mc_kracken Posted March 29, 2016 Share Posted March 29, 2016 (edited) I'm playing on hard, never did a bounty quest and just now (almost act 4) doing the endless paths (which untill now (7th level) is no challenge at all - as is the rest of the game. and before anyone recommends Path of the Damned: Inflated stats and enemy numbers would make it harder, but it would break immersiveness (why is everyone so much tougher than me - oh, right because the AI is bad and or low level enemies placement, stats balance etc. is also not good) Way I see it the this is partially the fault of a game that is not linear enough - since you can travel around too much and get huge XP points for quests where you dont have to fight a lot. But even if you stick to the area that are available - you level up way too fast. Let's face it hard isn't hard. The developer's should know by now. I want high level scaling right from the start. Also: money is pointless AGAIN (got way too much - there is no need to spend money on magic item's, since you just have to wait for loot and enchant that) Edited March 29, 2016 by mc_kracken Link to comment Share on other sites More sharing options...
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