Dark_Raven Posted July 11, 2006 Share Posted July 11, 2006 There will be no Goto in K3. The devs are smart by seeing all of the Goto hate here on the boards and decide not to include him. <{POST_SNAPBACK}> I wonder why they even had GoTo in the first place. The party didn't need more droids, and the character (some kind of mastermind crime lord) could have been much more interesting if it was a real person that joined the group. <{POST_SNAPBACK}> He played a part of the HK droids/factory which was cut, if memory serves me right. He may have been more interesting before the cut, who knows. Hades was the life of the party. RIP You'll be missed. Link to comment Share on other sites More sharing options...
lightsidedmarker Posted July 11, 2006 Share Posted July 11, 2006 visas and handmaiden... Link to comment Share on other sites More sharing options...
lightsidedmarker Posted July 11, 2006 Share Posted July 11, 2006 True, because of the bond she can heal both u and her. Atton would be a cool choice i will probally do that next time around. <{POST_SNAPBACK}> If you are using jedi healing powers it heals everyone in your party who is near the person activating the power. Link to comment Share on other sites More sharing options...
Guest The Architect Posted July 12, 2006 Share Posted July 12, 2006 GO-TO IS canonicaly dead. It is stated that Hk-47 camed with HK-50's (they choose to follow him rather than GO-TO, or something like that((note: Difference to cut ending, as in it they were Hk-51 Link to comment Share on other sites More sharing options...
KaanFun-We Posted July 12, 2006 Share Posted July 12, 2006 That HK-47 and HK-50s thing was made canonical in The New Essential Guide to Droids, the same source that made the Exile canonically lightsided female. Link to comment Share on other sites More sharing options...
Xard Posted July 12, 2006 Share Posted July 12, 2006 That HK-47 and HK-50s thing was made canonical in The New Essential Guide to Droids, the same source that made the Exile canonically lightsided female. <{POST_SNAPBACK}> Yeah. I believe that as DS version it ends to GO-TO's death too. I mean, first HK-47 destroys remote, then he destroys GO-TO (as GO-TO tries to control him or something like that, I don How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
sion01 Posted July 12, 2006 Share Posted July 12, 2006 I usually kept Mandalore or Kreia and i always kept Handmaiden in my party. She was an amazing fighter;especially after i taught her to use a lightsaber and the force; although it was extremely difficult to get her to learn the force through the darkside. Link to comment Share on other sites More sharing options...
vaxen83 Posted July 27, 2006 Share Posted July 27, 2006 Kreia, Atton, Bao-Dur, Mira or Handmaiden. Deep from within... Victims live a life of fantasy. Some see salvation as an act of God, a few look within for it. 朱宣澧 Link to comment Share on other sites More sharing options...
chris the jedi killer Posted July 27, 2006 Share Posted July 27, 2006 mira and handmaiden,HK-47,Visas,Hanharr,and Mandalore,and kreia A coward dies a thousand deaths but a soulja dies one~ 2Pac Link to comment Share on other sites More sharing options...
vaxen83 Posted July 29, 2006 Share Posted July 29, 2006 (edited) Mandalore was also ok for melee attacks and master power attacks, especially with upgraded vibroswords. Tend to include him as a member of party for raid of Freedon Nadd's tomb on Dxun. Edited July 29, 2006 by vaxen83 Deep from within... Victims live a life of fantasy. Some see salvation as an act of God, a few look within for it. 朱宣澧 Link to comment Share on other sites More sharing options...
CoM_Solaufein Posted July 29, 2006 Share Posted July 29, 2006 Mandalore was better off being a ranged character with the Mandolarian Heavy Repeater. Kills from a distance. War is Peace, Freedom is Slavery, Ignorance is StrengthBaldur's Gate moddingTeamBGBaldur's Gate modder/community leaderBaldur's Gate - Enhanced Edition beta testerBaldur's Gate 2 - Enhanced Edition beta tester Icewind Dale - Enhanced Edition beta tester Link to comment Share on other sites More sharing options...
vaxen83 Posted July 29, 2006 Share Posted July 29, 2006 (edited) Since Kreia can use both LS/DS powers due to her neutral alignment, giving her Master Heal, Insanity and Death Field would immobilise and weaken enemies while healing herself at same time. Have not really tried ranged rifles with Mandalore, but will find time soon. Almost forgot that he can have Precise Shot feats. Edited July 29, 2006 by vaxen83 Deep from within... Victims live a life of fantasy. Some see salvation as an act of God, a few look within for it. 朱宣澧 Link to comment Share on other sites More sharing options...
SamuraiGaijin Posted July 29, 2006 Share Posted July 29, 2006 I usually equip Mandalore with a pair of pistols and either a double-bladed vibro or two vibro swords ... and whichever AI allows him to switch between the two as enemies approach ... he gets enough feats so that he is a formidable fighter with both. Link to comment Share on other sites More sharing options...
Darth_Onivega Posted July 31, 2006 Share Posted July 31, 2006 Chuck Norris fought along side me through most of the game. hi. Link to comment Share on other sites More sharing options...
Darth Rexon Posted October 29, 2006 Share Posted October 29, 2006 :D I'd like to keep Atton and Kreia myself. Link to comment Share on other sites More sharing options...
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