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Glassarm

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About Glassarm

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    (1) Prestidigitator
  1. I don't know if this is the right sub-forum. Feel free to move it. I'm generally enjoying TB so far. I got used to RTwP, but I think I'm going to like this better. Here's to PoE3 using TB as well. A few issues though: * Everything lasting a whole number of rounds significantly changes the value of Intellect. Going from say 12 to 13 makes no difference to ability duration in most (or all?) cases. You have to push Intellect to the upper and lower bounds to see the difference here. The solution, as far as I can see it, is to simply let things expire mid-round. You might miss a turn on one
  2. Here's the save: https://www.dropbox.com/s/agi2tye9nodx6b6/Midget%20%2833c253c3-fd1b-4752-868b-8a19c6ea7063%29%20%28LAX-2ABCD%29%20autosave_0.savegame?dl=0
  3. The icon is greyed out and the tooltip doesn't say [Already Have]. Concelhaut's Parasitic Staff is shown correctly on my Wizard tab.
  4. This. There's another time to talk about overall balance/difficulty. Berath and Abydon challenges look like a lot of fun, and I want to try them on my next playthrough. Magran's challenge doesn't appeal to me at all, as I have no idea what I'm doing with AI scripts, and those are going to be essential. Skaen's challenge could be interesting, or just an annoyance; I'd have to see it in-game to know for sure (incidentally, does the fog of war idea make more sense for Wael than for Skaen?). I like the overall concept of god challenges, that you can use them to customize difficulty. With this
  5. This. There's another time to talk about overall balance/difficulty. Berath and Abydon challenges look like a lot of fun, and I want to try them on my next playthrough. Magran's challenge doesn't appeal to me at all, as I have no idea what I'm doing with AI scripts, and those are going to be essential. Skaen's challenge could be interesting, or just an annoyance; I'd have to see it in-game to know for sure (incidentally, does the fog of war idea make more sense for Wael than for Skaen?). I like the overall concept of god challenges, that you can use them to customize difficulty. With this
  6. Try C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity II\Soundtrack.
  7. There is conceivably a point at which PotD becomes too difficult, and it's important for the devs to try and avoid that. However, I'm pretty sure we're nowhere near that point yet. PotD should be too difficult for a lot of players.
  8. I just completed the Principi questline for the first time (playing on 1.0.2 obviously) and the achievement didn't unlock. Something's wrong.
  9. I'm in a fight and Xoti falls, then Ydwin says "This is no time for games, Tekehu." even though Tekehu is not in my party.
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