August 17, 201114 yr You're good at this, funcroc. He didn't inform us about the two artists you hired. (Or I missed those posts) Hate the living, love the dead.
August 18, 201114 yr Randall Brown's LI profile (which was updated today, I think) Onsite Quality Assurance TechnicianObsidian Entertainment September 2010 - Present (1 year) - Perform daily quality assurance reports for a software project entitled: Dungeon Siege III along with another unannounced project - Responsible for writing suggestions to help balance game play mechanics and achievements to ensure a fair and fun experience for the consumer - Writing descriptive and detailed reports for Art, Audio, Memory, Programming, Design, and Animation issues that cause glitches within the various software tools DSIII DLC? Edited August 18, 201114 yr by funcroc
August 19, 201114 yr Woo! Go Randall! Let me get back to sleeping. I'm tired... Avatar made by Jorian Drake
August 21, 201114 yr So, there was still some work done on Dungeon Siege 3 as far as August 2011, hey? Maybe we will have those patches or DLCs after all.
August 23, 201114 yr OT: Obsidian is hiring a sound designer. Obsidian's sound designer Andrew Dearing (F:NV, DSIII) recently left the company for Foundation 9 Entertainment. Edited August 23, 201114 yr by funcroc
August 24, 201114 yr OT: Sawyer's tweet heard some good news, folks. http://t.co/tWp17R9 Something's coming....like, at PAX Prime? Rain makes everything better.
August 25, 201114 yr OT: Sawyer's tweet heard some good news, folks. http://t.co/tWp17R9 Something's coming....like, at PAX Prime? Or the release date for Lonesome Road and the weapons dlc. Hate the living, love the dead.
August 25, 201114 yr Author I'm starting to doubt that Obsidian will announce any other full-blown project this year... which is disappointing, considering I'm still skeptical on the possibility of some DLC for Dungeon Siege III that isn't some kind of free patch + a couple of abilities new enemies/maybe an arena mode to raise sales. Would be glad to be proven wrong on all accounts, though.
August 25, 201114 yr F:NV is so last year. Time to put up the tough panties Obsidian and announce something new! And no, I don't mean Dungeon Siege 3 DLC by that! Rain makes everything better.
August 25, 201114 yr I'm starting to doubt that Obsidian will announce any other full-blown project this year... which is disappointing, considering I'm still skeptical on the possibility of some DLC for Dungeon Siege III that isn't some kind of free patch + a couple of abilities new enemies/maybe an arena mode to raise sales. Would be glad to be proven wrong on all accounts, though. It's definately better this way than announcing something like years before they are even ready to show us anything *cough* AP and Aliens *cough*. Anyways there's still 4 months left to announce stuff Hate the living, love the dead.
September 1, 201114 yr Michelle Vargas 2D Environment Artist (Intern)Obsidian Entertainment August 2011
September 1, 201114 yr F:NV is so last year. Time to put up the tough panties Obsidian and announce something new! And no, I don't mean Dungeon Siege 3 DLC by that! DS3 DLC! Oh wait... sorry... Let me get back to sleeping. I'm tired... Avatar made by Jorian Drake
September 1, 201114 yr Brennecke's LI profile updated For the past seven years I've been a game, tools and engine programmer at Obsidian Entertainment, and I'm now currently working on an unannounced project as a senior game play programmer. I've worked on these games at Obsidian: Project Directing Credits: Dungeon Siege III: Treasures of the Sun (DLC 2011) Programming Credits: Dungeon Siege III: Treasures of the Sun (DLC 2011) Dungeon Siege III for Xbox 360, PlayStation 3 and PC (2011) Aliens RPG for Xbox 360, PlayStation 3 and PC (Canceled 2009) Neverwinter Nights 2 for PC (2006) Star Wars: Knights of the Old Republic II: The Sith Lords for Xbox and PC (2004) Additional Programming Credits: Fallout: New Vegas for Xbox 360, PlayStation 3 and PC (2010) Neverwinter Nights 2: Storm of Zehir for PC (2008) Neverwinter Nights 2: Mask of the Betrayer for PC (2007) Specialties Animation, Combat Systems, Character Control, Camera Systems, General Gameplay, etc.
September 2, 201114 yr Mitch Loidolt (website / twitter) 2D Environment IllustratorObsidian Entertainment September 2011
September 3, 201114 yr Justin Reynard's LI profile updated Tools ProgrammerObsidian Entertainment April 2008
September 3, 201114 yr Paul Fish's resume Obsidian Entertainment, Irvine, CA (September '07 - Present)Environment Artist
September 3, 201114 yr Background Enviroment Art? Am I right to assume this could be their 2D title? Edited September 3, 201114 yr by C2B
September 3, 201114 yr I think all of funcroc's recent discoveries hinted at the development of a 2D game, or at least a game that uses a lot 2D backgrounds and environments. With all the people who are putting their work on that project on their Linked In profile, I wonder if we are near to an announcement or something of the sort?
September 3, 201114 yr Well there's a lot of gameing related events this month and early October, so chances are we will get something announced. Though personally I though PAX Prime would have been the best place announcing a new project, given it's also in the US and focused on independent devs. Rain makes everything better.
September 3, 201114 yr I think all of funcroc's recent discoveries hinted at the development of a 2D game, or at least a game that uses a lot 2D backgrounds and environments. With all the people who are putting their work on that project on their Linked In profile, I wonder if we are near to an announcement or something of the sort? I was more wondering because of XBOX360/PS3/PC. So we have a plattform now. Or was that mentioned before? Edited September 3, 201114 yr by C2B
September 4, 201114 yr Given MCA's recent comments about downloadable games being much more flexible than retail in terms of creative and time restraints, I'm interested in seeing what they've got (if it's 2D you can bet on it being a Live Arcade-style game). Join me, and we shall make Production Beards a reality!
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