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Base building suggestion
Raven Scar replied to Raven Scar's topic in Grounded 2: Feedback & Suggestions
Yeah didn't read that before posting but it's all good now lol -
The All Things Political Topic - What's Going On...?
rjshae replied to Lexx's topic in Way Off-Topic
There has been work on a universal flu vaccine for several years now, predating this administration. NIH clinical trial of universal flu vaccine candidate begins That doesn't mean you won't need to have regular updates to deal with mutations. -
S. Goel Bearing & Co. joined the community
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The All Things Political Topic - What's Going On...?
uuuhhii replied to Lexx's topic in Way Off-Topic
any guess on how long it would take for small pox to make a come back -
ivan ferreira joined the community
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ciro_zero1 joined the community
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dkmet3 joined the community
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BarsOfClay joined the community
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facemanwario joined the community
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Update: I was able to recreate the glitch kind of, if you go into a lab or into a place where your buggy can't follow you, it then deletes your buggy until you call it back. If you then go into the statue area pipe entrance about halfway between the intersection to go into the lab and the pipe entrance, back up against a wall and face forward and then use the "T" menu to call your buggy, it will appear out of bounds on top of the pipe. While this gets the buggy out of bounds I still haven't found a place to where you can get on the buggy while it is out of bounds.
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Finally started watching Future Boy Conan. First two episodes were good.
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somebody_else24 started following Changing or Swapping Subclass Abilities
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Hi there, I was hoping someone would be able to tell me what files I would have to modify to, for example: change Priest of Berath's subclass spell list (the ones you get automatically on level up) with Priest of Rymrgand. Or perhaps changing some of ancient druid's subclass spells, swapping them with some other druid spell. You probably get the idea. I'm currently reading through other posts that seem related or relevant to this but while I've done some minor playing with the files in visual studio code, I'm not really sure how many things I have to change here to get my desired result. If I've missed a very relevant past post that would tell me exactly how to do this in my searches let me know. I appreciate any assistance!
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Erik Cornelison joined the community
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A counter-argument to what exactly? I didn't make a single argument (and boy am I glad I didn't). How is it *not* a blind defense if you just start throwing out examples and a wall of text when triggered by the slightest hint of potential criticism? You heard a rustle in the bushes and you opened fire with everything you had. At least you're honest, so that's good. And how do you think your "argument" will affect future players? If someone comes to this thread, all they will see is you showing 0 interest in any argument as to why this system could POSSIBLY be flawed or inferior and trying to drown me in words. All they will conclude is that this forum is not a place to get honest feedback or to have an honest discussion about the game, because the veterans here literally admit that they don't care what you have to say: the game is superior and you need to deal with it. How can you possibly say to yourself "hell yes, I really showed him and this will definitely encourage onlookers to talk to me more." If what you did was for optics, then you did yourself a huge disservice. Also, my "rant" was like 3 lines, how is that a rant? And if that was a rant, then what does that make your...utterance by comparison? I wrote 3 lines "hey, I don't like this, can I go elsewhere for a fix", then you write a massive post about how I cannot possibly have a point to make and you call *me* out on *my* rant? How can you object to something you don't even know the reasons for?! You're not just biased, you're a literal zealot. First, you can't judge my personal opinion if you don't know what it is. Second, you dismissed my position out of hand without even asking for a single reasoning: you judged me as harshly as you could: "I don't care what you have to say, you must be wrong." That is the definition of judgmental. Finally, you are being passive aggressive as hell. Just because you're using nice words, doesn't mean you're not literally telling me that my opinion is invalid and I have nothing to say. Your position is, by your own admission: "I don't care what you have to say, I'm not even going to try and convince you, I am right, you have no idea what you're talking about." If this is what a pillar of this community looks like, then I'll go see myself out.
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joshuamatthewp joined the community
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The All Things Political Topic - What's Going On...?
Malcador replied to Lexx's topic in Way Off-Topic
https://apnews.com/article/kennedy-vaccines-mrna-pfizer-moderna-1fb5b9436f2957075064c18a6cbbe3c9 "He said a “universal vaccine” that mimics “natural immunity” is the administration’s focus. “It could be effective — we believe it’s going to be effective -- against not only coronaviruses, but also flu,” he said." Right.. -
suggestions/ideas More traps and depth
Sorumeito replied to Sorumeito's topic in Grounded 2: Feedback & Suggestions
That's a good idea, they could have a flying boss fight too where you have to get a bee mount to fly around and fire arrows at the enemy (a queen wasp or a flying dragon fly) and the reward is a smaller boss version mount. Utilize the other modes of possible and transportation. Heck I love how skin crawling some situations can become with spiders, if they plan on going up in higher tiers, there are so many possibilities to accurately do that without running out of material to work with. Grounded 2 can be as large as gta5 and still be oodles and oodles of fun and creativity. Like if they increase the map size, id like to see a fast travel potential using an earth worm express (incase they need to separate the maps to keep the game running smoothly, they could have the masked stranger set up a fort or wall that keeps the player out until they get a item or pass her test) i would say put in unique mounts for fort traversal like a rhinoceros beetle name Susie that was a kid's pet that he lost. Since the beetle can lift 850 times their own weight, itd be cool to add. -
Avirex joined the community
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Base building suggestion
karmicaura replied to Raven Scar's topic in Grounded 2: Feedback & Suggestions
Go to Grounded 2 | Issue Tracker to vote about some bugs/glitches in the game and there is something about the dirt piles too! -
I watched that movie and I enjoyed it Its one of the few Apartheid movies that highlights the reality and nuance of Apartheid where not all white people agreed or believed in the system but you lived in a police state and there was a real fear of Communism which was used to label anti-Apartheid activists
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I don't see why I should have asked you a question. You should consider that I didn't write that text for you alone, but also for other readers who might find your rant (which is based on your subjective, very short first impression). They could get influeced by it if there's no counter, missing out on what I think is an excellent and fun game. Of course I am biased: I like the game very much. But still: I made some (I think) pretty solid arguments and gave examples as to why Deadfire's systems are superior compared to PoE's. I was polite, not agressive and I didn't judge your personal opinion. I literally said "it's absolutely valid to dislike the changes made". I merely objected your conclusion and your opinion about the game's systems. There also wasn't a blind defense. I took the time and worded my response carefully and wrote down a bunch of examples - one cannot step back, look at my reply and seriously call that a blind defense. I agree though that I'm not really interested in your position about the game. I'm more interested in the possible effects your rant might have on potential future players - and I want to present a counterargument which is trying to be more objective and resonable... so that those potential players have a chance to make a more educated decision. I like to help players who have problems with/questions about both games' mechanics, rules, builds, tactics and so on. But I'm not interested to play therapist for disappointed players. If you don't enjoy Deadfire then that's fine with me. Not everybody has to like the same things. You're welcome. I also answered your question about Avowed and other Obsidian games. I hoped that would be useful, too. Cheers!
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Nerf the scorpions
AverageUsername replied to Bluepuppet15789's topic in Grounded: Feedback & Suggestions
My friends and I have one stalking our base. I hope killing it will deal with the problem. Otherwise it's such a nuisance and will make it impossible to play the game properly with a scorpion on our tail all the time. -
I am not too bothered. It is the voice acting I find annoying, similar to, but not as bad as Expeditions: Rome. Voice actors do a generic "foreign" accent that is supposed to cover the whole Mediterranean and sounds nothing like anyone from anywhere in the world - unless voice actors are actually all from Voiceactorlandia and that is the voiceactorlandian accent. I enjoyed Total War: Troy. Only TW game I managed to finish a campaign. But I have been starving for a non-medival fantasy RPG. I would love an Elder Scrolls type game in a different fantasy setting. Something based on India or Mesopotamia or somewhere that hasn't been done to death. If only Carnal Instinct weren't a porn game :/ Take out the porn and give it proper funding, that game would be fun...
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on a mission the bee is somewhere in the sky and the spiders are underground and can't be reached
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Maex started following My experience so far #2
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Hello again! Today i have some Feedback again: Bugs: - Either the Bugs are inside the Terrain or the Sound is Bugging. Often i can hear Weevils or Aphids but when i look in the Direction there is nothing. - When Riding the Buggie (Spider) it is hard to maneuver because there are so many things that block it off with Alpha Walls - The Performance in my System (Ryzen 5 3600, 32GB DDR4 RAM, RTX 4060 OC) is okayisch when Playing on Medium Settings - The Crashes that occured because of memory leaks are now resolved but i have a not so smooth expirience. - When killing the Weevils with Fire Damage you get the raw and not the cooked flesh - Cancelling Plans requires to hold x Wishes/ Suggestions: - Biomes: Air Biome inside the Oak Tree Crown, Swamp Biome, River Biome, - Enhance Crop Farming (Felt already a little bit unrewarding in Grounded 1 - High Space Requirements for few Results) - Enhance Material Farming. When Farming Spiders you can create a Stuffed Variant to enhance the Loot. There is no such mechanism for not-bug-based materials. For example: Farming Coal in Grounded 1 was a Pain in the But. Same for Gum. Respawn Time Few Days and when you go Harvesting you only get a handful. Very unrewarding... That is okay if that is the case in the beginning but there should be the possibility to Upgrade it or Create a Farm for it. - Boss Suggestions: Bird, Lizard/ Dragon (Inside a Volcano?) - Enhance the Base Upgrade Process. Replacing f.e. Grass Walls is a hell of a pain... I still have lots of grass lying around... - Overhaul Trashing Mechanism - Create Trash Bins for Grass! - Add Big Stones as new Materials that could only be Transported by Big Strong Buggies - Add Oak Leaves as Harvestable Material - Add Glas as Gettable Material and with it Roof Windows - PLEASE!!! Add more Base Protection Against Flying Enemies.... I hated it so much when my base was attacked by Mosquitos or Wasps in Grounded 1. The Demolished my base so hard and i could not do anything about it... - If nor Air Biome: Create Something cool in the Tree Crowns and make it Possible to build a Cool base there (Which is not Dependant on Ground Supports -> Should be buildable on top of the Branches) - Add more Random Events with Specialties: For Example Rain -> New Specific Mobs + Bees will Stay inside Their Base .... Fire Bowl Lights up more Intense -> Brings up a Boss or Unique enemies) - PLEASE!!! Make Base Attacks Disableable.... i hate this mechanic so much if i cannot do anything to stop it - Make a Craftable Slider (Way better variant of Dandelion Tufts - Add Climbing and Climbable Walls to the Environment - Give the Wizard AoE :c (At least for the Charged Attack) - Make it possible to turn on the hose and to flood a Garden Area - Create a Full Summoner Class (Optional: Necromancer/ Tamer Subclass) - Create little Upgrades for the Omni Tool in General OR The Single Tools (More Speed/ More Damage/ More Range) - FLYING. MOUNT. \O_O/ - Autocollect possible when not on mount (While Holding E you collect) Maybe? - Rework the Perk System to further enhance "Downclassing" - Create a Wizard Subclass for Electric Damage (Chaing Lightning!) - Create a Nature Based Wizard Subclass - Create a Bard Class for Healing and Buffing - Create a Throwing Weapon Class Thanks for reading! Cheers
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Crashing since yesterday
melody_bolton replied to melody_bolton's topic in Grounded 2: Technical Support (Spoiler Warning!)
It also appears the issue is with multiplayer because I’m on single player atm with no crash -
Mosquitos And blue butterflys
Duckplague replied to Duckplague's topic in Grounded 2: Technical Support (Spoiler Warning!)
Does a mosquito attacking me count as provoking the butterfly then? -
melody_bolton started following Crashing since yesterday
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Yesterday morning I played for about 4 hours. About 9:30am est it started crashing. I have not been able to play the game since. I’m playing on an Xbox console. Every time I load into the game it crashes within the first two minutes. I even hardwired the console to see if that was the issue and it isn’t.