Morgoth Posted August 15, 2006 Posted August 15, 2006 Large-scale fights usually suck, especially in RT. They tend to get too clunky and messy. I prefer a hard, tactical fight with fewer opponents, especially in an RPG. Looking at the official Gameplay trailer, I wasn't too excited about the combat either. I hope this doesn't turn out as another clickfest a'la Kotor. Rain makes everything better.
Atreides Posted August 15, 2006 Posted August 15, 2006 We'll just have to hope this ain't a usual game. Spreading beauty with my katana.
Morgoth Posted August 15, 2006 Posted August 15, 2006 (edited) We'll just have to hope this ain't a usual game. <{POST_SNAPBACK}> It's DnD, hence there's not really much free space for own gameplay experiments. I have no doubt Obsidian will create a great plot/characters, but a PnP ruleset turned into a CRPG can too often create obstacles that tone down the fun. I remember whan Bio tried something similar with HotU - large-scale battle --> SuXX0rs I say. Edited August 15, 2006 by Morgoth Rain makes everything better.
Atreides Posted August 15, 2006 Posted August 15, 2006 Are you kidding? Casting fireballs at the enemies never felt so good. It almost moved me enough to shed a tear. Getting that much impact out of a lvl3 spell ain't easy to pull off. Spreading beauty with my katana.
Hassat Hunter Posted August 15, 2006 Posted August 15, 2006 http://www.worthdownloading.com/game.php?gid=1746 Unfortunately, still not impressive. Note to OE; Trailers are meant to make people want to PLAY the game... not making people want to look for other games <_< ^ I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam Formerly known as BattleWookiee/BattleCookiee
kirottu Posted August 15, 2006 Posted August 15, 2006 There is a gameplay movie with rather high resolution. http://www.worthdownloading.com/game.php?gid=1746 Unfortunately, still not impressive. <{POST_SNAPBACK}> Hmm, combat looks like NWN with better graphics. Actually, my memory might be bit off, but I think NWN This post is not to be enjoyed, discussed, or referenced on company time.
Llyranor Posted August 15, 2006 Posted August 15, 2006 If it's the recent official clip, then I hate to be the ne to do this but... yeah, old. Joe Bulock fraps this about 2-3 months ago. The graphics are pretty representative, but since that was recorded the animation code was all replaced, which is the big thing that jumped out at me when I watched it. "Oh man, I remember when guys wouldn't play their dodge animation when attacked. Those were the days." Some of the models have also gone through a polish pass among other things. So yeah, that's our game, minus a lot of polish. Also, skeletons no longer bleed, they shoot out shards of bone and dust. Wraiths DO still bleed, but I'm fixing that tomorrow morning. It certainly isn't Obsidian making these descisions. I remember Joe frapping those various fights, just like Patrick said, but yeah, it was a few months ago. That video footage is before the new animation system landed in the code tree, before the new personal space landed, before the big art polish phase landed, and finally minus a lot of bug fixes that have gone in. People fortunate to go to Gencon have seen a lot of those issues resolved already. http://nwn2forums.bioware.com/forums/viewt...6&forum=95&sp=0 (Approved by Fio, so feel free to use it)
kirottu Posted August 15, 2006 Posted August 15, 2006 Oh yes, it had bleeding skeletons. :D This post is not to be enjoyed, discussed, or referenced on company time.
GhostofAnakin Posted August 15, 2006 Posted August 15, 2006 They took out bleeding skeletons? They lost a customer! "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Oerwinde Posted August 15, 2006 Posted August 15, 2006 I don't understand why all the old stuff gets released. Like we get new screenshots and they turn out to be like 4 months old and that kinda thing. I don't get it, its not hard to hit printscreen. Why would atari want to have screens that aren't representative of the game? Video clips are a little harder, as you have to cut them together and add the music, but if its just a simple one to show off gameplay, it shouldn't take more than a couple hours to put together. The area between the balls and the butt is a hotbed of terrorist activity.
metadigital Posted August 15, 2006 Posted August 15, 2006 I guess as long as the blood was solid (powder form) it would be consistent ... magic blood? Like the San Gennaro (Blood Miracle) of St. Januarius in Naples? OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Dark_Raven Posted August 15, 2006 Posted August 15, 2006 They took out bleeding skeletons? They lost a customer! <{POST_SNAPBACK}> I prefer burning skeletons, aka burning undead. Hades was the life of the party. RIP You'll be missed.
DarthMethos Posted August 15, 2006 Posted August 15, 2006 I am going to re-read the article. It sounds like 'KotOR I' built into 'KotOR II' mixed with 'NWN I', and pulled together into one package called 'NWN II'.
metadigital Posted August 15, 2006 Posted August 15, 2006 It sounds brilliant, and I can't see why anyone would complain about the graphics! This is likely to be a standard for many years ... perhaps it will even be possible to upgrade the graphics engine at a later date and still use the same scripts, too ... OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Judge Hades Posted August 15, 2006 Posted August 15, 2006 I prefer more versitily and freedom of movement in a CRPG. More the better.
Dark_Raven Posted August 15, 2006 Posted August 15, 2006 You said it. Hades was the life of the party. RIP You'll be missed.
DarthMethos Posted August 15, 2006 Posted August 15, 2006 Actually, it sounds like they planted a RTS into an RPG.
Arkan Posted August 16, 2006 Posted August 16, 2006 http://www.worthdownloading.com/game.php?gid=1746 Unfortunately, still not impressive. Note to Atari: Trailers are meant to make people want to PLAY the game... not making people want to look for other games <_< <{POST_SNAPBACK}> FIXED "Of course the people don't want war. But after all, it's the leaders of the country who determine the policy, and it's always a simple matter to drag the people along whether it's a democracy, a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the pacifists for lack of patriotism, and exposing the country to greater danger." - Herman Goering at the Nuremberg trials "I have also been slowly coming to the realisation that knowledge and happiness are not necessarily coincident, and quite often mutually exclusive" - meta
Darque Posted August 16, 2006 Posted August 16, 2006 I prefer more versitily and freedom of movement in a CRPG. More the better. <{POST_SNAPBACK}> Morrowind and Oblivion must be your favorite games then
Lare Kikkeli Posted August 16, 2006 Posted August 16, 2006 I love it how Hades does a 180 every couple of weeks. I'm sure by the end of the month he'll be back to hating Morrowind and loving NWN2, despite the lack of awesome jump action.
Atreides Posted August 16, 2006 Posted August 16, 2006 I don't think he's said he hates NWN2. Spreading beauty with my katana.
GhostofAnakin Posted August 16, 2006 Posted August 16, 2006 I don't think he's said he hates NWN2. <{POST_SNAPBACK}> ..yet. "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
metadigital Posted August 16, 2006 Posted August 16, 2006 Fortunately, Hades's opinion is not required nor wanted for a game's success. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
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