Potions and scrolls could have been very useful, if they didn't fail to activate half the time.
All too often my character would cast a scroll, but nothing would happen. I get the autopause for finishing the action, but the spell didn't take effect and the scroll was not used up. This is very annoying, especially when winning a fight depends on protections against fear, paralyze, etc.
And sometimes my character would drink a potion during combat, get attacked mid action, and it'll be as if they didn't drink it. I know this could cause an interrupt, but that's supposed to delay the action, not cancel it. Although this happens less often than the problem with the scrolls.
Question
Haran
Potions and scrolls could have been very useful, if they didn't fail to activate half the time.
All too often my character would cast a scroll, but nothing would happen. I get the autopause for finishing the action, but the spell didn't take effect and the scroll was not used up. This is very annoying, especially when winning a fight depends on protections against fear, paralyze, etc.
And sometimes my character would drink a potion during combat, get attacked mid action, and it'll be as if they didn't drink it. I know this could cause an interrupt, but that's supposed to delay the action, not cancel it. Although this happens less often than the problem with the scrolls.
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