Pop Posted June 4, 2008 Author Posted June 4, 2008 (edited) I doubt he played it long enough to figure out the major cracks in the design. That first 9 hour playthrough the only flaws I noticed were the ones Yahtzee mentions and the fact that I was only fighting weak scamps in the final levels. Besides, considering Yahtzee is the type to consider the "nnnnnn roleplaying!" types to be tossers, and that he likes twitch gameplay, it's to his credit that he saw the game as the ball of bland it is and not God's Own ****, unlike most other reviewers. Edited June 4, 2008 by Pop Join me, and we shall make Production Beards a reality!
SteveThaiBinh Posted June 5, 2008 Posted June 5, 2008 It really wasn't very funny, was it? That's a shame, because I don't really think much of his taste or analytical skills and only really watch for the entertainment value. "An electric puddle is not what I need right now." (Nina Kalenkov)
Enoch Posted June 5, 2008 Posted June 5, 2008 Besides, considering Yahtzee is the type to consider the "nnnnnn roleplaying!" types to be tossers, and that he likes twitch gameplay, it's to his credit that he saw the game as the ball of bland it is and not God's Own ****, unlike most other reviewers. Agreed. He's not exactly the first guy I think of when I want on-point analysis of RPG rules systems.
Istima Loke Posted June 18, 2008 Posted June 18, 2008 *casts raise dead on the thread* Haze Well I don't know the game, but I laughed nonetheless. I think therefore I am? Could be! Or is it really someone else Who only thinks he's me?
Deraldin Posted June 18, 2008 Posted June 18, 2008 *casts raise dead on the thread* Haze Well I don't know the game, but I laughed nonetheless. Augh! That song that plays at the end with all the little movie clips is driving me nuts. I know I have it here somewhere but which one is it?!
Meshugger Posted June 25, 2008 Posted June 25, 2008 Metal Gear Solid 4 "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy
Xard Posted June 25, 2008 Posted June 25, 2008 oh dear, I can already see in my mind jokes about cutscenes How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Moatilliatta Posted June 25, 2008 Posted June 25, 2008 I think he managed to make a very well rounded review that points out all the major flaws of the franchise. Which is to say that I agree with him.
Calax Posted June 25, 2008 Posted June 25, 2008 after having watched it, the biggest thing I noticed was that he didn't mention the game has multipul ways to play though it, Rambo, no Kills, and finially No alerts (the last one is where the Stealth REALLY comes into play.) Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off.
Nick_i_am Posted June 25, 2008 Posted June 25, 2008 That's kind of like Defending Ikaruga by saying 'but there's dot-eater!'. I mean, the same was true of previous MGS games, but the lack of convenient 'run and gun' options in those forced you down those paths, rather than making them optional. I'm not saying that stealth options arn't nice (i'm not even saying that the gameplay is bad), but as soon as they're optional, it's not really a stealth game. (Approved by Fio, so feel free to use it)
WILL THE ALMIGHTY Posted June 26, 2008 Posted June 26, 2008 From having read the story (and trying to keep up), I think it's safe to assume that the Metal Gear series defines "too much story". Seriously. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Xard Posted June 26, 2008 Posted June 26, 2008 ..."read the story"? MGS's are awsum How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Pop Posted June 26, 2008 Author Posted June 26, 2008 MGS4 might suffer from a lot of that, but MGS3 in particular is relatively lean. "Poorly written" is the correct description. The plots can be sufficiently twisty but the dialogue is really stiff. Join me, and we shall make Production Beards a reality!
Nick_i_am Posted June 26, 2008 Posted June 26, 2008 They're really saved by good VAs. Makes all the difference between somthing that's actually enjoyable and dubbed 80s anime. (Approved by Fio, so feel free to use it)
Moatilliatta Posted June 26, 2008 Posted June 26, 2008 I find that his directing tends to lead the players attention away from the less than top notch writing.
WILL THE ALMIGHTY Posted June 26, 2008 Posted June 26, 2008 (edited) ..."read the story"? MGS's are awsum I pretty much read resumes of all that happened, if that's what you meant. Edited June 26, 2008 by WILL THE ALMIGHTY "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Xard Posted June 26, 2008 Posted June 26, 2008 from wikipedia or what? How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
WILL THE ALMIGHTY Posted June 26, 2008 Posted June 26, 2008 from wikipedia or what? Does it really matter? "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Xard Posted June 26, 2008 Posted June 26, 2008 I mean, you can't understand **** about the plot if you do that. Seriously. Games must be played How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Nick_i_am Posted June 26, 2008 Posted June 26, 2008 (edited) plot =/= emotional impact or storytelling. Plot CAN be read, it's the latter two have to be experienced. We're not even talking about a game with branching paths or interactive cutscenes so the plot is completely static. EDIT: unless you were specifically refering to the plot summery on wiki being lackluster. Edited June 26, 2008 by Nick_i_am (Approved by Fio, so feel free to use it)
Xard Posted June 26, 2008 Posted June 26, 2008 plot =/= emotional impact or storytelling. Plot CAN be read, it's the latter two have to be experienced. We're not even talking about a game with branching paths or interactive cutscenes so the plot is completely static. EDIT: unless you were specifically refering to the plot summery on wiki being lackluster. Oh, I simply mean plot is downright confusing if you read it like that on wiki (I've done that twice in my MGS4 fever). In MGS2 it is confusing IN GAME too, but they eventually make sense. But reading short summaries of its numerous plot twists and bla bla bla is just overpowering How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Nick_i_am Posted June 26, 2008 Posted June 26, 2008 Yeah, that's probably where the 'too much plot' thing comes from, which is somthing I agree with, even as a fan of the series. I enjoy the series (hell, I completed MGS in one sitting) but it's the storytelling which is great, while the plot itself, post MGS1, leaves kind of a bad taste in my mouth. It's like the anti-halo (a series with some of the worst sorytelling in the history of games, which is a pity since the plot itself is actually quite good). All opinion, obviously, but it says a lot that even Kojima regrets making the plot of MGS2 so complex (which knocked on to 4 so that loose ends could be tied up). (Approved by Fio, so feel free to use it)
alanschu Posted June 27, 2008 Posted June 27, 2008 I still remember Otacon's weird diversion where he started babbling on about Otaku. You know, you'd think there'd be a bit more urgency.
Nick_i_am Posted June 28, 2008 Posted June 28, 2008 CAN LOVE BLOOM ON THE BATTLEFEILD?! (Approved by Fio, so feel free to use it)
WILL THE ALMIGHTY Posted June 28, 2008 Posted June 28, 2008 I think Yathzee nailed when it comes to the story: it needs an editor. If the dialogue wasn't redundant it might not be so bad. Kojima might have an insanely good story, he just needs to learn how to present it effectively. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
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