J.E. Sawyer Posted September 10, 2010 Posted September 10, 2010 Still a whole lot of ambiguities in those rules. Which cards can be "played against"-- all cards in a caravan, or only the one most recently played? Does "continuing the numerical direction" mean just the next number up or down, or can we skip numbers and play a 6 as the second card after a 4? Numbered cards/aces can only be played at the end of one of your caravans. Face cards/jokers can be played on any card in your caravans OR your opponent's caravans. Continuing the numerical direction means up/down. If your cards go 8 6 5, your next card can be 4, 3, 2, A of any suit. Alternately, you could play a higher card of the same suit. For example, if the 5 were the 5 of spades, you could play a 6, 7, 8, 9, or 10 as long as it were a spade. You can reverse the direction of a caravan by playing a queen on the last card in the caravan. That caravan also then takes the suit of the queen. It's an interesting idea that it doesn't use a complete card deck, though. Possibly explained by post-War scarcity? (Not that there would be a shortage of complete decks of cards in Vegas, of course, but by the name the game probably originated with the traders out on the Waste.) Caravan is a non-casino (some might say anti-casino) game that was invented by caravan guards who lacked complete/matching decks. They turned that fact of life into a core element of the game (deck building). twitter tyme
Gorth Posted September 10, 2010 Posted September 10, 2010 Seemed like a good place to continue the discussion... Start of old thread End of old thread “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
thepixiesrock Posted September 10, 2010 Posted September 10, 2010 So what are the chances of silencers being a mod on guns? Or at least still having guns with silencers on them. Have you guys already found out the answer to this earlier? Don't make me look all the way through the old threads, just tell me I can't stand the suspense! Lou Gutman, P.I.- It's like I'm not even trying anymore!http://theatomicdanger.iforumer.com/index....theatomicdangerOne billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.
Deraldin Posted September 10, 2010 Posted September 10, 2010 (edited) So what are the chances of silencers being a mod on guns? Or at least still having guns with silencers on them. Have you guys already found out the answer to this earlier? Don't make me look all the way through the old threads, just tell me I can't stand the suspense! I'm almost positive that silencers have been confirmed as a weapon modification. EDIT: A number of E3 previews mentioned silencers. Edited September 10, 2010 by Deraldin
entrerix Posted September 10, 2010 Posted September 10, 2010 in reply to someone from last thread: red dead redemption WAS a buggy mess (for some people), it was also one of the best games this year, and one of my top 50 favorite games of all time. bugs don't mean a game is bad. also, i played the game for 80 hours and never experienced ANY bugs, but i have seen videos of them online so they exist but are not occurring for every player Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
Labadal Posted September 10, 2010 Posted September 10, 2010 ^I had the same experience. Not a single bug, but I have also seen some crazy videos of some crazy RDR bugs. It is more or less GTA in the west with much improved controls and a SUPERB soundtrack. One of the better games I have played this year.
entrerix Posted September 10, 2010 Posted September 10, 2010 i dont like the gta comparison simply because i think gta sucks (except vice city) and I loved RDR. but this isnt the RDR thread so i'll stop talking about it.... only a lil more than a month now till fallout! i already have plans to take the day off for it does anyone know if steam is going to unlock the game monday at midnight? Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
thepixiesrock Posted September 11, 2010 Posted September 11, 2010 So what is the release date? Is it set in stone? Lou Gutman, P.I.- It's like I'm not even trying anymore!http://theatomicdanger.iforumer.com/index....theatomicdangerOne billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.
Pop Posted September 11, 2010 Posted September 11, 2010 Won't be set in stone 'til it goes Gold. But Oct. 19 is the date for the States, 22 Europe. Join me, and we shall make Production Beards a reality!
taviow Posted September 11, 2010 Posted September 11, 2010 New interview. The Gun Runners of the Apocalypse? Good ****ing god.
WorstUsernameEver Posted September 11, 2010 Posted September 11, 2010 New interview. The Gun Runners of the Apocalypse? Good ****ing god. Mad transcripting skillz!
C2B Posted September 11, 2010 Posted September 11, 2010 By the way. FalloutNow seems to miss you Sawyer.
TheHarlequin Posted September 11, 2010 Posted September 11, 2010 By the way. FalloutNow seems to miss you Sawyer. Forgive my ignorance... whats falloutnow? World of Darkness News http://www.wodnews.net --- "I cannot profess to be a theologian; but it seems to me that Christians who believe in a super human Satan have got themselves into a logical impasse with regard to their own religion. For either God can not prevent the mischief of Satan, in which case he is not omnipotent; or else He could do so if he wished, but will not, in which case He is not benevolent. Fortunately, being a pagan witch, I am not called upon to solve this problem." - Doreen Valiente
C2B Posted September 11, 2010 Posted September 11, 2010 By the way. FalloutNow seems to miss you Sawyer. Forgive my ignorance... whats falloutnow? Lexx's german Fallout forum. He speaks about how he frequently visits german boards in the interview. He's even registered there though he hasn't logged in in over a year. He probably read it though since then unsigned.
TheHarlequin Posted September 11, 2010 Posted September 11, 2010 By the way. FalloutNow seems to miss you Sawyer. Forgive my ignorance... whats falloutnow? Lexx's german Fallout forum. He speaks about how he frequently visits german boards in the interview. He's even registered there though he hasn't logged in in over a year. He probably read it though since then unsigned. oh.. thanks for the info. World of Darkness News http://www.wodnews.net --- "I cannot profess to be a theologian; but it seems to me that Christians who believe in a super human Satan have got themselves into a logical impasse with regard to their own religion. For either God can not prevent the mischief of Satan, in which case he is not omnipotent; or else He could do so if he wished, but will not, in which case He is not benevolent. Fortunately, being a pagan witch, I am not called upon to solve this problem." - Doreen Valiente
J.E. Sawyer Posted September 12, 2010 Author Posted September 12, 2010 New interview. The Gun Runners of the Apocalypse? Good ****ing god. Yeah, I'm not sure if the recording was hard to transcribe but there are a few minor errors in there. twitter tyme
entrerix Posted September 13, 2010 Posted September 13, 2010 i'm just so glad to hear about all that quest content in the game. wandering the wasteland is fun, but wandering the wasteland and completing quests is much much better. Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
taviow Posted September 14, 2010 Posted September 14, 2010 i'm just so glad to hear about all that quest content in the game. wandering the wasteland is fun, but wandering the wasteland and completing quests is much much better. The way I see it, the only point of wandering the wasteland is if there's quests to do.
Gorgon Posted September 14, 2010 Posted September 14, 2010 Seeing what's over the next hill. That's sortof the Bethesda trademark, and it's pretty enjoyable too until you have seen all the real estate. I just hope we get more than 'go there, fetch 20 of those, come back' Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
Slowtrain Posted September 14, 2010 Posted September 14, 2010 Seeing what's over the next hill. That's sortof the Bethesda trademark, and it's pretty enjoyable too until you have seen all the real estate. I just hope we get more than 'go there, fetch 20 of those, come back' I think the approach was much more successful in FO3 than it was in Oblivion. Wandering in Oblivion was absurdly dull. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
WorstUsernameEver Posted September 14, 2010 Posted September 14, 2010 Seeing what's over the next hill. That's sortof the Bethesda trademark, and it's pretty enjoyable too until you have seen all the real estate. I just hope we get more than 'go there, fetch 20 of those, come back' I think the approach was much more successful in FO3 than it was in Oblivion. Wandering in Oblivion was absurdly dull. It was indeed. Hopefully having already a pretty hefty number of assets to draw from will make exploration in New Vegas more interesting. Fallout 3 got dull after a certain point with just dungeons and dungeons full of feral ghouls.
Slowtrain Posted September 14, 2010 Posted September 14, 2010 (edited) dungeons and dungeons full of feral ghouls. I think one of FO3's problems was a lack of a good variety of interesting enemies. Which was, oddly enough, one of Oblivion's stronger points. Edited September 14, 2010 by Slowtrain Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
sorophx Posted September 14, 2010 Posted September 14, 2010 to tell you the truth I'd rather not have a variety of enemies in my Fallout, if it's something like the crab-people... I'll have my usual set of rats/radscorpions/humans/supermutants/deathclaws, thank you. Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.
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