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Posted
Geez, I open up the thread (because it has that nice, shiny developer stamp on it), and what do I find? Two roleplaying geeks arguing in gibberish!

 

WAY TO GO, NERDS!

 

1) sargy didn't start out posting as he does now... so maybe you can convince him to abandons his gibberish if you is persuasive.

 

2) you got +3,800 posts on a gosh darn crpg development board... so if we offend your delicate sensibilities with excess geekiness or nerdiness, then perhaps you got some self-loathing issues you might wanna address in counseling.

 

3) apologies go out to board community... our extended absence has allowed middle-class socialist norski nincompoops to be putting on airs, and that sorta nonsense should be confined to codex or websites dedicated to winter biathlon.

 

oh, and try to stay on-topic. includes something/anything 'bout isue being debated or you is gonna get thread killed... yutz.

 

btw, Gromnir was unaware tht josh could find enjoyment in any crpg that screwed up d&d rules minutiae... or is it simply non-bis/obsidian games that screws up such details that is driving josh nuts?

 

 

HA! Good Fun!

  • Like 1

"If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927)

"Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)

Posted
My great-grandfather came to the United States from Hungary, but the family was entirely descended from Donauschwaben migrants coming out of Baden-W

comrade taks... just because.

Posted (edited)

me too. i have a mormon cousin that did family trees for his family (my mother's side) as well as what he could find for my family. since gramps came over from hungary on a ship, there's not many records pre-1910, however. i actually found out about the magyar connection from a doctor i was visiting in FL that knew about the region i was telling him about (he asked about my last name, which was changed when gramps got off the boat).

 

oh, and grommy is right. making a-priori assumptions is a bad idea w.r.t. unreleased games. NWN2 certainly sounds cool from the descriptions, and i don't get tied up in minutae about minor rules (don't play clerics anyway), though i do expect certain rules to work properly.

 

taks

Edited by taks

comrade taks... just because.

Posted
Well I think there're a lot of things to look forward in NWN2, but it's definitely not the 3.5 rules for me.

 

Me either. I cant stand all the micromanagement of hoping I put the right thing on the right person. IWDII ended abruptly for me the second my paladin turned down a reward. I mean, WTF. I think it was more of a party formation issue though. The paladin was "first" in the party so he would be the person to talk to the npc's. I would constantly forget to have a different person talk to them (and I found that extremely annoying) so I got screwed.

 

But, progress marches on and Im excited about the game even though I never laid a finger on MWM1 so I suppose Ill have to learn it sooner or later.

Posted

You know, it always annoyed me that through the BGs and IWDs, it was always the party leader according to formation that spoke. Surely the PC would be by default the party leader and main spokesman no matter what position he took up in the formation?

 

Always seemed daft that your highly intelligent, charismatic, learned Mage who needed to hide in the back due to not wanting to have the crap kicked out of him would also shrink back from conversations because he wasn't far enough forward.

Dirty deeds done cheap.

Posted

"would also shrink back from conversations because he wasn't far enough forward."

 

That's your own fault. Not the game's fault. Don't be so lazy and actually move them around before entering possible dialogue situations ala town.

 

Tsk, tsk.

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

Posted
You know, it always annoyed me that through the BGs and IWDs, it was always the party leader according to formation that spoke. Surely the PC would be by default the party leader and main spokesman no matter what position he took up in the formation?

 

Always seemed daft that your highly intelligent, charismatic, learned Mage who needed to hide in the back due to not wanting to have the crap kicked out of him would also shrink back from conversations because he wasn't far enough forward.

highly charismatic AND intelligent? uh, hate to burst your bubble, but no. rare is someone highly charismatic, rare is someone highly intelligent. unheard of to be both. certainly you can role-play as you wish, but putting a mage as "the speaker" for the group is not what i'd call optimal. sorceror, sure, because they're cuties, or at least very slick (charisma is not just beauty).

 

i would think it makes more sense that being so intelligent, your mage probably lacks social skills. remember, he spends his life locked away in a room poring over tomes, scrolls, etc. since he's brilliant, he's also egotistical and short with "lesser beings of average intelligence", which is very anti-chrasimatic. also, a mage needs to be in the back of the pack for protection reasons (granted, this is not so good for rear assaults, but most in the BGs, or any game for that matter, were frontal).

 

taks

comrade taks... just because.

Posted
What are these issues that need to be addressed by pathches? Do they relate to the official campaign or to other aspects of the game? Are they bugs? Unbalanced gameplay? Or just ****ty design for some areas? If its bad design then what exactly are the problems with the way that these areas have been designed?

Camera and movement controls, which are notoriously difficult to tune to the satisfaction of a wide assortment of players. There are some genuine balance bugs, but we've noticed a lot of those already. D&D has a lot of ROOLZ, so there's a lot of stuff that can be broken/poorly balanced/wrong. The toolset also needs some fixes simply for ease of use, which has been a big complaint for many people.

 

I dont think the camera could be any worse than the original game. When I played NWNs expansions I spent more time turning the camera than doing anything else.

 

Of course if it hasnt been improved over the original then that would be a cause for concern.

Posted (edited)
I'm sorry, I don't have time to read gibberish. Come back with a witty remark when you've matured and started using english again.

 

 

at least if this crap were clever or new... though we admit that getting this same kinda codexian response that we has seen maybe for the thousandth time is reassuring on some level.

 

oh and 'cause staying on-topic is rule #1... in nwn2 we expect you will very easily be able to have an intelligent & charismatic mage. if we 'members correct, the point-buy pool has gotten pretty darn deep in nwn2. gonna have to wear your water wings.

 

HA! Good Fun!

 

ps is always sad to see that some clown gots irritated 'nuff to make some off-topic criticism of Gromnir posting style w/o taking an opportunity to be at least original or insightful with the insults. is just no excuse for being so lazy.

Edited by Gromnir

"If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927)

"Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)

Posted (edited)
I dont think the camera could be any worse than the original game. When I played NWNs expansions I spent more time turning the camera than doing anything else.

Actually I can't see what's the deal with camera in NWN1, I could easily rotate (hold mouse wheel) and zoom without spending too much time on it.

Edited by Diamond
Posted
"would also shrink back from conversations because he wasn't far enough forward."

 

That's your own fault. Not the game's fault. Don't be so lazy and actually move them around before entering possible dialogue situations ala town.

 

Tsk, tsk.

 

the ie games even made EASIER than vol suggests. there were specific included formations in the ie games that had the leader positioned in middle or back... so when you gots whole party chosen and then clicks on friendly or neutral npc to initiate dialogues, your team leader (charming & intelligent mage or clever bard,) would be doing the speaking.

 

however, there were some ie game encounters that would simply choose the most fore-front member of party to be initiating dialogue with... which were annoying on some level, but also did make a kinda sense as well.

 

HA! Good Fun!

"If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927)

"Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)

Posted

"Actually I can't see what's the deal with camera in NWN1, I could easily rotate (hold mouse wheel) and zoom without spending too much time on it."

 

I agree. NWN1's camera angle/control was aweosme and easy to change if you disliked a certain view.

 

And, Grom is correct about the IE party control stuff.

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

Posted
in nwn2 we expect you will very easily be able to have an intelligent & charismatic mage.

i'm sure you can have both... i was speaking more in general terms that typical mage types are not exactly the folks you want as mouthpieces. sort of like having a nerd band-leader. it just doesn't make sense... strictly an opinion only, of course. :-

 

generally speaking, my mages have average to below-average cha, average str and con with above average dex (12 to 14). sometimes i trade wisdom for dex, however, depending on my mood (wise old sage vs. nimble genius i suppose).

 

ps  is always sad to see that some clown gots irritated 'nuff to make some off-topic criticism of Gromnir posting style w/o taking an opportunity to be at least original or insightful with the insults.  is just no excuse for being so lazy.

i have a similar proble, gromnir. someone got all mad at me once because i fail to use caps at the beginning of each line AND, in the same post, criticized me for signing every post. apparently, w.r.t. the latter, the fact that my name is attached to each post anyway is sufficient (in said codexian's mind) and that anything extra, was in poor form. ah, well, such is life.

 

taks

comrade taks... just because.

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