July 18, 200619 yr Rather impressive looking even without weed. This post is not to be enjoyed, discussed, or referenced on company time.
July 18, 200619 yr Katamari-vibes, serious Katamari vibes. They probably were eating the same shrooms. :D Very impressive demonstration. I wonder if we will see something akin in Episode 2. kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
July 18, 200619 yr If I made a portal on the ground, and then one directly above it on the ceiling, and then jumped into the one on the ground, wouldn't I fall forever? There are doors
July 18, 200619 yr There was a excerpt of a similar situation in the demonstration. So, yeah. Although I assume there is a reset feature if this game follows the one-room-one-puzzle-formula. Otherwise you're forced to reload. kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
July 18, 200619 yr It wouldn't work on many of Half Lifes current levels -- allowing one to get outside where the level designer intends results in some pretty ugly scenery. The level designs would have to all be completly enclosed, like seen in the movie, or very open ended like Ovlibion. Making an FPS with free roaming could be done, but it would be a very different experience, not like the Half Life games at all.
July 18, 200619 yr That game liek owns Prey LOL <{POST_SNAPBACK}> The portals don't look as nice though.
July 18, 200619 yr Personal Portals FTW OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
July 19, 200619 yr Ep 2 is going to be the best purchase ever. We now bring you live footage from the World Championship Staring Final.
July 19, 200619 yr I liked the sentry that kept falling through the ground, only to pop up, and fall back down again.
July 19, 200619 yr What does actually happen if I throw one portal onto my left foot, the other onto my right foot? Crossed legs? Rain makes everything better.
July 19, 200619 yr Well, that probably depends on whether the player character really has a model in the game or not. If I recall alright, HL 2 didn't have one. Edited July 19, 200619 yr by Musopticon? kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
July 19, 200619 yr This looks awesome! "My hovercraft is full of eels!" - Hungarian tourist I am Dan Quayle of the Romans. I want to tattoo a map of the Netherlands on my nether lands. Heja Sverige!! Everyone should cuffawkle more. The wrench is your friend.
July 19, 200619 yr No, you'd do the thirdperson cheat and see this black colored statue dude. Current 3DMark
July 19, 200619 yr It's unusual for the charcter to be rendered in game, as it's typically not necessary (this is why you don't cast a shadow in Doom 3). It's becoming more common though. Well, unless they find a way to cast shadows in games like Farcry in a different way.
July 19, 200619 yr Body awareness(to use the common gameplay term) would allow things like your weight affecting enviroment, e.g you could portal yourself over one of those cannons and topple it with your body. It would also look nifty. kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
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