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Everything posted by Kissamies
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I'm more concerned about the goofiness of it all. Greedo has the blaster pointed at his face at point blank range and somehow manages to miss. He must have worse aim than stormtroopers and A-Team combined. At least the latest revision has them shooting almost at same time so the whole thing is easier to ignore.
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Heh yeah, fun page. Here's a pretty interesting page about changes. Be sure to check that "Greedo Shoots First" comic.
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New sketches! Unbelievable! (04/10/2005)
Kissamies replied to a topic in Star Wars: General Discussion
Yes, you must keep us informed. I love that style. -
I think Revan as a female because she counterpoints (if that is a word) Malak better that way. Exile is male for me, though.
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Perhaps you should read those comics again as well, for while there is a scene of some assisted boarding action in there, I don't notice any blowing capital ships in half with with single blow action going on, unless you count that bug bomb which was a special case. Actually those Republic ships on Onderon seemed quite able to resist their fire. Virago is far from weak. It's no TIE Defender, but it compares quite well against contemporary fighters. A proton torpedo can blow a capital ship to smithereens if it's not a very large ship and the shields are already blown off, if I remember my X-wing series of games correctly, and Virago has those.
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Where did Malachor V get its name?
Kissamies replied to The Great Phantom's topic in Star Wars: General Discussion
Perhaps the sun is called Malachor and M5 is the fifth planet. -
I think you should stop dissing the Virago. The relative power level is quite irrelevant to this discussion. Personally, I think a starfighter custom built for the third most powerful being in the galaxy would run circles around some antique molelobster design, but this is also irrelevant. I hope the topic starter has learned why it's a bad idea to start a BWD discussion.
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Not this again! We all already know that it looks different in the comics and the thing in the game looks more like Virago in SotE. No need to discuss it again, just read the other thread.
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That is the best answer. If you want something more definite, you'd better not cling to that "point five past light speed" line in ANH too literally because 1.5c is still an awfully slow speed to travel interstellar distances in times they apparently do in the movies. "Jump to lightspeed" might just be an expression. Here's the EU's take on it: Hyperspace is some sort of parallel dimension with coordinates corresponding to realspace. A distance in hyperspace corresponds a much larger distance in realspace, so you can pop into hyperspace, fly for some relative short distance and drop back to realspace to notice that you are lightyears away from your starting position. Massive objects like stars and planets in realspace leave "mass shadows" in hyperspace. If a ship in hyperspace flies into a shadow like this, it will be forced back into realspace, sometimes violently. That's why you need a navcomputer to calculate the routes for you. That's also why they need to fly away from a planet before they jump into hyperspace. Hyperspace as described above is quite common in science fiction.
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Heh, just another example of EU doing it better than Lucas, but I won't dwell on the negative. I rather try to count how many different EU type vehicles/spaceships there is in those trailers. The Juggernaut HAV is very faithfully replicated, minus the admittedly silly looking observation tower, though. Edit: Oh the EU Juggernaut is actually based on unused OT concept art. Didn't know that.
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Actually, you can build a quite compelling game around exploring the galaxy, communicating with aliens, and space battles. Ever played Star Control 2? One of the best games ever in my books.
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Ah, thought you might mean starship hull armor or something. Slow people like me can't always follow leaps like that. It does not necessarily follow that Star Forge can't try to improve something with other technology it has, but you do have a point.
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I don't like the d20 system as much as the second edition d6 SW RPG. Then again, I never preferred class and level based systems.
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Problem with that is we seen Rakata design in the form of Sith Fighters, also its complete nonsense since the Star Forge had no problems in duplicating any type of armor. <{POST_SNAPBACK}> Armor? What armor? That seems to be quite a non-sequitur. Please elaborate.
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Whats the worst dark side act you did?
Kissamies replied to jennahaze's topic in Star Wars: General Discussion
I've done that too. My eyes turned yellow and the face all veiny so I must guess that's a pretty evil act. -
Here's my completely imaginary, not grounded on facts of any kind theory about it: Ravager is a battleship class which the Republic only had few of. Pehaps the prevailing military wisdom before Mandalorian Wars favored building lots of smaller ships rather than few big ships to cover more ground when patrolling the galaxy. Almost all of these battleships went to fight against the mandalorians and were either destroyed or defected to the Sith after the war. When the Sith came across the Star Forge, they gave it their most powerful ship class, the Ravager's class with some suggested improvements based on their experiences in war, to replicate. SF didn't produce a carbon copy of it, but a heavily "rakatanized" version. The Sith then abandoned their Republic ships for, if not more powerful, the more crew efficient ships. I'm assuming that the Star Forge ships are quite heavily automated, or Revan would have had trouble crewing her new huge fleet. Crewing them, not SF's production rate might have been the main limiting factor for the rate of putting new Sith ships in service, actually.
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Ooo, Star Destroyers! Let me dust off the ol' Imperial Sourcebook (2nd ed.) again. I guess this stuff might have been revised since, but here's how it was laid down in '95. VSD: Late Clone Wars design. Lots of firepower, but slow. Best used for planetary assault and defense. Can carry 2 TIE fighter squadrons. Lenght: 900 m VSDII: Didn't make it to the Clone Wars. Upgraded engines. Less, but more individually powerful guns. Has ion cannons instead of concussion missile tubes. 2 fighter squadrons. Lenght: 900 m ISD: The imperial ship we all know and love. 60 turbolaser batteries, 60 ion cannons, 10 tractor beams, 6 TIE squadrons. As fast as VSDII. Lenght: 1600 m ISDII: The upgraded impstar. Has more turbolasers and they are bigger, 50 heavy batteries and 50 heavy cannons. Only 20 ion cannons. Guess the non lethal firepower wasn't so important this time around. More emphasis on armor and less on shields when compared to ISD1. Otherwise the same. SSD: Vader's ship. 250 each of regular and heavy turbolaser batteries, missile tubes and ion cannons. 40 tractor beams and 12 TIE squadrons. Slower than ISD's, but it's understandable considering how it's 8 km long. Strong hull and powerful shields. There's also the silly comic book SSDs that have to be even bigger (something like 15-17,5 km IIRC) and some later era New Republic SD designs. Those tend to be more compact but powerful. What the Ravager most resembles IMO is the VSD because it has those little wing things much like the Victory class has. It's shape also somehow suggests relative compactness in my mind. VSD wasn't in the movies, but it's based on concept art and early models of ISD ANH.
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Databank calls Leviathan a former Republic ship, but I wouldn't take that as gospel. Those sith ships look too organic compared to other ships in the games. However, there is what looks like a sith ship floating among the debris around M5 on 1 cutscene. There's related discussion on Bioware's forum. I think this is a pretty good Ravager/Sith ship comparison pic:
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The PnP RPG has a much better way to discourage the jedi (and many other classes) wearing armor, especially at high levels. I guess Bioware wanted to make the game more equipment based, but they could still have kept some form of the original system for the jedi instead of the silly force power restriction.
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What is beyond the "Outer Rim"?
Kissamies replied to Cerebus's topic in Star Wars: General Discussion
Originally, the Unknown Regions were "beyond the Outer Rim" when they were first mentioned in 2nd edition of d6 RPG, I believe it was. Outer Rim is already rather uncivilized territory and Unknown Regions were supposed supposed to be unexplored/forgotten systems beyond that. It was not very clearly defined beyond that. Of course, someone decided to draw a map much later on and the map makes UR a big slice of the Galaxy. At least the explanation is pretty good: The region is still unknown because mapping hyperspace routes there is really hard. I'm not relly complaining about Lucas revisionism, even though I love the old, RPG-based EU best. I'm just explaining why the "beyond the Outer Rim" reference is so common. That's how it was for a long time. -
Not in films or novels perhaps, but think of the Dark Forces series. It's a good excuse for making the computer game hero more resistant to blaster fire than the cannon fodder enemies. Think I might have spotted them on few comic books aswell. Triangular shape just being a good design for a warship is a pretty good rationalization. You can think that the shape allows mounting your guns so that they have wide forward firing arcs, so the engineers who came up with both Ravager and SD were just being sensible.
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Things you wish a KOTOR2 character would say......
Kissamies replied to Topaz Quasar's topic in Star Wars: General Discussion
Careful jaguars4ever, you are encouraging me to write more lame copy and paste geek humor. This one is for K1, though. (Malak, having told that revan has defeated the Star Forge's droids, startes into space, musing.) Officer: My lord! Malak (Making a decision): Take off every 'sith'!! Malak: You know what you doing. Malak: Move 'sith'. Malak: For great justice. I think the HK-50's would be much more sinister if they had the Push-robot AI as their main assassination protocol. Imagine conversation like this while trying to contact Atton at Peragus: Exile - Hello! Are you there? HK-50 - Answer: Hello. PAK CHOOIE UNF Exile - Where is my friend, droid? HK-50 - Statement: He cannot use commlink now. He has gone down the turbolift. Exile - Nonono! Is he alright, droid? HK-50 - Answer: I am not a droid of that type to examine. HK-50 - Query: Do you have a turbolift at your location? Exile - noo, you cannot come here go away droid, you are scaring me HK-50 - Request: Please tell me where you are so I may -> I may come and help you. Heh, I doubt that many people recognise that Space Robot Bonanza reference. -
Who looks best in the Dancers outfit?
Kissamies replied to jzimmy's topic in Star Wars: General Discussion
OMG, what's wrong with you? (Goes to play Street Fighter 2 to ogle Chun-Li) -
Heh yeah. He chases them to a dead end and they have no choice but to face him and then they realize that he's just 1 man.
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Are you an Earthling or Human... or neither?