March 16, 20169 yr I have been able to successfully run through all adventure one and am now stuck in adventure 2 I was at Hanes Sanitarium and found Dr habe however, my game is now froze at my screen shot I am playing with four characters: ) lem, valeros, link and ezren https://www.dropbox.com/s/oud8wjpts9ktu35/2016-03-16%2001.29.30.png?dl=0 It appears upon further investigation there is a close button hiding back there however, nowe my screen is froze with the attic whisperer https://www.dropbox.com/s/3xmeploephhej2g/Screenshot_2016-03-16-23-10-53.png?dl=0 Edited March 17, 20169 yr by Ebee
March 16, 20169 yr Story mode, permadeath on, playing Perils of the Lost Coast with Sajan, scenario is Black Fang's Dungeon. I choose Temple as my starting location. Right after than, when the map is panned over and the words Lost Coast show in the bottom left, the locations are out of place. My temple was located out in the water, and I think the other locations were shifted up as well. No picture right now as it happened rather fast.
March 16, 20169 yr There seems to be problem in loggin screen. There is a error message OnRegisterErrorr: Invalid input parameters https://www.dropbox.com/sh/sbnlno387kdu580/AAA84yCOx2YvNPsPU5ZxBN7pa?dl=0 I just removed the password for obvious reasons From the picture. Edited March 16, 20169 yr by Hannibal_PJV
March 16, 20169 yr We'll keep an eye on that, but realistically I'd expect our official support be for greater than 1GB RAM. If so, under iOS, the game will officially run on only the iPad Air 2 and iPad Pro. As such, I'd highly recommend ensuring it will run without issue on 1 GB iPads. Edited March 16, 20169 yr by Mysterio
March 16, 20169 yr We'll keep an eye on that, but realistically I'd expect our official support be for greater than 1GB RAM. If so, under iOS, the game will officially run on only the iPad Air 2 and iPad Pro. As such, I'd highly recommend ensuring it will run without issue on 1 GB iPads. I am running on an iPad 4th generation and have not experienced the game crashing at all. It may be a combination of cpu and ram leading to the performance issues. Ebee tried my iPad and remarked that it was smoother and crisper than the tablet she was playing on (before her husband got her a new one). According to wikipedia (man I hate saying those words) the iPad 4th generation has the following specs: The device has an Apple A6X SoC which comprises a 32-bit Apple Swift dual-core CPU running at 1.4 GHz and a quad-core PowerVR SGX554MP4 GPU, 1 GB of RAM.
March 16, 20169 yr After my solo Sajan died I permadeath mode when failing against Blankfang, it brought me back to the character selection screen. Sajan was blacked out with a skull on him. However, I still put him in my party, turned off permadeath, and was able to start a new party with a new Sajan. The adventure still had the old scenario progress unlocked so my new Sajan could start right with Blackfang. However, all of old Sajan's cards were available for new Sajan to use in his deck. This should not have happened! Furthermore, after completing Blackfang's Dungeon, new Sajan earned both the scenario and adventure reward, even though he did not complete Poison Pill or Brigandoom.
March 16, 20169 yr After my solo Sajan died I permadeath mode when failing against Blankfang, it brought me back to the character selection screen. Sajan was blacked out with a skull on him. However, I still put him in my party, turned off permadeath, and was able to start a new party with a new Sajan. The adventure still had the old scenario progress unlocked so my new Sajan could start right with Blackfang. However, all of old Sajan's cards were available for new Sajan to use in his deck. This should not have happened! Furthermore, after completing Blackfang's Dungeon, new Sajan earned both the scenario and adventure reward, even though he did not complete Poison Pill or Brigandoom. I fixed the scenario/adventure reward bug earlier this week (but it's not included in the next beta load). You should not be able to re-add a permadead character to your party. I'll take a look at that tomorrow.
March 16, 20169 yr There seems to be problem at armor recharge option at the end of turn. iPad. Normal game. Or then I don't see where it is done.
March 16, 20169 yr There seems to be problem at armor recharge option at the end of turn. iPad. Normal game. Or then I don't see where it is done My first guess here would be to make sure that the armor you're trying to recharge actually has that ability, as not all armor does (but it's always listed in the card text when it does). Otherwise, before end of turn, when you're ready to have the discard phase, press the trash can icon at top of screen to force the discard phase, and select the armor then; it should have the recharge icon and option available. Edit: Also, you usually (always?) need to be proficient with armor as a power. Edited March 17, 20169 yr by Deekow
March 17, 20169 yr Otherwise, before end of turn, when you're ready to have the discard phase, press the trash can icon at top of screen to force the discard phase, and select the armor then; it should have the recharge icon and option available.It was that forced discard, that I was not doing. Many thanks! It was not too easy find. In most cases this game does give graphical hint that you can do something. Some graphical clue like site and character powers have would be nice, or then the discard mode should be forced each round before ending the turn. Edited March 17, 20169 yr by Hannibal_PJV
March 17, 20169 yr Two things when playing ezren today I used detect magic to find a spell, I acquired the spell but his power didn't activate so I couldn't go again this happened with both Sanctuary and Frost Ray. Never mind answered my own question with digging detect magic is not an encounter Edited March 17, 20169 yr by Ebee
March 17, 20169 yr I started to do the scenario Foul Misgivings I put Ezren at Foxglove Manor however I got the following screen upon starting game https://www.dropbox.com/s/4ayz96gew328cj3/Screenshot_2016-03-16-20-05-07.png?dl=0
March 17, 20169 yr I started to do the scenario Foul Misgivings I put Ezren at Foxglove Manor however I got the following screen upon starting game https://www.dropbox.com/s/4ayz96gew328cj3/Screenshot_2016-03-16-20-05-07.png?dl=0 Who else was in your party? Is this Beta 1 Build or Beta 2? (the first one or the one that was just released a little bit ago)
March 17, 20169 yr I started to do the scenario Foul Misgivings I put Ezren at Foxglove Manor however I got the following screen upon starting game https://www.dropbox.com/s/4ayz96gew328cj3/Screenshot_2016-03-16-20-05-07.png?dl=0 Who else was in your party? Is this Beta 1 Build or Beta 2? (the first one or the one that was just released a little bit ago) This was just before the big beta build #2. When I downloaded the game and went back in, it was working fine. However, I was in a four person party doing Foul Misgivings and when The Skinsaw Man would come out, I would no longer get the option to temporarily close any locations even though everyone was spread out.
March 17, 20169 yr Just finished foul Misgivings I got my skill feats and this was my screen for upgrades https://www.dropbox.com/s/as0mxz069pd1syk/Screenshot_2016-03-16-23-04-44.png?dl=0
March 17, 20169 yr Beta2 build, Opening the app I get multiple things all at once: 1) Login Successful with an 'x' mark to dismiss 2) Welcome screen asking me to log in/register Only one of these should be there.
March 17, 20169 yr Beta2 build. Clicked on Party Selection screen. [bUG] All experienced characters have their decks and feats reset (according to looking at the deck list). Clicked on experienced characters, I have in my party Valeros, Ezren, Seoni, Sajan. [FEATURE REQUEST] I can't delete any of these because they are in my adventuring party. The delete button isn't greyed out, it just looks like flat text. It should be greyed out and clicking on it should prompt me to remove the characters from my party. [bUG] I have experienced characters that I've never used (Merisiel/Kyra).
March 17, 20169 yr Beta 2 build. Android Nexus 10. Party selection screen, click on any character, inspect decklist. [bUG] I can't scroll the decklist if there are exactly two cards (one on the left and one on the right) that aren't entirely readable. For Ezren, who has a lot of unique cards, I can scroll, which lets me see the final cards on the side, but I still can't scroll all the way over and have it stay. Instead I get bounced back to one card over.
March 17, 20169 yr Beta 2 Build. Party of Merisel, Seoni, Amiri and Lem. Merisel failed an ambush check. After it found the monster, it was shuffling the locations. I hit close before it was done and this was on my screen. https://www.dropbox.com/s/1qr0qu74z30riey/Screenshot_2016-03-17-12-01-22.png?dl=0 Edited March 17, 20169 yr by Ebee
March 17, 20169 yr We'll keep an eye on that, but realistically I'd expect our official support be for greater than 1GB RAM. If so, under iOS, the game will officially run on only the iPad Air 2 and iPad Pro. As such, I'd highly recommend ensuring it will run without issue on 1 GB iPads. We'll keep an eye on that, but realistically I'd expect our official support be for greater than 1GB RAM. If so, under iOS, the game will officially run on only the iPad Air 2 and iPad Pro. As such, I'd highly recommend ensuring it will run without issue on 1 GB iPads. I am running on an iPad 4th generation and have not experienced the game crashing at all. It may be a combination of cpu and ram leading to the performance issues. Ebee tried my iPad and remarked that it was smoother and crisper than the tablet she was playing on (before her husband got her a new one). According to wikipedia (man I hate saying those words) the iPad 4th generation has the following specs: The device has an Apple A6X SoC which comprises a 32-bit Apple Swift dual-core CPU running at 1.4 GHz and a quad-core PowerVR SGX554MP4 GPU, 1 GB of RAM. A good thing about Apple devices is they almost all run the same type of GPU. Android, on the other hand, has several different ones. If you get a build not optimized for your Android GPU, performance issues can be a problem. We've hopefully addressed this with the Beta 2 build. (I would quite happily be wrong about my initial statement regarding 1GB RAM devices - I want as many people as possible to be able to play the game! ) Otherwise, before end of turn, when you're ready to have the discard phase, press the trash can icon at top of screen to force the discard phase, and select the armor then; it should have the recharge icon and option available.It was that forced discard, that I was not doing. Many thanks! It was not too easy find. In most cases this game does give graphical hint that you can do something. Some graphical clue like site and character powers have would be nice, or then the discard mode should be forced each round before ending the turn. I'll pass this on and we'll see what we can do. We've tried to avoid prompting every turn as we thought it'd be annoying, but it should definately be more obvious somehow. Beta2 build, Opening the app I get multiple things all at once: 1) Login Successful with an 'x' mark to dismiss 2) Welcome screen asking me to log in/register Only one of these should be there. I agree! Known bug - I'll get that added to the list of known issues.
March 17, 20169 yr Nexus 6, Beta 2 Build. No Permadeath, No Pass and Play. Story Mode. Party/Order: Lini, Lem, Harsk, Valeros, Seoni, Merisiel Location in order: Waterfront, Sandpoint Cathedral, Waterfront, Waterfront, Waterfront, Waterfront Normal Difficulty Current Character: Mersiel First Encounter: Slashing Blade Play: Discard thieves' tools to defeat a barrier Choose to recharge thieves' tool Tested this multiple ways by quitting and continuing after game hangs. Also killed app and restarted, doesn't help: 1) fail check 2) succeed check 3) succeed check with Harsk aiding with a blessing discard Slashing Blade is banished. Game now stuck on Exploration phase of game turn, cannot do anything. Before resolving recharge thieves' tools check: https://goo.gl/photos/DBpvAB2e8H8kSU1R9 After resolving thieves' tools check: https://goo.gl/photos/DHP1Jb1ub9HkbR1y9
March 17, 20169 yr During Approach to Thistletop, group consisted of Amiri, Seoni, Lem and Merisel. Found Gogmurt but was not given the option to be able to close any locations temporarily.
March 17, 20169 yr During Approach to Thistletop, group consisted of Amiri, Seoni, Lem and Merisel. Found Gogmurt but was not given the option to be able to close any locations temporarily. Mentioned in another thread, and should shortly be in the Known Issues for Beta 2. This also affects Justice Ironbriar and The Skinsaw Man, as well.
March 17, 20169 yr Nexus 6, Beta 2 Build. Opening the App after logging in once shows both the "Logged In Successfully" message as well as the "Welcome Friends and Family" message. https://goo.gl/photos/q2MQf8TAMTq13EQXA
March 17, 20169 yr Nexus 6. Beta 2 Build. After deleting all saves and starting a new adventure, the previous save's used characters appear in the "Experienced" section. They have no feats or card list changes, but they shouldn't appear at all. I should only see new characters. https://goo.gl/photos/hsTwsL2MdA4BiXES8
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