May 11, 20187 yr I wish to build my character around high perception, but not sure on class. Edited May 11, 20187 yr by Melusina https://store.steampowered.com/curator/33102093/ - Picky Gamer Girl!
May 11, 20187 yr It's a great stat for anyone who wants to attack enemies. I assume you want to see traps. No one answered me about perception and traps.
May 12, 20187 yr Well high perception is going to help with crits so maybe a class that will get the most from more frequent crits. Something multiclassed with a Skald might work for you since crits help you get phrases more quickly (50% chance to get +1 phrase on crit). From there, maybe add a close/mid range dps because the offensive invocations have shorter range, maybe a barbarian (aoe attacks = more chance to crit). I think a barbarian/skald (howler) could be pretty interesting if that's your kind of character. Edited May 12, 20187 yr by Urocyon
May 12, 20187 yr Pretty much every class needs accuracy except maybe pure summoner Beckoner and pure support Priest. In fact getting a hold of enough accuracy is more of an issue for me.
May 12, 20187 yr In Pillars 1, I played a max PER Barbarian focused on interrupting enemies. It was the first build I played that game with and was very successful. I'm not even sure if PER still affects interrupt rating or even how interrupts work in PoE2 but it was great in the first game. The specifics can be found in the Pillars 1 forum in the thread "The Obsidian Boards' character builds" (it's pinned to the top of the forum). Look for the interrupt Barbarian build there if you're curious.
May 13, 20187 yr What’s the recommended starting perception for being able to spot all traps and hidden secrets?
May 13, 20187 yr What’s the recommended starting perception for being able to spot all traps and hidden secrets? By endgame you will need 20 to spot everything. You would need to start pretty close to that to be safe.
May 13, 20187 yr Author More than 16, I'm afraid. EDIT: posted at the same time as previous user. Edited May 13, 20187 yr by Melusina https://store.steampowered.com/curator/33102093/ - Picky Gamer Girl!
May 14, 20187 yr So how many attribute buffs do u get during the game? If you start with 17, can you get to 20 by end-game?
May 14, 20187 yr Remember you can stack attribute bonuses from different items now. +4 at least should be possible by endgame, I think. Yosharian's Deadfire Builds
May 14, 20187 yr And am I right that you never increase attributes when you level up? That’s different than every other rpg I’ve played....
May 14, 20187 yr And am I right that you never increase attributes when you level up? That’s different than every other rpg I’ve played.... Yeah that's right. And you can't respec your attributes, either, unlike the previous game. Better choose wisely! Yosharian's Deadfire Builds
May 14, 20187 yr honesetly, i think that after playing a bit and trying stuff out that perception and dexterity are really important for strikers - especially perception....so really any DPS profits from it...the game does a bit a poor job explaining it because its for nearly no class a recommended skill....even with high perception you miss quite a lot. And for some reason i seeme to miss with 2 handed weapons way more than with others - even on characters that have much more perception than others
May 14, 20187 yr Remember you can stack attribute bonuses from different items now. +4 at least should be possible by endgame, I think. Ok so to recap, Need 20 Perception to be able to spot everything by endgame. It's possible to get +4 Perception from items by endgame. Attributes are never increased from leveling. Conclusion: 16 perception is the optimal starting point for your "Trap & Hidden Secret Finder" party member?
May 14, 20187 yr Remember you can stack attribute bonuses from different items now. +4 at least should be possible by endgame, I think. Ok so to recap, Need 20 Perception to be able to spot everything by endgame. It's possible to get +4 Perception from items by endgame. Attributes are never increased from leveling. Conclusion: 16 perception is the optimal starting point for your "Trap & Hidden Secret Finder" party member? I think 16 per is the sweet spot, yeah. Look at it this way, you'll spot most things even if you're only wearing a +1/2 item, and if you hear of a OMG item that's really well hidden you can just grab all the PER gear you have, slap it on and go get the item. Best way to do it in my opinion, unless you REALLY can afford 18 PER. Yosharian's Deadfire Builds
May 14, 20187 yr The answer to all your questions is: "Smoke Svef Every Day." Seriously-- it's +5 PER for 180 seconds, and both of those scale up meaningfully with higher Alchemy. (Coral Snuff also works-- it's +3 in each of the mental attributes. Sadly, you can't stack 2 Drug effects.)
May 15, 20187 yr It's a bit annoying that the companions in my party has no more than 13 Perception, and I rolled a character with 10..... R.I.P hidden secrets.
May 15, 20187 yr The answer to all your questions is: "Smoke Svef Every Day." Seriously-- it's +5 PER for 180 seconds, and both of those scale up meaningfully with higher Alchemy. (Coral Snuff also works-- it's +3 in each of the mental attributes. Sadly, you can't stack 2 Drug effects.) Don't do drugs, kids Yosharian's Deadfire Builds
May 19, 20187 yr It's a bit annoying that the companions in my party has no more than 13 Perception, and I rolled a character with 10..... R.I.P hidden secrets. Exactly this! I'm playing a godlike Cipher myself, so little use for perception, and both Eder and Ydwin, the only available rogues, have 11 and 15 perception. So for my next playthrough I'll have to ditch Eder for Ydwin to be able to find most traps if I'm not playing a rogue myself. (Because to me it makes sense to have the rogue sneaking around, picking locks/pockets and finding/disarming traps)
May 19, 20187 yr It's a bit annoying that the companions in my party has no more than 13 Perception, and I rolled a character with 10..... R.I.P hidden secrets.Exactly this! I'm playing a godlike Cipher myself, so little use for perception, and both Eder and Ydwin, the only available rogues, have 11 and 15 perception. So for my next playthrough I'll have to ditch Eder for Ydwin to be able to find most traps if I'm not playing a rogue myself. (Because to me it makes sense to have the rogue sneaking around, picking locks/pockets and finding/disarming traps) Why wouldn't Ciphers need Perception? They need it to generate Focus and to hit with powers. Pretty much all my characters have 20 Perception (don't play pure support). Unless you are 100 accuracy above enemy defence (does not happen) then it's useful. Edited May 19, 20187 yr by Maxzero
May 19, 20187 yr It's a bit annoying that the companions in my party has no more than 13 Perception, and I rolled a character with 10..... R.I.P hidden secrets. Exactly this! I'm playing a godlike Cipher myself, so little use for perception, and both Eder and Ydwin, the only available rogues, have 11 and 15 perception. So for my next playthrough I'll have to ditch Eder for Ydwin to be able to find most traps if I'm not playing a rogue myself. (Because to me it makes sense to have the rogue sneaking around, picking locks/pockets and finding/disarming traps) Multi Maia into Ranger/Rogue. I think she has 16 Per? Very decent. She also takes care of the mechanics for me. Edited May 19, 20187 yr by M4xw0lf
May 19, 20187 yr Maia (Scout) & Ishi find everything for me, which make them locked in my party with Eder on Mechanics.
May 19, 20187 yr Maia is the only companion that has a reasonable shot at finding hidden stuff. And giving her high Perception is quite good. Companions / Sidekicks seem to be built with intentionally bad stats for reasons (rpg? bad rolls? who knows).
May 19, 20187 yr Maia (Scout) & Ishi find everything for me, which make them locked in my party with Eder on Mechanics. Yeah but if their perception wasn't high enough how would you know if you missed anything? According to the devs the highest check is 20.
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