August 13, 201411 yr Mac and Linux versions would be nice too. 🇺🇸RFK Jr 2024🇺🇸 "Any organization created out of fear must create fear to survive." - Bill Hicks
August 14, 201411 yr Why not PlayStation Vita while we're at it? I'd love to play an Obsidian game while in the WC. Edited August 14, 201411 yr by Labadal
August 14, 201411 yr Why not PlayStation Vita while we're at it? I'd love to play an Obsidian game while in the WC. My biggest question about that, and this is the reason I'd likely not get this for my Android phone, is how well would a card game work on a small screen like that? If you have a dozen cards (I've never played the physical card game, so I don't know if that's a scenario that would happen) out on the screen, they'd be really small and the text would be incredibly hard to read. They could put in a zoom function, I guess, so that you could comfortably read what's on the card, but if you're constantly having to zoom in and out on cards, it could get quite tedious. How big is the Vita screen? It's about 5", right? That would be better than my teeny 4" phone screen, but still quite small. The next time I upgrade my phone (not any time soon), I may get a phablet, around 6"-ish, but even that would be a bit small, methinks. Edited August 14, 201411 yr by Keyrock 🇺🇸RFK Jr 2024🇺🇸 "Any organization created out of fear must create fear to survive." - Bill Hicks
August 14, 201411 yr Yes, 5 inches, with a resolution of 960 by 544 pixels. I was mostly saying it in a joking manner, but I would actually try it if it happened. But as you say, they would have to adapt it in a good way. But if the game can come out on mobile, it could be doable on the PSV. However, the possibility of this happening equals zero in my opinion.
August 14, 201411 yr Mac and Linux versions would be nice too. Just putting my voice here with Keyrock. Make this happen and put it on GoG.com, and I'll be in Nirvana The Card Game was always something I wanted to play hard, but unfortunately, not enough friends interested in it PC version would be a blessing for me. Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls II - Scholar of the First Sin - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 30 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours 30) Mortal Kombat 11 - PS4 - 200+ hours 31) Dark Souls II: Scholar of the First Sin - PS4 - 246+ hours 32) Star Ocean: Faithlessness and Integrity - PS4 - 185+ hours
August 15, 201411 yr I would love this on my PC as well, just saying! Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
August 19, 201411 yr based on an interview at Gen con I saw, there will be a windows version but they can't announce yet. I'm not sure why they have to announce the ios version first and not the other versions.
August 21, 201411 yr Supporting a lot of platforms is something that we on the team have a personal investment in (we all use different devices as our primary mode of gaming). We also want to get folks playing this thing as soon as we can. So we are balancing a lot of factors to determine what we are releasing on and when.
October 18, 201411 yr steam, steam, and more steam please. but iOS is fine to start ) and make a fortune hopefully. Especially if you give us the Class Decks as IAP.
October 19, 201411 yr DRM Free and LAN friendly would be prefered much more! Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls II - Scholar of the First Sin - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 30 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours 30) Mortal Kombat 11 - PS4 - 200+ hours 31) Dark Souls II: Scholar of the First Sin - PS4 - 246+ hours 32) Star Ocean: Faithlessness and Integrity - PS4 - 185+ hours
November 10, 201411 yr I'd might be willing to give this game a try of it was released for PC and Steam. *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
December 15, 201411 yr Supporting a lot of platforms is something that we on the team have a personal investment in (we all use different devices as our primary mode of gaming). We also want to get folks playing this thing as soon as we can. So we are balancing a lot of factors to determine what we are releasing on and when. You know steam has likea billion million users, right?
February 21, 201510 yr I would settle for Android and iOS, I can make due with my Nexus 7 until it hits Steam or GoG.
February 28, 201510 yr I'm hoping since they doing Apple that they will put it on the phones as well hopefully
March 5, 201510 yr I'd be shocked if this didn't expand out to PC/Xbox/PS4. Shocked and annoyed. Failing Fallout: The tale of an average Joe making his way in the Mojave: Failing Fallout New Vegas The tale of an average Joe forced out into the Capital Wasteland: Failing Fallout 3
March 5, 201510 yr I'd be shocked if this didn't expand out to PC/Xbox/PS4. Shocked and annoyed. I totally see it coming out on pc but sadly not the consoles even though I want them too. And the reason is patches. It's a lot easier but more importantly to patch pc games while consoles usually charge a huge amount for each patch. And since the card game just like the tabletop game constantly changes its rules, that would be patch after patch after patch. That would get very expensive very fast on consoles.
March 26, 201510 yr GoG and Mac OS X support would be nice for the screen real estate a game like this may need (and DRM-free!) I may try the iOS version though.
April 13, 201510 yr Going to be unhappy if this launches as an iOS only app. Well, more sickened than unhappy.
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