Jump to content
  • 0
jakl201

Enchantments disappearing?

Question

Basically, I've noticed with some weapons when you enchant them, other enchantments become unavailable. For some weapons, this makes sense, for other enchantments, it's vexing. Was wondering if there's just no feedback on which enchantments become null.

 

Let me see if this works. Here's the basic armor enchantment list of Eder's Saint's War armor.

 

UThFSKk.jpg

 

These are the options when I have taken Veteran's Maneuvers and Veteran's Scars. 'Like a Steel Trap' and 'Rock solid' are missing. I never took these enchantments. 

 

qwsGvbG.jpg

 

I'm trying to convey that this applies to other weapons and armor as well. Here's Whispers of Yenwood. All I took was 'Whetted', but it dropped the skill that allowed one to remove the 'Whispers of the Dead' debuff from the sword.

 

Crg77ME.jpg

 

And here's a pistol where I only took one special enchantment. Think it had 3-4? But now all I can do is upgrade it. 

 

RJRGFRJ.jpg

 

 

So I'm trying to ask devs if these are bugs or just a lack of informing the player. For some of the weapons/armor, the other selections remain on the list until you close it out. Or maybe that's also a bug?

Share this post


Link to post
Share on other sites

6 answers to this question

Recommended Posts

  • 0

Hello all,

 

Thanks for posting! We have this issue bugged and are currently investigating the issue.

 

Best,

 

-Caleb


I like big bugs and I cannot lie...

Share this post


Link to post
Share on other sites
  • 0

Hrm, that's a shame. With Eders armor, I can see how some of them might overlap, but whispers of yenwood? Taking a skill that increases...crit damage makes the debuff disappear? Odd.

 

Maybe they should look into explaining this in the tutorial...Or give us an indicator or something to know what's exclusive.

Edited by jakl201

Share this post


Link to post
Share on other sites
  • 0

I agree. It feels a little like they threw the enchantment system together at the last minute. I'm pretty happy about how good it is, considering it probably wasn't too high-priority.

Share this post


Link to post
Share on other sites
  • 0

Still an issue in 1.2.

 

Aside from the Whispers of Yenwood I also have Min's Fortune and Casita Samilia's Legacy. It seems every enchantment removes 2 options rather than just it's one???


^

 

 

I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5.

 

TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam

Formerly known as BattleWookiee/BattleCookiee

Share this post


Link to post
Share on other sites
  • 0

Still an issue in 1.2.

 

Aside from the Whispers of Yenwood I also have Min's Fortune and Casita Samilia's Legacy. It seems every enchantment removes 2 options rather than just it's one???

Yeah, some items have three (or even four?) mutually exclusive upgrades. I'm convinced that this is not a bug, but simply a failure of the UI to make this clear.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...