Update Notes: 3.01
These are the update notes for Update 3.01.
Major Fixes
- Fixed a problem where players were unable to loot containers in Ondra's Gift at night.
 - Using Abydon's Hammer will now properly unequip offhand items.
 - Fixed an issue to prevent the game hanging on completion of some Stronghold adventures.
 
White March Specific
- Marunn's door in the Great Hall will no longer be sealed if the area, for any reason, resets its persistence data upon returning to it from lower levels of the battery.
 - Various balance fixes to combats and skill checks in the Abbey of the Fallen Moon.
 - Fixed white box effect appearing on tentacle emerge in Maneha's cutscene in Burden of Memory quest.
 - Cleaned up the infiltration option into the Abbey of the Fallen Moon so it will feel less confusing.
 - Fixed an issue where attacking Kaoto after peaceful dialogue, then sneaking into Halls of Silence unseen by any other guards, and then selecting a particular dialogue option if discovered by guards in Halls of Silence, will no longer cause the game to hang.
 - Adjusted Maneha's stats down to 78. Previously they were at 81.
 - Fixed an issue in the Ice Floes scripted interaction in Cayron's Scar so it will display the correct name when a Dexterity check is failed.
 - Picking up Grey Sleeper while your character's inventory is full will no longer delete your character's previously equipped weapon.
 - Fixed issue with a guard in Cragholdt Bluffs that barks "You had your chance" after every dialogue ending.
 - Fixed issues with Mowrghek Ien where combats could be started with enemies that the player could not reach.
 - Updated Kraken Poison Cloud to use correct icon/name.
 - Fixed problem where the fort gate may not open during an Eyeless attack.
 - Ending interstitial now plays proper VO.
 
Spells and Abilities
- Lowered Reaping Knives focus gain to 30% so that it'll be the correct amount after Soul.
 - Updated Healing Chain so its no longer a Spell Chance and now it correct functions as a Spellbind.
 - Fixed Triumph of the Crusaders so it is now working correctly.
 - Characters now gain Second Wind correctly.
 - Fixed a problem where characters were getting Second Wind twice.
 - Fixed Distant Advantage accuracy bonus applying as a penalty.
 - Updated Hope Eternal so that it now works correctly.
 
Items
- Infinite-duration status effects from missing equipment will be removed on load.
 - Added the Outmanuvering Name to the 2nd unlock for Steadfast for certain classes.
 - Steadfast now has the correct unlock for Druids.
 - Gyrd Haewanes Stenes will now present a pop-up UI on its final level up.
 
Gameplay
- Updated new traps so they're using the correct icons and names. Also updated the the Part I Killing Bolt Trap and Storm of Fire Trap.
 - Fixed some resting options in dialogues that were not working correctly.
 - Option to buy veteran troops for the battle of Yenwood will no longer only display once. It will stay available until purchased.
 - Fixed issue with traps not being marked as "Detected" soon enough. This was causing high Mechanics party members to detect friendly "traps" from some spells.
 
UI
- Fixed area maps so the fog of war correctly covers the entire map in some areas that were having problems.
 - Added the sketch to Abydon's Hammer.
 - Hooked up new icons for various Eyeless abilities.
 - Fixing some bestiary bugs. Eyeless Stonepiercers using the wrong names and Snow Bears not counting to the right Bestiary entry.
 - Snow Bear added into the bestiary.
 - Fixed grimoire learn buttons not showing the first time a grimoire was opened.
 - Form of the Delemgan should have redundant entries in the UI removed.
 - Better UI formatting for abilities that reduce affliction durations.
 
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