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Showing content with the highest reputation on 02/18/26 in all areas

  1. Hi, I'm playing a Beguiller and I find me always casting Phantom Foes and Secret Horrors to generate a large amount of focus indeed! With large group of enemies the focus generated is absurd! You can generate focus, then charme, then buff yourself and you have again so much focus to detonate, disintegrate and so on... My problem is I subclassed him with a Shattered Pillar, so I have half a character focused on casting and the other one interested in dealing melee damage :D But it come in helps with single enemy fights ;)
  2. Finished Future Boy Conan. Pretty fun post apocalyptic all ages adventure series. Picked Speed Racer back up too.
  3. ^ Tainted Grail has that wonderful first half, and then it's an "ok" 2nd half. Very front loaded. Not that it becomes bad or something. But that first impression isn't ever quite matched. They've patched that 3rd act and I suppose it became a tad better but eh. But yeah, I had lots of fun with it. Anyway - I finally tamed a pet cat in Enshrouded. The cat is cute I suppose - if you pet it you get a small tiny health buff and it often runs to you and meows - but it sure eats a lot. I "locked" it in my bases main chr. bedroom (I've heard pets can get rather lost in this game), where the cat gets the zoomies and seems to run along wall edges/behind furniture, just like a real cat. Sadly, it does not jump on top of bookshelves, which is not like a real cat. Not sure I'll keep it out or stick it in storage. Am not taming the dog.
  4. Might I suggest for future content we could find a new area where a glider squirrel resides. From gliding around it would drop resources like the crow does, allowinh us to craft some sort of glider squirrel armor. The glider squirrel armor would allow us to glider around the map instead of floating down with a tuft. We could go up high, or use some kind of launcher to allow gliding long distances, or a flying buggy that idlely follows us after we jump off it, allowing us to glide at high speed precision around the map!
  5. 1 point
    This is how I see Maneha.
  6. Hello, I would like to make a suggestion and see if you find it interesting. Since we now have an advanced bracelet that is superior to the watch from the first game, I would like to propose an upgrade that could be purchased with science in Grounded 2. The upgrade would be a map that displays the tunnels while exploring, so players don’t get lost inside them.
  7. Just released a mod that reworks the Watcher abilities (...of Death's Herald and ...of the Lost abilities) slightly on the Nexus. I was tired of them just taking up space on my abilities bar only to get used zero times ever. The most notable changes are that the abilities are no longer 1/rest, instead you refresh their use through dealing damage or getting kills. The afflictions caused by the upgraded abilities are now also upgraded on crit. There are some other minor changes as well which are all explained in the description on the mod's Nexus page.

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