Now that everyone can heal (thanks to the survival ability I think)... it sort of weakens the need for lay-on-hands or priest healing. Also means a lot of usless abilities like field triage are really completely useless.
The knockdown wounds are nice, but I think they should apply to monsters too. Some times they get healed or have some kind of second chance ability so I think they should suffer the same penalties as PCs.
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ArnoldRimmer
Now that everyone can heal (thanks to the survival ability I think)... it sort of weakens the need for lay-on-hands or priest healing. Also means a lot of usless abilities like field triage are really completely useless.
The knockdown wounds are nice, but I think they should apply to monsters too. Some times they get healed or have some kind of second chance ability so I think they should suffer the same penalties as PCs.
Edited by ArnoldRimmerNeedful Things mod at Steam | Nexus
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