Humodour Posted October 20, 2009 Posted October 20, 2009 If anybody is wondering, here's Apple's latest quarterly earnings: Apple smashes forecasts, stock hits record. Mac sales grew 17%, iPhone sales only met expectations because they couldn't make enough to meet demand. Jesus.
Morgoth Posted October 20, 2009 Posted October 20, 2009 As far as I'm concerned, Apple can go to hell. Rain makes everything better.
kirottu Posted October 20, 2009 Posted October 20, 2009 I This post is not to be enjoyed, discussed, or referenced on company time.
alanschu Posted October 22, 2009 Posted October 22, 2009 As a comment, when John Buchanan was University Liaison for Electronic Arts, he did a recruitment session at my University (about 2004 or so). He showed some numbers demonstrating general trends at the time for sales, and they demonstrated that the PC sales tended to be static and stable. They didn't significantly change up or down outside of the odd blip here and there. Consoles with their limited lifespan obviously surge and peak, but in his numbers they tended to grow faster. Now this is 5 years ago now, so things may have changed. I also don't recall if the charts were in revenues, market share, or units sold. But at the time, according to the recruitment, PC sales were neither declining or increasing.
Masterfade Posted October 23, 2009 Posted October 23, 2009 Time to pimp CryEngine 3 yet again! Forget about that Unreal 3! Forget about Onyx! This is where it's at: http://www.eurogamer.net/videos/cryengine-...howcase?size=hd Just do it. I would rather see and play an actual working game on Cryengine 3 before I would even think about licencing it. When is Crysis 2 even coming out and how badly will it run on normal computers and on Xbox360/PS3? Looks like Crytek managed to secure a MMO developer as the first announced licensee for CE3 http://www.crytek.com/news/ If my memory is right, the only original CryEngine title beside Farcry series is NCSoft's MMORPG Aion. You'd think license an engine with the reputation of having very high system requirements is not the smartest decision for a MMO.
mkreku Posted October 23, 2009 Author Posted October 23, 2009 If my memory is right, the only original CryEngine title beside Farcry series is NCSoft's MMORPG Aion. You'd think license an engine with the reputation of having very high system requirements is not the smartest decision for a MMO. I was in the beta of Aion, and that reputation could not be more wrong. The game was incredibly stable, smooth and fast. No matter where I was in the land, I was getting 50-120 fps (with everything on max, using a Radeon 4870), and Aion is one of the better looking MMO's out there. No, it's not even a shadow of Crysis, but that's not the point of an MMO either. It seems the CryEngine scales much better than anyone suspected. Swedes, go to: Spel2, for the latest game reviews in swedish!
Hell Kitty Posted October 23, 2009 Posted October 23, 2009 I really hope a whole bunch of stuff gets made with CryEngine 3. It'd be a shame to see it go to waste.
Morgoth Posted October 30, 2009 Posted October 30, 2009 Can the Cryengine actually do other stuff than render plants and trees? Rain makes everything better.
Masterfade Posted October 30, 2009 Posted October 30, 2009 Can the Cryengine actually do other stuff than render plants and trees? Like selling new shiny video card? I think CryEngine is a full engine with netcode, physics & other stuff.
Kasabian Posted October 31, 2009 Posted October 31, 2009 (edited) Electron was used to satisfy NWN players, if they make another game like NWN2 then a similar engine should be used. The engine to use really depends on what kind of game is being made, just because Cryengine 3 is technically beautiful does not mean it is good, performance is more important. A better performing engine means more copys of the game can be sold to more people. Personally I do not care too much on the engine used so long as it suits the game and perhaps has some sort of Umbra as part of it. Edited October 31, 2009 by Kasabian ~R.I.P. Adam aka "Ild
LostStraw Posted November 1, 2009 Posted November 1, 2009 Cryengine is not an engine with poor performance. It only gets that bad rap because Crysis made computers cry with all the polygons, textures, and other calculations that it was pushing -- much more than any other game. Though, Cryengine most likely wouldn't lend itself to games like NWN very well anyway so I doubt it would even be in the running.
Morgoth Posted November 2, 2009 Posted November 2, 2009 I wanna see what CryEngine is capable of rendering huge indoor levels. Haven't seen those in Crysis. Rain makes everything better.
Purkake Posted November 2, 2009 Posted November 2, 2009 I wanna see what CryEngine is capable of rendering huge indoor levels. Haven't seen those in Crysis. Try the alien ship level, that's pretty indoor.
Nathaniel Chapman Posted November 3, 2009 Posted November 3, 2009 I've heard from different people in the industry (both analysts and publishers) that PC gaming is a growth industry. Just the latest person is the CEO of EA: "PC... is actually growing faster than console, but it
WILL THE ALMIGHTY Posted November 23, 2009 Posted November 23, 2009 (edited) Now if only Blizzard released games more often than once every decade. (WoW expansions don't count) EDIT: Bioware's popular on the PC as well. Edited November 23, 2009 by WILL THE ALMIGHTY "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Kunikos Posted December 3, 2009 Posted December 3, 2009 (edited) Oh, sorry - yes, I think this is true. However, as far as what we'd consider the traditional gaming industry (the kinds of games we usually post about on this forum and that OEI develops) the PC is an increasingly tough proposition for developers/publishers. Of course, there are definitely exceptions to the rule, with Valve and Blizzard both being great examples. Yeah, because Blizzard makes great games that were PC only, and Valve did too until recently. Diablo III and Starcraft 2 will sell like gangbusters, because people understand how much time and effort Blizzard spends on their products. Valve also spends a LOT of time on their games. Neither company values technology over substance and quality. I only wish more companies are like this. Set the system requirements to current day realistic values, and make it very fast on those systems. Forget about the top-end, it's worthless to try since the amount of people with systems that powerful isn't nearly as valuable as getting it to run on the low end in two years time. For every Half-Life 2 or World of Warcraft there is a terrible Far Cry 2, which hardly runs on any system and isn't a very interesting game, or an Age of Conan, all style over substance. Edited December 3, 2009 by Kunikos
Hell Kitty Posted December 4, 2009 Posted December 4, 2009 Far Cry 2, which hardly runs on any system Eh?
Majek Posted December 4, 2009 Posted December 4, 2009 Far Cry 2, which hardly runs on any system Eh? +1 Far Cry 2 runs on everything and smooth. 1.13 killed off Ja2.
Nathaniel Chapman Posted December 10, 2009 Posted December 10, 2009 Now if only Blizzard released games more often than once every decade. (WoW expansions don't count) EDIT: Bioware's popular on the PC as well. True, but the last PC exclusive full game Bioware released was... 8 years ago now? I don't have exact data on their sales, but I'd guess based on other games that their games since have done much better on consoles.
Morgoth Posted December 11, 2009 Posted December 11, 2009 It astounds me that back in the ol' days NWN sould like 2 million units. Today, a typical PC game sells like 200k units. Rain makes everything better.
Pidesco Posted December 11, 2009 Posted December 11, 2009 I have always been under the impression that whatever game sales numbers are shown, they're almost always only retail and only US. "My hovercraft is full of eels!" - Hungarian tourist I am Dan Quayle of the Romans. I want to tattoo a map of the Netherlands on my nether lands. Heja Sverige!! Everyone should cuffawkle more. The wrench is your friend.
Morgoth Posted December 15, 2009 Posted December 15, 2009 PC sale number don't even get tracked in the US anymore. Then some idiot like Pachter comes in and says PC gaming is dead, and the stupid publishers believe it (because the "experts" get paid for their professional assertions, so they're obviously right). Rain makes everything better.
Masterfade Posted December 16, 2009 Posted December 16, 2009 Square-Enix CEO Yoichi Wada predicts the end of gaming consoles http://www.develop-online.net/features/720...s-online-vision
Morgoth Posted December 18, 2009 Posted December 18, 2009 Square-Enix CEO Yoichi Wada predicts the end of gaming consoles http://www.develop-online.net/features/720...s-online-vision He also predicts that browser- and social gaming will be the future. What an idiot. Rain makes everything better.
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