Ok, I'm just putting these all here because I'm not sure how to note them etc.
First one is that Prayer against Treachery doesn't always prevent Charm (at least not when the Prayer is cast from an item -- in this case the shield). Wasn't a split-second glitch, the charm persisted long enough for Durance to take significant damage.
Sometimes Wall of Fire persists and recurs after the end of fights, into the next fight.
"Enhanced Frenzy" doesn't enhance the frenzy from Sanguine Plate.
The Drinking Horn of Moderation used to boost focus gain but now only boosts Int, by +2. Originally I had heard this was going to be a temporary change pending a bug fix to the focus issues, but that was fixed and the item never got reverted. This is a big issue because now the only item that gives +2 int, +25% focus gain is the Talisman of the Unconquerable and it's random loot and unreliable for builds.
Witch's Hat has no texture. (Most rewards for stronghold quests are missing strings).
Sometimes you can loot Caed Nua raiders after the fight and sometimes you can't.
The justiciar in heritage hill has some quest options in the strategy guide that still aren't implemented.
The AI will use Charm-type abilities on fampyrs and other characters when you know they're immune
AI doesn't use spell mastery per-encounters
St. Ydwen's redeemer still not gaining kills for vessels killed with the Destroy Vessels proc.
Question
Dr. Hieronymous Alloy
Ok, I'm just putting these all here because I'm not sure how to note them etc.
First one is that Prayer against Treachery doesn't always prevent Charm (at least not when the Prayer is cast from an item -- in this case the shield). Wasn't a split-second glitch, the charm persisted long enough for Durance to take significant damage.
http://i.imgur.com/Ul9A12p.jpg
Sometimes enemy debuffs don't go away at the end of combat and just stay on the character (they do appear to be suppressed/have no effect).
http://i.imgur.com/X3wc8KV.jpg
http://i.imgur.com/8E1aUuz.jpg
Sometimes there are odd missing strings.
http://i.imgur.com/aOUJ2ic.jpg
http://i.imgur.com/TldZ2hZ.jpg
Sometimes Wall of Fire persists and recurs after the end of fights, into the next fight.
"Enhanced Frenzy" doesn't enhance the frenzy from Sanguine Plate.
The Drinking Horn of Moderation used to boost focus gain but now only boosts Int, by +2. Originally I had heard this was going to be a temporary change pending a bug fix to the focus issues, but that was fixed and the item never got reverted. This is a big issue because now the only item that gives +2 int, +25% focus gain is the Talisman of the Unconquerable and it's random loot and unreliable for builds.
Witch's Hat has no texture. (Most rewards for stronghold quests are missing strings).
Sometimes you can loot Caed Nua raiders after the fight and sometimes you can't.
The justiciar in heritage hill has some quest options in the strategy guide that still aren't implemented.
The AI will use Charm-type abilities on fampyrs and other characters when you know they're immune
AI doesn't use spell mastery per-encounters
St. Ydwen's redeemer still not gaining kills for vessels killed with the Destroy Vessels proc.
Pain Link damage doesn't show in the combat log.
Edited by Dr. Hieronymous Alloy14 answers to this question
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