SparocheeDoom Posted May 5, 2015 Posted May 5, 2015 (edited) One gives me major positive in Defiance Bay and another gives me Extraordinary Postive in Defiance Bay, but I wonder if this machine can be somehow used in the future. It appears it cannot be blown up once you select End. I also do not have Pallegina in my party. Is that bad? OK, something is weird. I was reading a walkthrough and it said that if I rescued people from Icantha' house, then I can absord machine's energy. I did rescue those folks and the girl, but that 3rd option is not coming up! Edited May 5, 2015 by MonarchX 1
Venatio Posted May 5, 2015 Posted May 5, 2015 (edited) Blow up that machine! Do it! Well that is just my opinion personally, but yes for good or ill the machine in question can be used in the future if it is not blown up. So just saying... Blow it up!!!! Also, Pallegina has nothing to do with that quest. And did I mention? Blow up the machine!!! And while you at it get yourself an avatar, after you post 30 times in these forums it should be mandatory. Edited May 5, 2015 by Venatio
Cybersquirt Posted May 5, 2015 Posted May 5, 2015 (edited) Without spoiling you, there's a reason one option gives extraordinary positive - I'd imagine, having finished the game and merely turning it off, that it's for blowing it up. btw, why are you worried about Pellagina not being in your party? Edited May 5, 2015 by Cybersquirt
SparocheeDoom Posted May 5, 2015 Author Posted May 5, 2015 Ah, I decided to replay and consumer machine's energy, but erm.... what exact did I gain from that? Will that machine still be use-able in the future for whichever purposes?
SparocheeDoom Posted May 6, 2015 Author Posted May 6, 2015 What power have I gained though? Also, is Herittage Hall supposed to the place of "misery and madness" ???
kaiki Posted May 6, 2015 Posted May 6, 2015 One gives me major positive in Defiance Bay and another gives me Extraordinary Postive in Defiance Bay, but I wonder if this machine can be somehow used in the future. It appears it cannot be blown up once you select End. I also do not have Pallegina in my party. Is that bad? OK, something is weird. I was reading a walkthrough and it said that if I rescued people from Icantha' house, then I can absord machine's energy. I did rescue those folks and the girl, but that 3rd option is not coming up! The way the "absorb" option becomes available is as follows 1) Reach the top of the tower and find out you need Icatha's help in figuring out how to operate the machine. 2) Go to Icatha's house and find the folks she has locked up. When you do tell them to go to the top of the tower, they'll be safe up there. It's through that option that they'll get eaten by the animancer you met previously. 3) Find out how to operate the machine and select the option to gain +1 might and a minor buff to damage :D
SparocheeDoom Posted May 6, 2015 Author Posted May 6, 2015 OK , so when you absorb, you get Might +1?
zered Posted May 6, 2015 Posted May 6, 2015 OK , so when you absorb, you get Might +1? +1 Might, x1.05 Maximum Endurance
omgFIREBALLS Posted May 6, 2015 Posted May 6, 2015 Also, is Herittage Hall supposed to the place of "misery and madness" ??? Nope, that's Brackenbury Sanitarium My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
MReed Posted May 6, 2015 Posted May 6, 2015 If you use the machine to enhance your own power, a talent is granted to your character (which, as others have stated, gives +1 Might, +1.05% (a 5% increase) in Endurance). You can actually find the new talent on the protagonists character sheet, and hovering over it will detail the bonus (you'll need to scroll down). I point this out because there are other places in the game where you are offered a chance to enhance your character (annoyingly enough, never with details) and they are handled the same way.
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