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Enchantments disappearing?


jakl201

Question

Basically, I've noticed with some weapons when you enchant them, other enchantments become unavailable. For some weapons, this makes sense, for other enchantments, it's vexing. Was wondering if there's just no feedback on which enchantments become null.

 

Let me see if this works. Here's the basic armor enchantment list of Eder's Saint's War armor.

 

UThFSKk.jpg

 

These are the options when I have taken Veteran's Maneuvers and Veteran's Scars. 'Like a Steel Trap' and 'Rock solid' are missing. I never took these enchantments. 

 

qwsGvbG.jpg

 

I'm trying to convey that this applies to other weapons and armor as well. Here's Whispers of Yenwood. All I took was 'Whetted', but it dropped the skill that allowed one to remove the 'Whispers of the Dead' debuff from the sword.

 

Crg77ME.jpg

 

And here's a pistol where I only took one special enchantment. Think it had 3-4? But now all I can do is upgrade it. 

 

RJRGFRJ.jpg

 

 

So I'm trying to ask devs if these are bugs or just a lack of informing the player. For some of the weapons/armor, the other selections remain on the list until you close it out. Or maybe that's also a bug?

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Hrm, that's a shame. With Eders armor, I can see how some of them might overlap, but whispers of yenwood? Taking a skill that increases...crit damage makes the debuff disappear? Odd.

 

Maybe they should look into explaining this in the tutorial...Or give us an indicator or something to know what's exclusive.

Edited by jakl201
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Still an issue in 1.2.

 

Aside from the Whispers of Yenwood I also have Min's Fortune and Casita Samilia's Legacy. It seems every enchantment removes 2 options rather than just it's one???

^

 

 

I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5.

 

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Still an issue in 1.2.

 

Aside from the Whispers of Yenwood I also have Min's Fortune and Casita Samilia's Legacy. It seems every enchantment removes 2 options rather than just it's one???

Yeah, some items have three (or even four?) mutually exclusive upgrades. I'm convinced that this is not a bug, but simply a failure of the UI to make this clear.

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