With endurance at 100% soul whip should generate 83.33... per 100 points of damage. 33 from talent, 25 from Talisman of the Unconquerable, and 25 base. However, it consistently, even after reloading the game, generating about between 47.8-65.8% of damage as focus. It isn't even consistently wrong. If it was I'd just assume that the formula I am using is wrong.
edit: Also, now that I'm looking at it, the character sheet says that it gives a +140% bonus, instead of the more accurately displayed 40%. It's doing 140% of base damage, which is also wrong since there are other bonuses (might).
edit2: And I'm calculating all this down with damage dealt after DR. Not pre-DR, but the actual damage mobs are taking.
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nstgc
With endurance at 100% soul whip should generate 83.33... per 100 points of damage. 33 from talent, 25 from Talisman of the Unconquerable, and 25 base. However, it consistently, even after reloading the game, generating about between 47.8-65.8% of damage as focus. It isn't even consistently wrong. If it was I'd just assume that the formula I am using is wrong.
edit: Also, now that I'm looking at it, the character sheet says that it gives a +140% bonus, instead of the more accurately displayed 40%. It's doing 140% of base damage, which is also wrong since there are other bonuses (might).
edit2: And I'm calculating all this down with damage dealt after DR. Not pre-DR, but the actual damage mobs are taking.
Edited by nstgcLink to comment
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