Slack83er Posted October 4, 2016 Posted October 4, 2016 Hail! Doing nightshift is sooo boring...gotta find out something to do...here I am, thinking of one of the most interesting classes out there. But I know little to none of druids... maybe I'd like being a shaman of sort... the only thing I know, is I want a spear in his hand...or something like it... staff... halberd... something with a long reach. Then I don't know which animal to shift into... this is because I don't know sinergies nor I have any concept in mind 'cept the shaman. Will you help me? - There are 10 types of people: those who understand binary code, and those who don't. -
prototype00 Posted October 4, 2016 Posted October 4, 2016 Druids are good buffers? Really? I mean I had thought they were okay, but not gold standard like priests. Druids to me are DPS, when casting spells, they are ranged DPS, when Spiritshaping, straight melee DPS.
Boeroer Posted October 4, 2016 Posted October 4, 2016 Druids have some ok party buffs, but nothing spectacular like priests do. Form of the Delemgan is one of the best. Garden of Life is a very good healing over time spell once there are dead enemies on the ground. Nature's Vigor is also not bad. But I wouldn't say a druid can be a superb buffer. The principle of the Batsh!t Crazy build - pairing high defenses with front line spellcasting (doesn't need to have the exact same stat distribution) - works perfectly fine with a spear and shield. If you use Relentless Storm + Nature's Terror + Returning Storm - and later Avenging Storm - there are few other build that can tank so well while dishing out lots of damage and CC at the same time. It's basically a paladin with Sacred Immolation (just that it's shock damage) plus hefty CC while you can hit with your weapon at the same time. Secret secret: you can cast Nature's Terror more than once to generate a lot of those static fields around you which hit all the time - making it superstrong in combination with Combusting Wounds. But this druid doesn't shift. But note that when you shift your weapon diappears. You will always have two claws/tusks/stag horn/whatever that are considered unarmed and have inherent DR penetration and a high base damage that scales with level. So, no spear then. The above approach with Nature's Terror/Storm spells of course also works when shifted. Deadfire Community Patch: Nexus Mods
Slack83er Posted October 4, 2016 Author Posted October 4, 2016 Uhm... These posts make me realize that I knew nothing about Druid. Sometimes I tend to compare Poe to other rpgs... and assume that roles can just be the same... a Druid that doesn't shift might be ok, but you can't take out the ability now, can you? So you will remain with a useless talent... - There are 10 types of people: those who understand binary code, and those who don't. -
Dr <3 Posted October 4, 2016 Posted October 4, 2016 And what is the problem? That you have an icon you don't push all the time? I do that all day with the wacher abilities...
Boeroer Posted October 4, 2016 Posted October 4, 2016 Yes - you will have a button for spiritshift all the time that you won't use. But the combinataion of those spells with good tankyness and equipment make up for that.But Spiritshift is also very potent. You just can't use any equipment while shifted. Deadfire Community Patch: Nexus Mods
Slack83er Posted October 4, 2016 Author Posted October 4, 2016 Mm don't know... it's just not the idea I had of the Druid... some kind of protector, warden... this is the reason I wrote buffing... I thought of a blessing from the nature, a sort of paladin of the wild.... is this not possible? - There are 10 types of people: those who understand binary code, and those who don't. -
prototype00 Posted October 4, 2016 Posted October 4, 2016 You could be like, an actual Paladin? They're great at buffing, and not too shabby with spears either.
K Galen B Posted October 4, 2016 Posted October 4, 2016 (edited) Pillars of Eternity druids are great protectors, wardens, etc. They just prefer to defend via killing the life out of the offending parties... Of ~8 ish spells in most levels, druids only have 1, sometimes 2 buff/healing spells per level. Contrast this with damaging spells - about half of druids' spells are focused on direct damage or damage over time, with or without other effects. Edited October 4, 2016 by K Galen B 1
Slack83er Posted October 4, 2016 Author Posted October 4, 2016 On 10/4/2016 at 1:02 PM, prototype00 said: You could be like, an actual Paladin? They're great at buffing, and not too shabby with spears either. Thought of it... but never really came to something good. Maybe nature godlike pally? - There are 10 types of people: those who understand binary code, and those who don't. -
AndreaColombo Posted October 4, 2016 Posted October 4, 2016 Why not Priest for a buffer? They've got the best buffs in town. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
DreamWayfarer Posted October 4, 2016 Posted October 4, 2016 Druids can be great protectors. They are not great buffers, but when they have healing on par with priests and CC on par with Wizards that doesn't matter that much: weakening a foe is not so different from strenghtening an ally. And your build will work best with hide armor anyway, since you only need to tank as long as your spells are charging, so you will still look like a druid. Spears are nice weapons too, even tough hatchets nay be better. BTW, have you considered swords? There is an early nice looking black sword that makes you sturdier, and if you choose the Knights of The Crucible faction at Act 2 one of your rewards is a shining sword that buffs the accuracy of allies targeting the same foe, fitting the idea of a leader, guardian and blesser.
omgFIREBALLS Posted October 4, 2016 Posted October 4, 2016 On 10/4/2016 at 1:06 PM, Slack83er said: On 10/4/2016 at 1:02 PM, prototype00 said: You could be like, an actual Paladin? They're great at buffing, and not too shabby with spears either. Thought of it... but never really came to something good. Maybe nature godlike pally? A Darcozzi Paladini paladin could perhaps fly (NPI) as a follower of Hylea. My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
Boeroer Posted October 4, 2016 Posted October 4, 2016 On 10/4/2016 at 2:33 PM, DreamWayfarer said: Druids can be great protectors. They are not great buffers, but when they have healing on par with priests and CC on par with Wizards that doesn't matter that much: weakening a foe is not so different from strenghtening an ally. And your build will work best with hide armor anyway, since you only need to tank as long as your spells are charging, so you will still look like a druid. Spears are nice weapons too, even tough hatchets nay be better. BTW, have you considered swords? There is an early nice looking black sword that makes you sturdier, and if you choose the Knights of The Crucible faction at Act 2 one of your rewards is a shining sword that buffs the accuracy of allies targeting the same foe, fitting the idea of a leader, guardian and blesser. You can do that with a spear, too: Cladhaliath can be created with the marking enchanment. That would be buffing + spear. And it's green, too. Deadfire Community Patch: Nexus Mods
Slack83er Posted October 4, 2016 Author Posted October 4, 2016 Yeah.. all good inputs.. they surely work game-wise...but are ordinary....banal... I like something that stands out... That's why I wanted a different approach, but not knowing the druid class, it's my fault. I'd close this thread and I'd open a new one, focused on a nature godlike paladin. - There are 10 types of people: those who understand binary code, and those who don't. -
DreamWayfarer Posted October 4, 2016 Posted October 4, 2016 On 10/4/2016 at 4:47 PM, Slack83er said: Yeah.. all good inputs.. they surely work game-wise...but are ordinary....banal... I like something that stands out... That's why I wanted a different approach, but not knowing the druid class, it's my fault. I'd close this thread and I'd open a new one, focused on a nature godlike paladin. Ordinary? What is ordinary about them?
Slack83er Posted October 4, 2016 Author Posted October 4, 2016 Ordinary...I mean... normal... the classic druid... nothing exceptional that makes that druid different.... something that makes you say.. "this is really an original approach to druid" - There are 10 types of people: those who understand binary code, and those who don't. -
Slack83er Posted October 4, 2016 Author Posted October 4, 2016 Nono wait... this is bit too much! How can the speed make me avoid friendly fire? The other thing I don't understand is my role... just dps? - There are 10 types of people: those who understand binary code, and those who don't. -
Slack83er Posted October 4, 2016 Author Posted October 4, 2016 Ok, now things are clearer. Not exactly what I had in mind with my Druid, but, as I said before, i'ts my fault. I expected the druid to be a buffer/debuffer, not a dps... other rpgs contamination Does the druid have CC? - There are 10 types of people: those who understand binary code, and those who don't. -
Slack83er Posted October 4, 2016 Author Posted October 4, 2016 On 10/4/2016 at 9:18 PM, Ben No.3 said: Hey, I just tried to come of up with a "less ordinary" Druid Yes, the Druids attacks often do also have some powerful CC effects, however, he also has a few dedicated CC spells. You're right, I really AM difficult to please I've opened the "natural paladin" thread if you want to comment... because I have difficulty finding a "non-blaster" role for the druid. My fault, I didn't know the class well. - There are 10 types of people: those who understand binary code, and those who don't. -
rheingold Posted October 4, 2016 Posted October 4, 2016 Druids have awesome crowd control and dps. The only class who is arguably stronger overall is Wizard. Also pretty varied, can tank ok, not awesome but bring serious cc and dps. The shape shifter forms look cool as well. Personally I'm really happy about the pillars Druid. They have always been my favourite but most other RPGs gimped them. They also used come across as fairly bunny huggish, which irritated me. The Celtic Druids burnt people alive in wicker baskets, so it's really nice to be able to play an awesome force of nature as opposed to some new age hippie no offense to all hippies just like the options. The stag form and nature godlike is very nice, kinda a Cerunnos/Horned God type figure straight out of Celtic mythology. "Those who look upon gods then say, without even knowing their names, 'He is Fire. She is Dance. He is Destruction. She is Love.' So, to reply to your statement, they do not call themselves gods. Everyone else does, though, everyone who beholds them.""So they play that on their fascist banjos, eh?""You choose the wrong adjective.""You've already used up all the others.” Lord of Light
Slack83er Posted October 4, 2016 Author Posted October 4, 2016 I find your description of the druid intriguing... how do you play it? cc? dps? shift? - There are 10 types of people: those who understand binary code, and those who don't. -
rheingold Posted October 4, 2016 Posted October 4, 2016 It's really more a roleplay thing, I've always been fascinated by Northern European myths, so Cerunnos/The horned God plays a fairly large part in Celtic mythology. I tend not to specialize either so he does everything except tank. I like pikes or staffs for the look but as I tend to have a melee heavy party I find the Druid works better with a ranged weapon like a scepter, otherwise he tends to get in the way, even with a pike. But a melee Druid has one huge advantage over ranged, he doesn't waste time positioning before casting his storm spells. So staff or pike are good if you want to go melee. He works mainly as a caster and shifts sometimes when he is engaged in melee or if he can quickly burst an opponent down, normally that would be another caster or rogue. Nice thing about Druid is a lot of their dps spells are their crowd control spells. So it's really not necessary to create a particular role, they end up doing dps and cc naturally If you want to do huge dps while shape shifting then you probably need to specialize i.e. Concentrate on certain stats and talents. Might, dex, Int, dual wield, weapon focus peasant etc. But I find that just going along choosing what ever suits me does fine. It's really not necessary to min/max either in stats or talents/talents. "Those who look upon gods then say, without even knowing their names, 'He is Fire. She is Dance. He is Destruction. She is Love.' So, to reply to your statement, they do not call themselves gods. Everyone else does, though, everyone who beholds them.""So they play that on their fascist banjos, eh?""You choose the wrong adjective.""You've already used up all the others.” Lord of Light
Slack83er Posted October 4, 2016 Author Posted October 4, 2016 I like what you say about northern myth. So... what race did you pick? what stats? Is he the mouth of the party? Does he unlock things? - There are 10 types of people: those who understand binary code, and those who don't. -
rheingold Posted October 5, 2016 Posted October 5, 2016 Nature godlike - male human or elf body. WTW Mystic background. Might 16 Int 17 Resolve/Perception 15 rest 10. Yes he is the leader if I go with resolve which I normally do, though perception is better from a power gamer pov. He doesn't unlock things - that's not really part of his background. So concentrate on lore and survival though I never max them - I normally put in a few points 3-4 in all skills including mechanics - again it's a waste from a power point of view but I like it. "Those who look upon gods then say, without even knowing their names, 'He is Fire. She is Dance. He is Destruction. She is Love.' So, to reply to your statement, they do not call themselves gods. Everyone else does, though, everyone who beholds them.""So they play that on their fascist banjos, eh?""You choose the wrong adjective.""You've already used up all the others.” Lord of Light
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