Angerioth Posted September 3, 2015 Posted September 3, 2015 Hello, First time posting here; I liked the new 2.0.1 soulbound weapon changes for instance upgrading the reedemer you can either kill 10 vessels or 50 any creatures. However for the third upgrade Pallegrina needs to be revived 5 times; which in my game of zero knockout achievement wouldnt work. I am not sure if it is intentional or an oversight.
Mechalibur Posted September 3, 2015 Posted September 3, 2015 Well, there's nothing stopping you from beating the game to get the achievement, then getting the Redeemer upgraded. Until then, yeah, you'll have to keep it unupgraded.
Nague Posted September 3, 2015 Posted September 3, 2015 its just silly gamdesign, rewarding for failure. i had to kill my barbarian with my rogue 5 times when only 1 enemy is left alive and then ressurect with my paladin, because otherwise she would not die. Talk about immersive gameplay.
PIP-Clownboy Posted September 3, 2015 Posted September 3, 2015 Using items with the Second Chance mod helped a bit. But I agree, it's a really dumb way to upgrade a weapon.
Elric Galad Posted September 3, 2015 Posted September 3, 2015 Yes, but it is the way shonen heroes upgrade themselves ^^ 1
AndreaColombo Posted September 3, 2015 Posted September 3, 2015 Send the naked character with the redeemer into the fray alone; wait until they're knocked out; cast "Revive the fallen". Repeat. Easy, albeit admittedly silly, upgrade unlock. 1 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Nague Posted September 3, 2015 Posted September 3, 2015 you can help a bit with some little friendly rogue backstabs lol
Incendax Posted September 4, 2015 Posted September 4, 2015 its just silly gamdesign, rewarding for failure. i had to kill my barbarian with my rogue 5 times when only 1 enemy is left alive and then ressurect with my paladin, because otherwise she would not die. Talk about immersive gameplay. How many games can you name where every achievement could be accomplished in a single playthrough?
pi2repsion Posted September 4, 2015 Posted September 4, 2015 Hello, First time posting here; I liked the new 2.0.1 soulbound weapon changes for instance upgrading the reedemer you can either kill 10 vessels or 50 any creatures. However for the third upgrade Pallegrina needs to be revived 5 times; which in my game of zero knockout achievement wouldnt work. I am not sure if it is intentional or an oversight. One is an upgrade mechanic for a weapon that is entirely optional to use in the game. The other is an optional achievement mechanic that tracks how you play the game. You desire to complete two contradictory optional goals, and as there is no logical reason for the developers to take the achievement mechanic into account when designing the upgrade mechanic since both are optional and unrelated concepts, it is definitely not an oversight (as that would imply that it should be possible to achieve all optional goals in a single game). Whether they even spared this special case a thought or whether it is completely unintentional - who knows? -------- That being said, like just about everybody else I also felt this was a silly upgrade mechanic, though it was an exceptionally simple one to complete using Eder's old second chance armour. When I said death before dishonour, I meant it alphabetically.
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