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hfm

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About hfm

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    (3) Conjurer

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    NYC

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  1. To top it off she gets extra dice when she's by herself. She's super dangerous.
  2. Bah.. didn't get to GenCon this year.. we'll be there again next year tho. Jelly.
  3. They don't show up in the "unclaimed" section when you are creating a deck after a scenario?
  4. I had like 80+ chests laying around from owning the game since launch on mobile. I was kind of waiting to open them all until after the PC release. I just did. I didn't count legendaries but I'm pretty sure I got more than 4. I think I actually got more legendaries WITHOUT the helpful runes than with them. I did seem to get more rare+epic with the runes than without them though.
  5. I also use discarding cards when resetting hands for other strategic reasons. (sorry not directly related to armor recharging) Let's say I discovered the villain and know where it is. I have 7 blessings left (turns) in the blessings deck. I can then maximize the characters I have by rotating through everyone without exploring any locations and just discarding cards and redrawing trying to get better aid cards or better weapons or whatever for the char I'm going to use to fight the villain. Say, if I have Valeros, Merisiel, Lini, and Ezren. Valeros has one weapon, but I know he has more available in his deck. And I know Merisiel and Lini have blessings in their decks as well as Ezren has a couple items and spells that can help in the battle. I can cycle one time through all the characters and dump cards from their hands I know won't be useful for the upcoming fight to try to get more blessings in hands or more helpful cards. Maybe Merisiel has two bows I could use to add damage from another location. I can use the discard option during the hand reset to try to maximize hands to boost my chances of winning the Villain battle. You don't have to explore on your turn, you can go directly to the "trash can" and start dumping cards and end your turn (draw back up). Just be careful you don't dump more cards than you can draw up.
  6. That is how it should be properly handled. The game occasionally makes a distinction between "failure to acquire a boon" and "failing a check to acquire a boon." Passing on a boon should only count as the former, not the latter. Solutions that involve a emulating dice fail might put you in a situation that you technically shouldn't be in. No sense in trading one problem for another. There's times where I see a junk item/weapon/armor card pop up as the next card and I'm happy about it. The locations that make you banish something to close them are good for that.
  7. It LOOKS like this is available in steam as DLC for the obsidian edition, but I am in the Ambassador program and I was assuming this scenario was coming to us gratis when released so I guess it's not out yet. (Should I be worried that it looks like I don't own the obsidian edition DLC?). I followed the instructions for that program when it came out and the key I have in my account looks like it's just a 10% discount basically says I already own the game, but the DLC itself isn't in my inventory. I am assuming it's just going to appear in my game when it's finally released?
  8. This is mechanically confusing to players by putting in "hacks" like this where dice are still rolled. It should just be a button labeled "Do not acquire", and then a further modal dialog that will say "You have chosen to fail your attempt to acquire this boon, press YES to confirm." With a YES/NO in the case you accidentally hit that option. Sort of like the dialogs that appear when it thinks you might want to take before/after turn actions and wants to confirm you meant to not do that.
  9. Link should be fixed now! I linked and it looks like everything is as it should be in my steam library. Thanks guys!
  10. The links in that blog post are definitely wrong, I see no page with a button for account verification.
  11. Here's another report of this same bug on Android yesterday: http://forums.obsidian.net/topic/92880-stride-spell-bug/ And another report of this bug from over a year ago: http://forums.obsidian.net/topic/86831-bug-black-fangs-lair/
  12. Two of us just had this bug happen within the last day on Android and PC. I guess this bug isn't yet fixed a year later.
  13. I just had this same bug on the PC version with Harsk, trying to Stride Lini to the Temple.
  14. PC version. Playing the Black Fang scenario. I was playing Ezren. I did my turn (forget what location he was at). I was ending my turn, I used Stride. I moved Lini from where they were to the Temple. Because I did this, I was supposed to discard a card. Tried to do that, it wouldn't give me an option of confirming that discard, it did let me discard it, but the advance action button was sort of a unfocused dark green. When I did an undo on that discard and switched to Ezren it was then asking to discard 2 cards, with no option to actually discard two cards. Lini could still discard one, with 1 left to discard according to the counter and no discards were available when selecting chars and cards. Strange bug.
  15. Thanks I just figured this out when I was looking around int the options on my phone last night and came to say I got it working, thanks for the answers! I'll just forego using the Asmodee account linking for now.
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