Dark_Raven Posted November 8, 2006 Share Posted November 8, 2006 I was thinking it might be quite cool to start out with a romance. Then you'd have all the fun of trying to ditch her! Then depending on how well you do she might start trying to kill you....I really am giving away too much about me aren't i? <{POST_SNAPBACK}> Excellent. Hades was the life of the party. RIP You'll be missed. Link to comment Share on other sites More sharing options...
Walsingham Posted November 10, 2006 Share Posted November 10, 2006 Huh? Starting out with a romance is pure liquid evil, but starting out as the son of a deity is OK? EDIT: As demonstrated above, DR is obviously one of my exes that I forgot I had. Ad she is now going to start hunting me down for painful shooty death. "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp. Link to comment Share on other sites More sharing options...
Plano Skywalker Posted November 10, 2006 Share Posted November 10, 2006 Seems to me the male romance options are nicely written where us females get shafted with whiners and wimps>>> Anomen, Disciple and Carth. Whats the deal with that? I like romances but I have to play a male in order to get a decent one like Viconia or Aerie in BG2 or Bastila in K1. <{POST_SNAPBACK}> I see your point but I think Atton was an attempt at something other than the Meterosexual male (yes, I've played through K2 as female Exile) as a romantic interest. so, in addition to the Cool Cat (Atton), you would like to see what? The Jock? The Flirt? Link to comment Share on other sites More sharing options...
Atreides Posted November 10, 2006 Share Posted November 10, 2006 so, in addition to the Cool Cat (Atton), you would like to see what? The Jock? The Flirt? <{POST_SNAPBACK}> Hehehehehehehe~ Spreading beauty with my katana. Link to comment Share on other sites More sharing options...
Dark_Raven Posted November 10, 2006 Share Posted November 10, 2006 Huh? Starting out with a romance is pure liquid evil, but starting out as the son of a deity is OK? EDIT: As demonstrated above, DR is obviously one of my exes that I forgot I had. Ad she is now going to start hunting me down for painful shooty death. <{POST_SNAPBACK}> You wouldn't know what hit you. Hades was the life of the party. RIP You'll be missed. Link to comment Share on other sites More sharing options...
Dark_Raven Posted November 10, 2006 Share Posted November 10, 2006 Seems to me the male romance options are nicely written where us females get shafted with whiners and wimps>>> Anomen, Disciple and Carth. Whats the deal with that? I like romances but I have to play a male in order to get a decent one like Viconia or Aerie in BG2 or Bastila in K1. <{POST_SNAPBACK}> I see your point but I think Atton was an attempt at something other than the Meterosexual male (yes, I've played through K2 as female Exile) as a romantic interest. so, in addition to the Cool Cat (Atton), you would like to see what? The Jock? The Flirt? <{POST_SNAPBACK}> The jock would be great. The flirt would make me jealous since they would flirt with other women. Hades was the life of the party. RIP You'll be missed. Link to comment Share on other sites More sharing options...
Deadly_Nightshade Posted November 10, 2006 Share Posted November 10, 2006 They would have to incorporate a massive (not-yet-existent) AI to be able to pull off an interesting romance in a game, since the computer would have to be able to improvise and surprise to be interesting. I don't think it's the writing in itself that fails (some of it is quite good) but the restrained format of dialogue trees. Some Morrowind mods were quite good at this... :"> "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot Link to comment Share on other sites More sharing options...
Darque Posted November 10, 2006 Share Posted November 10, 2006 Huh? Starting out with a romance is pure liquid evil, but starting out as the son of a deity is OK? EDIT: As demonstrated above, DR is obviously one of my exes that I forgot I had. Ad she is now going to start hunting me down for painful shooty death. <{POST_SNAPBACK}> You wouldn't know what hit you. <{POST_SNAPBACK}> Riiiiiiiiiiiiiiiiiiiiight. Cause you're the master of subtle. = You = Not you Link to comment Share on other sites More sharing options...
Pidesco Posted November 10, 2006 Share Posted November 10, 2006 Darque is developing a smilie only language! "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend. Link to comment Share on other sites More sharing options...
Darque Posted November 10, 2006 Share Posted November 10, 2006 I've got enough now to work with. Link to comment Share on other sites More sharing options...
Wistrik Posted November 10, 2006 Share Posted November 10, 2006 I like Shandra and Elanee so far (halfway through chapter 2). Shandra's the type I fall for quickly, but then decide later on that she's not so great. Elanee's the type I gradually warm up to, and would most likely remain with for the rest of my life. I meet a lot of Shandras IRL; haven't met an Elanee yet. Alas I've somewhat goofed on influences while getting used to the system, so probably won't get the full relationship in my current game. Link to comment Share on other sites More sharing options...
Dark_Raven Posted November 11, 2006 Share Posted November 11, 2006 Huh? Starting out with a romance is pure liquid evil, but starting out as the son of a deity is OK? EDIT: As demonstrated above, DR is obviously one of my exes that I forgot I had. Ad she is now going to start hunting me down for painful shooty death. <{POST_SNAPBACK}> You wouldn't know what hit you. <{POST_SNAPBACK}> Riiiiiiiiiiiiiiiiiiiiight. Cause you're the master of subtle. = You = Not you <{POST_SNAPBACK}> The best blade is the unseen one. @ Romances. They need better males for us female players or hell just make a damned lesbo romance. :joy: Hades was the life of the party. RIP You'll be missed. Link to comment Share on other sites More sharing options...
Deadly_Nightshade Posted November 11, 2006 Share Posted November 11, 2006 just make a damned lesbo romance. :joy: <{POST_SNAPBACK}> That would work... :ph34r: "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot Link to comment Share on other sites More sharing options...
Wistrik Posted November 11, 2006 Share Posted November 11, 2006 If more females got involved in game development, there'd be more and better male NPCs. " Alas, it's still largely a guy thing. (Ensemble Studios has a fair number of female developers, but they tend to prefer making RTSs.) Link to comment Share on other sites More sharing options...
Dark_Raven Posted November 21, 2006 Share Posted November 21, 2006 If more females got involved in game development, there'd be more and better male NPCs. " Alas, it's still largely a guy thing. (Ensemble Studios has a fair number of female developers, but they tend to prefer making RTSs.) <{POST_SNAPBACK}> Spoken truly. Hades was the life of the party. RIP You'll be missed. Link to comment Share on other sites More sharing options...
Berserk Posted November 21, 2006 Share Posted November 21, 2006 @Josh: Do you think the writing for CRPGs' romances is worse than everything else that's written for CRPGs? <{POST_SNAPBACK}> The prose isn't necessarily any better or worse, but the writing often comes across as worse because I think many people are more sensitive to the context of romance than to other situations. "Oh, [CHARNAME]. I know that I'm a devout pacifist druid of Eldath and you're a halfling cleric of Talos, the Lord of Storms, but... as I stand next to you among this pile of fourteen freshly fireball-charred goblin corpses, I really feel something special between us. It's the sort of bond that could only be felt between me and someone like you, someone with the [PROTAGONIST] tag." 3. Shut up and get out of my face. "Oh... oh, [CHARNAME], how could you? After that one previous node of dialogue where you gave a non-hostile response, I thought I was something special to you! Well now I see I was wrong!" 5. I hate you and hope that the Lord of Storms consumes you with a divine call lightning spell. "Okay, I'll end this dialogue now, but you better know there's only one more floor trigger that's going to give you the option to be my sweetheart!" <{POST_SNAPBACK}> Sorry for bringing this quote up again but I had to since it was golden in my eyes Link to comment Share on other sites More sharing options...
astr0creep Posted November 21, 2006 Share Posted November 21, 2006 Reading some of the posts here and finding it very interesting. Would a romance that is not openly, mushily romantic be possible? Like a deeper relationship between the PC and a companion of the player's choice. Maybe greater healing or attack combos that are more powerful if a relashionship is stronger than the others. Levels of relationships dependent on dialog options or risk taken to help a particular companion, for example I really need to open this chest in a limited time frame but "my girl" is fighting 4 Liches and she needs help, so I forget about the stupid key to the next level for now and go help my friend, we'll just clear that dungeon tomorrow morning at 5am when the secret gate opens. *bing* Relationship Lvl +5. ^_^ http://entertainmentandbeyond.blogspot.com/ Link to comment Share on other sites More sharing options...
Wistrik Posted November 21, 2006 Share Posted November 21, 2006 In general, I prefer the designers give the engine the ability to support an NPC relationship of some sort, and then leave the writing to modders, though in the case of NWN2 I feel the relationship with a certain druid is reasonably well done. (Better than the 'woe is me!' NPCs of BG2.) Another favorite NPC along this topic is Nathyrra, from HotU. Someone you adventure and explore with, survive combat with, etc. It wouldn't be a paperback romance (yuck!), but instead a bonding of two (or more, if friendships) individuals who are struggling just to stay alive. Romance would add the twist of attraction and love, but the story typically would allow no time for things like settling down or having children. (I suppose one of them could stay at the stronghold for the remainder of the game, the price you pay for fooling around on the battlefield. hah.) Link to comment Share on other sites More sharing options...
J.E. Sawyer Posted November 21, 2006 Share Posted November 21, 2006 The best romance I've ever seen in a game (even though it isn't an RPG) was in Full Throttle. A very bittersweet ending, too. twitter tyme Link to comment Share on other sites More sharing options...
Jorian Drake Posted November 21, 2006 Share Posted November 21, 2006 The best romance I've ever seen in a game (even though it isn't an RPG) was in Full Throttle. A very bittersweet ending, too. <{POST_SNAPBACK}> I think the real RPG spirit has been split in two by PC games: 'RPG' and 'Adventure' genre These two combined sum it up quite good what real good pnp RPG is about. Link to comment Share on other sites More sharing options...
astr0creep Posted November 21, 2006 Share Posted November 21, 2006 So what we want is the of storytelling and dialog of adventure games with the gameplay of RPGs! (w00t) http://entertainmentandbeyond.blogspot.com/ Link to comment Share on other sites More sharing options...
Jorian Drake Posted November 21, 2006 Share Posted November 21, 2006 So what we want is the of storytelling and dialog of adventure games with the gameplay of RPGs! (w00t) <{POST_SNAPBACK}> Exactly! (and as for myself i also like to give strategy options to the mix, the keep in NWN2 comes near it, but creating a city and expanding + politics would make it superb ) Link to comment Share on other sites More sharing options...
astr0creep Posted November 21, 2006 Share Posted November 21, 2006 So what we want is the of storytelling and dialog of adventure games with the gameplay of RPGs! (w00t) <{POST_SNAPBACK}> Exactly! (and as for myself i also like to give strategy options to the mix, the keep in NWN2 comes near it, but creating a city and expanding + politics would make it superb ) <{POST_SNAPBACK}> Wasn't Torment exactly like that? http://entertainmentandbeyond.blogspot.com/ Link to comment Share on other sites More sharing options...
Jorian Drake Posted November 21, 2006 Share Posted November 21, 2006 So what we want is the of storytelling and dialog of adventure games with the gameplay of RPGs! (w00t) <{POST_SNAPBACK}> Exactly! (and as for myself i also like to give strategy options to the mix, the keep in NWN2 comes near it, but creating a city and expanding + politics would make it superb ) <{POST_SNAPBACK}> Wasn't Torment exactly like that? <{POST_SNAPBACK}> no Link to comment Share on other sites More sharing options...
astr0creep Posted November 21, 2006 Share Posted November 21, 2006 So what we want is the of storytelling and dialog of adventure games with the gameplay of RPGs! (w00t) <{POST_SNAPBACK}> Exactly! (and as for myself i also like to give strategy options to the mix, the keep in NWN2 comes near it, but creating a city and expanding + politics would make it superb ) <{POST_SNAPBACK}> Wasn't Torment exactly like that? <{POST_SNAPBACK}> no <{POST_SNAPBACK}> Storytelling and dialog was like an adventure game, deep, involving, magnificently written. The gameplay was RPG, almost exactly like BG and the combat was just as strategical as any IE game before it. http://entertainmentandbeyond.blogspot.com/ Link to comment Share on other sites More sharing options...
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