Purkake Posted July 28, 2010 Share Posted July 28, 2010 (edited) Shadow over Innsmouth? Cthulhu statue? Rather, the villagers worshipped the Lady of the Lake (whom the statue depicted). Also, vodyanoi are older than H.P. Lovecraft's Cthulhu Mythos, same goes for Dagon (ancient Sumeric water-god). I didn't say Lovecraft invented Dagon or vodyanoi(it still looks like a myrloc to me...), but as Worst said, the place has quite a few things lifted from Shadow Over Innsmouth and other assorted Cthulhu mythos. Edited July 28, 2010 by Purkake Link to comment Share on other sites More sharing options...
vault_overseer Posted July 28, 2010 Share Posted July 28, 2010 This vodyanoi is obviously a murloc There, I fixed it. Link to comment Share on other sites More sharing options...
Junai Posted July 28, 2010 Share Posted July 28, 2010 A 4-player co-op screen with max zoom-out would be nice.. Link to comment Share on other sites More sharing options...
Oner Posted July 28, 2010 Share Posted July 28, 2010 it still looks like a murloc to meMeh, if not this, then they would've been dubbed fish-imps. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13. Link to comment Share on other sites More sharing options...
Purkake Posted July 28, 2010 Share Posted July 28, 2010 In the end it doesn't really matter as long as they die spectacularly and drop good loot. Link to comment Share on other sites More sharing options...
Wombat Posted July 29, 2010 Share Posted July 29, 2010 The designers of Kingdoms of Amalur: Reckoning are trying to combine ARPG game-mechanics with the setting in various levels. Likewise, some PnP games have deep backgrounds setting which can help GMs and players build their own sessions/campaign. While there are huge amount of info about settings, there are always rooms left for imagination of their imagination. For example, Glorantha is one of the most detailed setting with systematizing various religions from different cultures. Indeed, there is plenty of ripoffs from existing cultures but the knowledge of the staff is not comparable with that of any other group. In fact, if you find which setting is which culture, you must be pretty knowledgeable in histories, mythologies and religions. It is not a surprise that Ken Rolston worked on Rune Quest, whose major setting was Glorantha, since I think he is one of a few people who carry this DNA from PnP world to CRPG realm. Of course, some people are just O.K. with slaying "monsters" and collecting phat loot but, personally, I'd like to see the setting/stories/characters that have more depth if the players try to look into. Here, I'm not even trying to argue that the content is more important than game-play but they can complement each other. Shadow over Innsmouth? Cthulhu statue? Rather, the villagers worshipped the Lady of the Lake (whom the statue depicted). Also, vodyanoi are older than H.P. Lovecraft's Cthulhu Mythos, same goes for Dagon (ancient Sumeric water-god). IIRC, there are friendly vodyanoi group and hostile one. Friendly one worshiped the Lady of the Lake. Fairly put, Lavecraft "used" existing mythologies and folklore to build his/their setting and CD Projekt (Sapkowski) did the same thing, too. In fact, could we even imagine a setting which doesn't have any similarity from anything in our world? You could even blame Romans for "ripping off" Greek mythology. BTW, yes, Glorantha had heavy ripoff from Cthulhu mythos. The image below is totally irrelevant to the topic but it's cute. Link to comment Share on other sites More sharing options...
Nathaniel Chapman Posted July 29, 2010 Share Posted July 29, 2010 We will have more media out before too long that will give you guys a better look at the visual quality of the game. I would hold out your judgement until you've seen the game in motion! Link to comment Share on other sites More sharing options...
Flouride Posted July 29, 2010 Share Posted July 29, 2010 We will have more media out before too long that will give you guys a better look at the visual quality of the game. I would hold out your judgement until you've seen the game in motion! Too late, once someone says "looks like PS2 game" you can't take it back Personally I'm more intrested about the game mechanics, story elements, characters and gameplay. Good graphics are only a added bonus Hate the living, love the dead. Link to comment Share on other sites More sharing options...
WorstUsernameEver Posted July 29, 2010 Share Posted July 29, 2010 We will have more media out before too long that will give you guys a better look at the visual quality of the game. I would hold out your judgement until you've seen the game in motion! Too late, once someone says "looks like PS2 game" you can't take it back You know that the only one saying that was actually defending the game graphics right? That said, I'm interesting to see what you've (as in Nathaniel/Obsidian, not Flouride) have done with the animations. Link to comment Share on other sites More sharing options...
LadyCrimson Posted July 29, 2010 Share Posted July 29, 2010 That said, I'm interesting to see what you've (as in Nathaniel/Obsidian, not Flouride) have done with the animations. Yeah, in terms of graphical peeks, screenshots are great and all, but I'm waiting for some video, which we'll hopefully get at some point. Personally I'm more intrested about the game mechanics, story elements, characters and gameplay. Good graphics are only a added bonus This too. “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts Link to comment Share on other sites More sharing options...
Flouride Posted July 29, 2010 Share Posted July 29, 2010 You know that the only one saying that was actually defending the game graphics right? Wasn't it said by someone on some other site according to Oner. Either way, I was referring to that, not to any user on Obsidian boards. Hate the living, love the dead. Link to comment Share on other sites More sharing options...
The Coordinator Posted August 16, 2010 Share Posted August 16, 2010 (edited) Good stuff I love the art direction. normal-looking weapons FTW! Though it seems that guardian stole the sword from Geralt . Love it anyway.. Well, in BG the +1 Greatswords have a similar shape. That is because such types of blade and hilt existed during the middle ages and appear in other games as well. You just gotta keep yer senses open.. Hurr... Edited August 16, 2010 by The Coordinator Link to comment Share on other sites More sharing options...
kirottu Posted August 17, 2010 Share Posted August 17, 2010 We will have more media out before too long that will give you guys a better look at the visual quality of the game. I would hold out your judgement until you've seen the game in motion! That This post is not to be enjoyed, discussed, or referenced on company time. Link to comment Share on other sites More sharing options...
Purkake Posted August 17, 2010 Share Posted August 17, 2010 3/10 SMH Link to comment Share on other sites More sharing options...
WorstUsernameEver Posted August 17, 2010 Share Posted August 17, 2010 3/10 SMH Aehm. What? Link to comment Share on other sites More sharing options...
Purkake Posted August 17, 2010 Share Posted August 17, 2010 It was directed at kirottu. Link to comment Share on other sites More sharing options...
kirottu Posted August 17, 2010 Share Posted August 17, 2010 Now you have hurt my feelings. This post is not to be enjoyed, discussed, or referenced on company time. Link to comment Share on other sites More sharing options...
Purkake Posted August 17, 2010 Share Posted August 17, 2010 Sorry, but it was a really bad joke. Link to comment Share on other sites More sharing options...
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