to not sell a game only reflects on what said store wants to do with it and how they feel about it. I don't think my viewpoint is an especially illogical one. As I said earlier, Steam is not your friendly neighbourhood mom & pop-store, it is THE store. So when it decides to remove items without any clear reason why, then the problem starts. Also, what Fighter said. Having people in control of distribution with authoritarian tendencies harms everyone. Just look through all the **** Orson Welles had to go through with William Hearst and Hollywood.
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And who the hell appointed them the arbiters of worthy opinions vs. unworthy? Regardless they are not a platform, they are multiple platforms and should not be colluding on a common narrative. They're all privately owned platforms who decide to do whatever they goddamn well they please with their own resources. I fully support your right to not give them your patronage, but also their right to do as they wish with their own property. This is how capitalism works. Mr. McIntosh has severe problems with judging the game based on a single trailer and no other info available, but the sentiment that profiting from the sales of an unethical product is itself unethical is not an unreasonable one, I think. "Not communicating" is impossible, after all. Everything sends a message. I rather have the customer decide himself on what to do the game and how they feel about rather how someone else doing it for them.
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https://twitter.com/Sargon_of_Akkad/status/545147308552519680/photo/1 Mr. McIntosh has severe problems with games not following his narrative and the companies that distributes them. This is why i do not think that GamerGate will ever truly dissappear, there always some new people around trying subvert or control, by extension, freedom of expression.
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Well, that was a bit surprising. Even if it was loooong over due.
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Lesson of the day: It's worse to be accusated for being an "-ism", than actually being one. The former has to prove to a negative, which in itself is not possible, while the later does not care at all to begin with. Just look what the devs for Hatred have to deal with.
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She looks a bit like Geralt.
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Seems like not only is Hatred back on Steam, Gabe Newell himself did send an email to the devs and apologized to them. https://pbs.twimg.com/media/B5C0d5pCUAESyzd.jpg:large
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Is this a real post that you are being serious about ? So if you are interested in exploring the darker side of humanity, not sure why you want to do this but its your choice, would you support a Hatred game where you get to kill only gay people or maybe black people? I have a real issue with people being able to be live out there bigoted murder fantasies in a game, I think it is abhorrent and I will very surprised if Valve would be associated with this type of game Because you as well as i know that Steam is already a monopoly on online distribution. They take up 70% of all sales with GoG, Origin and others fighting for the rest. Taking away a fully functioning product that does not break any laws is censorship in this regard. Now, back to your issue with the game itself. Sounds like you're interested in controlling the fantasies of other people, why is that? Why can those fantasies be explored in music (most of metal, but sometimes in other genre as even extending to popular music www.youtube.com/watch?v=E67UQTOvH6M) and in art as in Goya's 'Saturn devouring his son'.....but not in games? I
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Hatred is back? Goodie! I will vote 'yes' on this one, because i can already see mods of: - Main NPC being a fat, ugly cat-lady that kills everyone supporting the patriarchy - Main NPC killing SJWs and pretty much every minority group that they claim to "protect" - "Breivik"-mode - Islamists killing infidels, Christian crusaders killing infidels, Jews killing Goyms, and so on - "Love"-mode. Instead killing, you engage in involentary love-making I see this as a potential on exploring the darker areas of the human mind. "Behind the shadow of feeling" as some people might say. In contrary to what the Bruces of the world think, i know that venturing into those thoughts will produce great art.
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