Llyranor Posted August 31, 2006 Posted August 31, 2006 You mean, Gabrielle. (Approved by Fio, so feel free to use it)
Jorian Drake Posted August 31, 2006 Posted August 31, 2006 If anyone is on a modem, they'll struggle through loading this page. <{POST_SNAPBACK}> oh, a modem? those still exist? are they powered by steam? "
Tigranes Posted September 1, 2006 Posted September 1, 2006 I think you must be thinking of the CEP (community expansion pack) Now you know its name, go look it up. It'll do you good. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Bokishi Posted September 1, 2006 Posted September 1, 2006 "NOPE" Yes. <{POST_SNAPBACK}> NO Current 3DMark
Volourn Posted September 1, 2006 Author Posted September 1, 2006 "NO" Yes. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Dark_Raven Posted September 1, 2006 Posted September 1, 2006 "NO" Yes. <{POST_SNAPBACK}> Afraid not my little BioFan. The Fallout games win that by a long shot. Hades was the life of the party. RIP You'll be missed.
Judge Hades Posted September 1, 2006 Posted September 1, 2006 (edited) "NO" Yes. <{POST_SNAPBACK}> No. :ph34r: It doesn't have screaming alphas, shotgun blasts to the groin, or lasers. Edited September 1, 2006 by Judge Hades
Dark_Raven Posted September 1, 2006 Posted September 1, 2006 Or plasma shots to the groin. Too bad NWN doesn't have critical shots. Hades was the life of the party. RIP You'll be missed.
Judge Hades Posted September 1, 2006 Posted September 1, 2006 (edited) That would be funny. "The Ice Mephit dies melting due 142 points of fire damage to the groin." That would be a fun little message and animation. Or... "You cast Magic Missile at Klauth's groin. He takes 34 points of damage, bend over and dies due to embarassment as his clutches his privates." Edited September 1, 2006 by Judge Hades
Volourn Posted September 1, 2006 Author Posted September 1, 2006 "Too bad NWN doesn't have critical shots." Um... Yes, it does. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Judge Hades Posted September 1, 2006 Posted September 1, 2006 It has basic critical hits but no additional animations or specific areas that can be targeted like Fallout. One of the weakness of the d20 System it doesn't have a proper called shots system.
Volourn Posted September 1, 2006 Author Posted September 1, 2006 "specific areas that can be targeted" Um... sure it does. Called shot (arms), and Called shot (legs). Sure, things don't explode like FO; but NWN does have its version of called shot and critical hits. Of course, called shot (either version) will NOT be in NWN2. BOOOO! More options taken away from fighters.... Might as well go play the IE games where (not counting TOB) all they could do is swing their weapons. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Judge Hades Posted September 1, 2006 Posted September 1, 2006 The Called Shots ability in NWN is a joke and not a part of DnD.
Volourn Posted September 1, 2006 Author Posted September 1, 2006 Why is it a joke? It's awesome. And, it is part of D&D. Called shots in some form have almsot always been partt of D&D (at least since 2nd E like over a decade ago)... DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Judge Hades Posted September 1, 2006 Posted September 1, 2006 2e was ADnD. 3e and above is DnD. Its not a part of the baseline rules of DnD. In case you forgotten Baseline rules of DnD are in the SRD.
Volourn Posted September 1, 2006 Author Posted September 1, 2006 It's in tHE DMG I believe as an option. Not the exact way it's done in NWN; but it's there. Either way it's irrelevant because the called shots only add to the gameplay since it gives more options in how to approach combat. That is ALWAYS a good thing. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Judge Hades Posted September 1, 2006 Posted September 1, 2006 If you say so, but there were a ton of option s Bioware could have implemented in the baseline rules without the need to make stuff up.
Jorian Drake Posted September 1, 2006 Posted September 1, 2006 my pictures are gone! someone stole them! :'(
Jorian Drake Posted September 1, 2006 Posted September 1, 2006 They were moved to a new thread. <{POST_SNAPBACK}> Where??
alanschu Posted September 1, 2006 Posted September 1, 2006 Look for a thread created by you talking about NWN portraits. I could link it, but I'm a bit lazy at the moment "
metadigital Posted September 1, 2006 Posted September 1, 2006 Yes. Toggleable hoods and fancy Jedi robes are a must. <{POST_SNAPBACK}> And custsomizable hilts. They were moved to a new thread. <{POST_SNAPBACK}> Where?? <{POST_SNAPBACK}> here OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Morgoth Posted September 1, 2006 Posted September 1, 2006 The update includes visible cloaks as well as more scripting stuff, and spell fixes/updates! Good stuff!!! I don't see how that should get me excited... NWN is old, rife for the dinosaur age...even your silly cloaks can't change that. Bring on Dragon Age already!!! Rain makes everything better.
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