May 17, 20187 yr Are there any? I have seen a Youtube clip of a dragon fight, but it looks more like a drake or baby dragon. I sure hope there are some epic Dragons! Edited May 17, 20187 yr by mjo2138
May 17, 20187 yr 2 Dragon. They are strong ? Spoiler ==========================> If you can kill a Imp u pass the gear check. Path of the damned of course.
May 17, 20187 yr There's a machine dinosaur on Ukaizo, the final area. Its level is pretty high. what lvl is the machine dino actually? At lvl 16 party when I did it on PotD without much optimization prior it was a fairly nice fight - though once I figured I had to actually use healing abilities there and not steamroll it became manageable, just longer than the other fights. (compared to all the others in the game). but still it feels less strong than the dragons in PoE1 the drake fire dragon at magran's teeth was a joke though Edited May 17, 20187 yr by 1TTFFSSE
May 17, 20187 yr Sea dragon under the watershaper's guild, fire dragon at Magran's Maw, and the mecha dragon guarding Ukaizo. None of them are as challenging as the POE 1 dragon encounters.
May 18, 20187 yr The dragons are basically low level content and for the majority of people you will encounter them VASTLY overleveled (not that they are hard at level).
May 18, 20187 yr If it's not the dragons, then what is the hardest boss creature in the game? So far the most difficult fight I've had was with the Kraken.
May 18, 20187 yr If it's not the dragons, then what is the hardest boss creature in the game? So far the most difficult fight I've had was with the Kraken. I wouldn't even say its a boss and is instead the fight just before the initial crypt entrance of the Dampyr City, the multiple Elder Dampyrs in the cave by themselves, or the final boss if you fight everything at once (which I assume is intended) vs just staying out of range of multiple enemies so they dont agro. Edited May 18, 20187 yr by SilverSaint
May 18, 20187 yr Author I appreciate the developers idea to move away from o 'traditional' RPG narrative by moving away from RPG cliches like castles, forest maps, and Dragons. However, lets be honest. We all love RPGs so there is nothing wrong with a nice epic Dragon battle! I look forward to the Kraken battle. yet I think that there is ample room for a roaming epic dragon somewhere in Deadfire...
May 18, 20187 yr There's a machine dinosaur on Ukaizo, the final area. Its level is pretty high. what lvl is the machine dino actually? At lvl 16 party when I did it on PotD without much optimization prior it was a fairly nice fight - though once I figured I had to actually use healing abilities there and not steamroll it became manageable, just longer than the other fights. (compared to all the others in the game). but still it feels less strong than the dragons in PoE1 the drake fire dragon at magran's teeth was a joke though For real. I struggled with the mecha dragon (still got it on the first try but it was close) but the magma dragon was laughably easy.
May 18, 20187 yr Is there anything like the Endless Trials where I can try harder fights after getting to max level? I find myself without any real challenges once I hit level 17 or so. Only 2 dragons? No high end bounties, no high end dungeons with super nice treasure?
May 18, 20187 yr Nope there isn't, Nemnok with all his minions can be hard, when they come from 3 sides, but apart from that there's no real hard fight
May 18, 20187 yr Thats too bad. I enjoyed the game, but there isn't a lot of deep content this time around, at least not yet.
May 19, 20187 yr If you are struggling with the "mecha dragon" I found a cheap way of outright killing it on my first attempt. It is a construct. There is a certain level 8 priest spell that instantly destroys this type of enemy. Yes, it works. I laughed at the screen for a good 30 seconds afterwards.
May 20, 20187 yr There's a serious lack of bosses in this game period. The only one I even remember fighting is the giant Cave grub under Neketaka. (Which wasn't immune to dominate mind you.... meaning pretty easy fight)
May 20, 20187 yr If you are struggling with the "mecha dragon" I found a cheap way of outright killing it on my first attempt. It is a construct. There is a certain level 8 priest spell that instantly destroys this type of enemy. Yes, it works. I laughed at the screen for a good 30 seconds afterwards. I did the same thing. I was like....oh...they didn't make him immune to this... da fug. I'm so used to bosses being immune to any sorta one shot thing it surprised me. Seriously onty did it on a whim. I reloaded though to see how hard he would be without doing it and still wasn't that tough. And his buddies dropped like minnows. Reminded me of the old Phoenix down trick from earlier FF games lol.
May 20, 20187 yr I talked my way out of both dragon encounters. Any noteworthy loot? Well......they drop ingredients to enchant items to legendary quality.
May 20, 20187 yr I talked my way out of both dragon encounters. Any noteworthy loot? Well......they drop ingredients to enchant items to legendary quality. Noted. Thanks
May 20, 20187 yr If you are struggling with the "mecha dragon" I found a cheap way of outright killing it on my first attempt. It is a construct. There is a certain level 8 priest spell that instantly destroys this type of enemy. Yes, it works. I laughed at the screen for a good 30 seconds afterwards. I did the same thing. I was like....oh...they didn't make him immune to this... da fug. I'm so used to bosses being immune to any sorta one shot thing it surprised me. Seriously onty did it on a whim. I reloaded though to see how hard he would be without doing it and still wasn't that tough. And his buddies dropped like minnows. Reminded me of the old Phoenix down trick from earlier FF games lol. Might be an unpopular opinion, but I really like this kind of thing. It rewards you for knowing the mechanics. Pretty much any DnD based game has this kind of stuff in it, especially the old infinity engine games. Obsidian is quite fond of increasing encounter difficulty by giving tough enemies immunities across the board. That feels like a really cheap way to make an encounter difficult. You have all these well-designed mechanics in the game, and then you can't use them for the toughest fights just because. When I was fighting the dragons in Pillars 1, I found myself often thinking "well why do I even have all these spells, then? What's the point in unlocking high level Wizard/Priest/Druid/Chanter/Cipher spells if none of them work when I most need them?"
May 20, 20187 yr If you are struggling with the "mecha dragon" I found a cheap way of outright killing it on my first attempt. It is a construct. There is a certain level 8 priest spell that instantly destroys this type of enemy. Yes, it works. I laughed at the screen for a good 30 seconds afterwards. I did the same thing. I was like....oh...they didn't make him immune to this... da fug. I'm so used to bosses being immune to any sorta one shot thing it surprised me. Seriously onty did it on a whim. I reloaded though to see how hard he would be without doing it and still wasn't that tough. And his buddies dropped like minnows. Reminded me of the old Phoenix down trick from earlier FF games lol. Might be an unpopular opinion, but I really like this kind of thing. It rewards you for knowing the mechanics. Pretty much any DnD based game has this kind of stuff in it, especially the old infinity engine games. True, though in this particularly case there is certain amount or irony in using a priest, and therefore god granted, spell to instakill the guardian that moments before the gods have told you they are unable to influence..... Dismissal did become one of my favourite spells for late game exploration given the amount of undead hordes on some of the more remote islands. The only unexplained question I have is why it doesn't work on fampyrs - fampyrs, particularly ancient ones, became the only really threatening enemy towards the end due to their habit of charming your party members.
May 20, 20187 yr Dismissal did become one of my favourite spells for late game exploration given the amount of undead hordes on some of the more remote islands. The only unexplained question I have is why it doesn't work on fampyrs - fampyrs, particularly ancient ones, became the only really threatening enemy towards the end due to their habit of charming your party members. Probably just overlooked. I also noticed that Fampyrs don't care about Slippery Mind, which is supposed to give immunity to domination. They are the hardest enemies in the game imo just cause of how easily they charm everyone.
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