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Wormerine

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  1. Yeah, ended up rebuying the game. Enjoying it so far. With some tweaks I managed to squeeze 60FPS+ performance. Still looks great. I don't have high hopes for ZCOMs future. If staff was furloughed that means they don't have stuff to work on - that to me indicates no next project, be it further work on ZCOM, or something else. Unless the game did well enough to change EA's mind, but I suspect at this point it is one and done deal. As to what happened at Firaxis - Midnight Suns under performed but it was still a really solid title. ZCOM reminds me more of it, than XCOM (albeit with far, far better writing). I suppose 2k just didn't want to fund another project like that. What happened with JA3?
  2. Star Wars: Zero Company successful launch is a bit marred by behind the scenes troubles: Eurogamer.net"Most" of the developers behind critically acclaimed Star...Legal documents reveal that developers behind Star Wars Zero Company were furloughed ahead of the game's successful launch.Allegedly 80% of stuff were furloughed shortly before game's launch, though that is not what shocks me. It is a newly founded studio, I doubt they have much of a war chest. It seems to me that the game went over budget and run out of funding shortly before launch - would also explain some of it's troubles. Hopefully, game did well enough for money to flow into the studio and the stuff be paid. The reports of disagreement and lawsuit between the owners is a bit more worrying to me.
  3. I mean they are mainly third person shooters and I am pretty sure there is auto-aim feature to make it really easy. Personally, I didn't care much for GTA5 (the only one I played except for the original way back when). Story didn't do much for me. RDR2 though, that's a great western game.
  4. Yeah, with framegen I was able to get 100-120FPS, and I thought that will make the game feel great, but I still found it janky. It might be UX rather then just performance itself, but I must say I just didn't enjoy interacting with the game. Though, to be fair, I endured far worse with XCOM2. I think the main issue for me is, that from what I understand X-COM3 it is not. I picked up the game more of fondness of some of the dev's team previous work, then my own interest in ZC, but opening mission made me regret spending £40. I still have Jagged Allience3 in my library that I haven't touched and Phoenix Point to return to, and those to seem far more up my alley.
  5. So, with 32GB of ram and 5070Ti the game still doesn’t run great. On high settings in 4k using balanced DLSS, I get very unstable 60FPS - bouncing between 50-80. And just the whole thing feels like it hitches every once in a while. Didn’t get too far into it, just first couple tutorial encounters. Decided to refund it for now.
  6. I enjoyed Witcher books as a teen, so I am not objective here. Geralt is fantasy Clint Eastwood, and I think he makes for great protagonist for the game. Opinionated enough to be a character, removed from society and conflicted enough to support a light RPG. I love Geralt as a character - I find him snarky in a very relatable and adorable way. Then again, it is difficult for me when my adoration for the character from books ends and game's Geralt begins. CDPR take on the character certainly isn't 100% to my liking, but it is faithful enough for me to embrace him. I should also say that I always played Witcher with polish VO. To me polish actor's take on Geralt sounds a bit less artificial. I honestly, loved all three games, but third one is the one I played only once so far. I replayed the first one countless times. 2nd just a few times. The third one - I think it is the best one, but it is also too big? I remember every bit of W1&2, both good and bad - Witcher3 is a bit of a blur. I also struggle these days to get into games with little player agency. I had this issue with Cyberpunk. I can still enjoy those games, but need an adjustment period to be more passive and enjoy the ride. Back when my main diet was Bioware, Witcher was far easier to slip into.
  7. Higher minimum requirements? I dunno, it's been too long since I played W3 to know differences. I suppose I might finally be getting around to doing 2nd playthrough at some point in the future. Also:
  8. Recommended, minimum is 16GB and GTX 1080. So the question is how scalable it is, not what the game requires for high settings.
  9. 2XKO’s dead. I mean you can still play it for now, and there are still few updates and characters left but active development is ceasing. Rock Paper ShotgunActive development on League of Legends fighting game spi..."Over time it became clear it would be impossible for us to continue actively developing the game as we are today."
  10. Warren Spector of Epic Mickey and more recently Thick as Thieves fame is retiring from game development. Probably... likely... for now at least. Rock Paper ShotgunDeus Ex director and immersive sim legend Warren Spector...Deus Ex director Warren Spector has announced his retirement from game development. Harvey Smith, studio director of the smash hit Redfall announced his new studio Black Pony Immersive. Immersive Horse Simulator incoming? https://www.rockpapershotgun.com/through-the-looking-glass-as-arkane-fight-for-their-future-dishonored-veteran-harvey-smith-reveals-new-studio-dedicated-to-immersive-sims Apologize for my playfulness with the choice of game titles, but I assume all here know these folks. All the best to both of them, and I hope Harvey and Co. is able to continue Looking Glass and Arcane's legacy.
  11. I used to do it a lot, especially for shorter, snappier titles. I replayed Mafia1, Jedi Outcast, Max Payne, Batman, Arkham Asylum, Mass Effect 1&2, Thief1&2 countless of times. Big RPGs also got replays (Fallout1, Baldur's Gate1&2, Planescape Torment) but those are rarer due to time commitment. I think I tend to do it less today because I have income so I can buy something new easier and I have beefier rig with 4k resolution as as such older titles aged the way they haven't even just few years ago, when I was gaming through a laptop. I also find modern titles to be often padded. I do like an idea of replaying certain games, but they often come with hours of not so fun gametime. For example, I can't imagine replaying Jedi: Fallen Order/Survivor as much as I did Outcast/Jedi Academy. I would like to return to bits of those games but there is too much downtime in them. Then there are games I tend to return to, because there is so much depth to them. Arcane's games demand a new playthrough everyones in a while. Good RPGs often benefit from repeated runs. Games with excellent combat systems like DMC5 feel like an endless sandbox of demon killing fun. But overall - I do it much less these days.
  12. I will be curious to hear what you think of it and changes Mimimi made compared to Shadow Tactics and Desp3.
  13. Interesting info about co-development I didn’t know about:

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