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Fixes to the Patch Beta Build


SChin

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Hello fellow Watchers! 

 

As you may know, we put out a new Patch Beta branch that has our latest fixes for anyone who wants to take advantage of those fixes sooner rather than later.  Your save files will work for this branch, so there is no need to start a new game unless you desire to do so.  Please feel free to continue to post any bugs you may notice that have not already been reported.  Your help finding bugs and giving us feedback has been tremendously helpful and has helped make Pillars of Eternity II: Deadfire  to be an amazing game!

 

These are the update notes for Beta Build 71.

 

Major Fixes

  • Fixed mouse functionality issue for users who had their Windows language setting on something other than English.
  • Crew members on Story difficulty can now be killed if they mutiny.
  • Watchers who are hostile to the pirates of Fort Deadlight will find the door to the Court open to prevent the NPCs keeping them in combat without being able to be engaged.
  • Watchers are now able to subdue Scyorielaphas even if all the wards are destroyed.
  • Change to the Pillars 1 history creator now removes options from the list once a choice has been made to prevent confusion.

Companions/Crew

  • Eder's end game state from Pillars 1 has been fixed.
  • Watchers who took the baby orlan in Pillars 1 will now see her in Vilario's Rest.

Audio

  • Various VO fixes to the Vox Machina voice sets.

Miscellaneous

  • Gold, Greed, and Guts achievement should now unlock. (You need only load a save that completed the requirements)
  • Various Credit fixes.

 

These are the update notes for Beta Build 73.

 

Major Fixes

  • Watchers were unable to set or save cloned AI behaviors properly for some classes.  This put the game into a bad state that would delete quick saves upon area transition.

Audio

  • Various VO fixes to Xoti and Vox Machina voice sets.

Miscellaneous

  • Various Credit fixes.

These are the update notes for Beta Build 78 - Mac Only.

 

Major Fixes

  • Potential Shader fixes that were causing black screens on Mac's with Intel integrated graphics cards.
    • Please let us know if this issue is still occurring on your machine (and what graphics card you have) or if you spot this happening in a particular scene. We have fixed (globally) all instances issue of this we could find, but we are sending this fix to the beta branch before exhaustively testing every scene in the game.

These are the update notes for Beta Build 82

 

Major Fixes

  • Fixed a permissions issue that was blocking some players from loading saves.
  • Fixed a combat related memory leak (should improve some FPS on long play sessions)

These are the update notes for Beta Build 86

 

Major Fixes

  • Fixed a bug preventing level scaling from activating correctly.
  • Resolved a Pillars I Import issue that was assigning incorrect values to decisions.
    • This should resolve the issue with Eder mentioning being part of the Night Market instead of the Mayor. This will not update which item he has for existing saves however.

These are the update notes for Beta Build 89

 

Major Fixes

  • Player Dispositions should change less drastically for small decisions.

Miscellaneous

  • Custom AI settings should now save changes when adding new conditionals or abilities.
Edited by David Benefield
Noting the fixes from Build 89
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I am new to computer gaming. I own a macbook and I desperately wanted to play this game. The game freezes after the prologue where I get zapped into the Pillar. I have pieced together from tidbits from other threads that there's a patch to fix this. 

 

How do I download this patch? 

What happens after you get zapped into the pillar? I've got 123 minutes worth attempts at this task alone! The anticipation is killing me!

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Reputations seem to have gotten worse. I started a new game and got 3 levels of reputation with the Children of the Dawnstars just by helping them with the cart. After recruiting Xoti, it was up to 5. I still don't have a single level in any disposition, though. The circles are all empty.

 

Edit: I got my first disposition levels. Definitely fixed.

Edited by Kefky
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Reputations seem to have gotten worse. I started a new game and got 3 levels of reputation with the Children of the Dawnstars just by helping them with the cart. After recruiting Xoti, it was up to 5. I still don't have a single level in any disposition, though. The circles are all empty.

 

Edit: I got my first disposition levels. Definitely fixed.

care to clarify? Was it just misreading the disposition first time round, or was the edit made post beta patch?

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Reputations seem to have gotten worse. I started a new game and got 3 levels of reputation with the Children of the Dawnstars just by helping them with the cart. After recruiting Xoti, it was up to 5. I still don't have a single level in any disposition, though. The circles are all empty.

 

Edit: I got my first disposition levels. Definitely fixed.

care to clarify? Was it just misreading the disposition first time round, or was the edit made post beta patch?

 

 

It just doesn't show your progress between levels, so I had to choose like 6 diplomatic responses before I got level 1 on that disposition. I wasn't sure they worked as intended before then.

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Restarted a game on the GOG patch 89 release: I picked two clever responses thus far and my disposition has yet to rise, so thanks to obs for fixing that one. Now to see whether companion dispositions are fixed as well, and i might just continue this playthrough

Nope, companion relationships and reputations still need some work. It'll all get there eventually. I will keep waiting to play, myself.

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Is the 1.0.2 patch from today the same as the 89 beta build patch?

Yes, you can swap over and no files will be changed (until something 89+ releases).

I've opted out of beta for now, seeing as there is no difference anyway and I can always opt back in if something impressive comes in.

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Crash when approaching Poko Kahura Ruins. I hear a boulder like sound, like there are rocks falling, screen freezes, then crashes

 

Literally "Rocks fall, everyone dies" the bug.  Neat.

 

I recently had my game start the unresponsive mouse thing after 140 hours.  Sold the billion items I had in inventory, deleted 500 extra saves and failed restarts, verifying files now.  We'll see if it stops.  SUPER annoying trying to sell a ton of junk when every mouse click has to be clicked 3-4 times before it'll register, and sometimes when trying to sell in bulk it will start sliding down from the top amount without stopping when you just want to sell all but one.

 

ETA: Turning off steam overlay worked.  Guess it was the recent steam update, although the problem started several hours after the update.  Yay computers.

 

 

I also just started hitting this last night after like 30 hours of playing.

 

Guess I'll have to turn off the overlay, it's super weird and annoying that it suddenly started after so much playtime without issues.

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Yeah, Vela still doesn't work for me... She shows up on the beach and then showed up on the ship talking to Eder, after that she vanished. Tried leaving and coming back about ten times and no way to make her show up again.

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Eder is still bugged for me, he has the nightwatch medallion but he still talks about going and finding his parents if I talk to him. This is from starting (yet another) new game as well as a previous one, no matter what I do he is stuck in this state, regardless if I use a pre-made history or make my own.

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I am new to computer gaming. I own a macbook and I desperately wanted to play this game. The game freezes after the prologue where I get zapped into the Pillar. I have pieced together from tidbits from other threads that there's a patch to fix this. 

 

How do I download this patch? 

 

What happens after you get zapped into the pillar? I've got 123 minutes worth attempts at this task alone! The anticipation is killing me!

 

 

I have the same problem on my Macbook - a black screen and unresponsive game after entering the pillar.

 

I don't think the patch is ready yet, but it's in development and accessible if you bought the game through Steam or GoG (see instructions here: https://forums.obsidian.net/topic/98360-beta-branch-access-steam-gog-galaxy/).

 

It seems to work for some Mac users, but not me yet :(

 

Does anyone know when it might be out? 

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I am new to computer gaming. I own a macbook and I desperately wanted to play this game. The game freezes after the prologue where I get zapped into the Pillar. I have pieced together from tidbits from other threads that there's a patch to fix this. 

 

How do I download this patch? 

 

What happens after you get zapped into the pillar? I've got 123 minutes worth attempts at this task alone! The anticipation is killing me!

 

 

I have the same problem on my Macbook - a black screen and unresponsive game after entering the pillar.

 

I don't think the patch is ready yet, but it's in development and accessible if you bought the game through Steam or GoG (see instructions here: https://forums.obsidian.net/topic/98360-beta-branch-access-steam-gog-galaxy/).

 

It seems to work for some Mac users, but not me yet :(

 

Does anyone know when it might be out? 

 

 

Hi Jah_Bless,

 

If you purchased the game through the apple store, then you likely don't have the patch yet. We are currently waiting on Apple approval before the patch can bepushed live. We will be pushing it live just as soon as possible.

-David

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I am new to computer gaming. I own a macbook and I desperately wanted to play this game. The game freezes after the prologue where I get zapped into the Pillar. I have pieced together from tidbits from other threads that there's a patch to fix this. 

 

How do I download this patch? 

 

What happens after you get zapped into the pillar? I've got 123 minutes worth attempts at this task alone! The anticipation is killing me!

 

 

I have the same problem on my Macbook - a black screen and unresponsive game after entering the pillar.

 

I don't think the patch is ready yet, but it's in development and accessible if you bought the game through Steam or GoG (see instructions here: https://forums.obsidian.net/topic/98360-beta-branch-access-steam-gog-galaxy/).

 

It seems to work for some Mac users, but not me yet :(

 

Does anyone know when it might be out? 

 

 

Hi Jah_Bless,

 

If you purchased the game through the apple store, then you likely don't have the patch yet. We are currently waiting on Apple approval before the patch can bepushed live. We will be pushing it live just as soon as possible.

-David

 

 

Hi David, 

 

Many thanks for this. I bought the game through GoG but the Beta patch doesn't seem to be working for me yet - I'll keep an eye out for the final version of the patch.

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After the patch, even after uninstalling and reinstalling I'm still getting a black screen when the game starts, and the window is HUGE.  I've tried setting the resolution on my display to max and min without any effect on this.  I can get the game to at least start if I launch it from Library Application Support but all I get is the Obsidian Logo, the start up music, and then it goes to black with just the glove as a pointer.  Resizing the window at that point doesn't help. 

 

Running on MacBook Pro 15.4 -inch 2880x1800 Retina late 2013

2.6 GHz Intel Core i7

16 GB 1600 MHz DDR3

NVIDIA GeForce GT 750M 2048 MB

58GB free

 

 

 

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Edited by kilay
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