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NWN1 1.68 Patch


Volourn

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I think you must be thinking of the CEP (community expansion pack)

 

Now you know its name, go look it up. It'll do you good. :p

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That would be funny.

 

"The Ice Mephit dies melting due 142 points of fire damage to the groin."

 

That would be a fun little message and animation.

 

Or...

 

"You cast Magic Missile at Klauth's groin. He takes 34 points of damage, bend over and dies due to embarassment as his clutches his privates."

Edited by Judge Hades
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"specific areas that can be targeted"

 

Um... sure it does.

 

Called shot (arms), and Called shot (legs).

 

Sure, things don't explode like FO; but NWN does have its version of called shot and critical hits.

 

Of course, called shot (either version) will NOT be in NWN2. BOOOO! More options taken away from fighters.... :):blink::( Might as well go play the IE games where (not counting TOB) all they could do is swing their weapons.

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

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Why is it a joke? It's awesome. And, it is part of D&D. Called shots in some form have almsot always been partt of D&D (at least since 2nd E like over a decade ago)...

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

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It's in tHE DMG I believe as an option. Not the exact way it's done in NWN; but it's there.

 

Either way it's irrelevant because the called shots only add to the gameplay since it gives more options in how to approach combat. That is ALWAYS a good thing.

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

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