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Posted

Potions and scrolls could have been very useful, if they didn't fail to activate half the time.

All too often my character would cast a scroll, but nothing would happen. I get the autopause for finishing the action, but the spell didn't take effect and the scroll was not used up. This is very annoying, especially when winning a fight depends on protections against fear, paralyze, etc.

And sometimes my character would drink a potion during combat, get attacked mid action, and it'll be as if they didn't drink it. I know this could cause an interrupt, but that's supposed to delay the action, not cancel it. Although this happens less often than the problem with the scrolls.

3 answers to this question

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  • 0
Posted

Yes, potions and scrolls occasionally fizzle. And this is not related to simple interruption (concentration fail), as the character when interrupted just starts drinking/casting anew.

 

Have you noticed any reliable way to recreate this? Cose only then the problem can be tracked down.

 

P.S. If it helps: consume potion action consists of: 3-5 frames idle animation + 70 frames drinking animation + 0 recovery frames. The potion goes in effect right in the middle of drinking anim (i.e. on 36th frame).

  • 0
Posted

It seems to happen completely at random. One fight scrolls work normally, and then another fight they don't. Next time this happens I'll try to reload the last save and try to recreate it.

  • 0
Posted

Only happens to me with potions.  Scrolls work all the time for me.

Have gun will travel.

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